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Wrong product ID for Wiimote with integrated WiiMotion plus #2

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FireDragonGameStudio opened this issue Aug 31, 2017 · 1 comment

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@FireDragonGameStudio
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When working with a newer Wiimote (Nintendo RVL-CNT-01-TR) the PID in the Wiimote.cs has to be changed. Maybe qualifying by the -TR postfix or a selection via the correct PID could be a solution.

private const int PID = 0x0306; // classic wiimote
or
private const int PID = 0x0330; // wiimote with integrated wii motion plus

After connection all buttons worked, but unfortunately there was no chance to get the accelerometer data.

@epigramx
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I'd be interested in that feature as well. Unfortunately I don't have a Wiimote Plus, only a regular one so I could not help much in editing.
Ideally the library would be seamless in using a Wiimote Plus or a Wiimote with Motion Plus without requiring having both.

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