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When working with a newer Wiimote (Nintendo RVL-CNT-01-TR) the PID in the Wiimote.cs has to be changed. Maybe qualifying by the -TR postfix or a selection via the correct PID could be a solution.
private const int PID = 0x0306; // classic wiimote
or
private const int PID = 0x0330; // wiimote with integrated wii motion plus
After connection all buttons worked, but unfortunately there was no chance to get the accelerometer data.
The text was updated successfully, but these errors were encountered:
I'd be interested in that feature as well. Unfortunately I don't have a Wiimote Plus, only a regular one so I could not help much in editing.
Ideally the library would be seamless in using a Wiimote Plus or a Wiimote with Motion Plus without requiring having both.
When working with a newer Wiimote (Nintendo RVL-CNT-01-TR) the PID in the Wiimote.cs has to be changed. Maybe qualifying by the -TR postfix or a selection via the correct PID could be a solution.
private const int PID = 0x0306; // classic wiimote
or
private const int PID = 0x0330; // wiimote with integrated wii motion plus
After connection all buttons worked, but unfortunately there was no chance to get the accelerometer data.
The text was updated successfully, but these errors were encountered: