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In order to do operations on all PBOs in a post_release hook we need the ability to get all PBO files in the virtual/real filesystem.
One such use-case is to rename all PBOs, eg. attach a prefix, lower-case all, in cases where prefix does not otherwise match the PBO name. This would be used on CUP projects where mainprefix = "CUP", prefix = "Weapons", but PBO name for addon ACR is CUP_Weapons_ACR while HEMTT names the PBO Weapons_ACR. This is mostly to keep it the same as older releases.
Another use-case is copying in additional pre-built PBOs that we only want to sign in the release process. This would be used for CUP Units Dubbing, which are a bunch of resources separate from the main CUP Units project due to sheer size and zero changes ever applied.
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In order to do operations on all PBOs in a
post_release
hook we need the ability to get all PBO files in the virtual/real filesystem.One such use-case is to rename all PBOs, eg. attach a prefix, lower-case all, in cases where prefix does not otherwise match the PBO name. This would be used on CUP projects where
mainprefix = "CUP"
,prefix = "Weapons"
, but PBO name for addonACR
isCUP_Weapons_ACR
while HEMTT names the PBOWeapons_ACR
. This is mostly to keep it the same as older releases.Another use-case is copying in additional pre-built PBOs that we only want to sign in the release process. This would be used for CUP Units Dubbing, which are a bunch of resources separate from the main CUP Units project due to sheer size and zero changes ever applied.
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