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Inaccurate heal amount displayed #4

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Ethan-Stark opened this issue Sep 11, 2024 · 0 comments
Open

Inaccurate heal amount displayed #4

Ethan-Stark opened this issue Sep 11, 2024 · 0 comments
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hotfix needed This issue will take priority over current issues

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@Ethan-Stark
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In the enemyTurn() function, when healing the amount it says is being healed is enemyDamage squared. But the actual damage healed is just enemyDamage. If the squaring is just to make it positive, multiply by -1 when displaying, or set enemyDamge to be itself squared before it heals.

@Broclly Broclly added the hotfix needed This issue will take priority over current issues label Sep 11, 2024
@Broclly Broclly moved this to Todo in Issue Tracking Sep 11, 2024
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Labels
hotfix needed This issue will take priority over current issues
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Status: Todo
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