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.gitignore
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.gitignore
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# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Mm]emoryCaptures/
# Never ignore Asset meta data
!/[Aa]ssets/**/*.meta
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
.vs/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.unitypackage
# Crashlytics generated file
crashlytics-build.properties
# ---- end of github standard unity ignore ----
# Extra media files to ignore
*.mp4
Assets/Resources/Audio/*.wav
Assets/Resources/*.mp4
#lovely apple things
.DS_Store
.AppleDouble
.LSOverride
obj
#Sublime ignore
# cache files for sublime text
.tmlanguage.cache
.tmPreferences.cache
.stTheme.cache
# workspace files are user-specific
*.sublime-workspace
# project files should be checked into the repository, unless a significant
# proportion of contributors will probably not be using SublimeText
# *.sublime-project
# sftp configuration file
sftp-config.json
# Package control specific files
Package Control.last-run
Package Control.ca-list
Package Control.ca-bundle
Package Control.system-ca-bundle
Package Control.cache/
Package Control.ca-certs/
bh_unicode_properties.cache
# Sublime-github package stores a github token in this file
# https://packagecontrol.io/packages/sublime-github
GitHub.sublime-settings