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NetworkEngine.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="data">
<UniqueIdentifier>{be4717bd-c0ff-45c1-beac-4d36cbd6b25b}</UniqueIdentifier>
</Filter>
<Filter Include="data\shaders">
<UniqueIdentifier>{a56f3a7a-1a59-4c4b-a1f3-31db354792fc}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="NetworkEngine.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="GrassComponent.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Route.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="api_scene_road.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="api_scene_skybox.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="api_scene_terrain.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="api.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="api_route.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="api_scene.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="api_scene_node.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="PanelComponent.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="api_scene_panel.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="WaterComponent.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="NetworkEngine.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="GrassComponent.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Route.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="api.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="PanelComponent.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="WaterComponent.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="api.htm" />
</ItemGroup>
<ItemGroup>
<Text Include="data\NetworkEngine\shaders\water.vert">
<Filter>data\shaders</Filter>
</Text>
<Text Include="data\NetworkEngine\shaders\font.frag">
<Filter>data\shaders</Filter>
</Text>
<Text Include="data\NetworkEngine\shaders\font.vert">
<Filter>data\shaders</Filter>
</Text>
<Text Include="data\NetworkEngine\shaders\water.frag">
<Filter>data\shaders</Filter>
</Text>
<Text Include="data\NetworkEngine\shaders\grass.frag" />
<Text Include="data\NetworkEngine\shaders\grass.geom" />
<Text Include="data\NetworkEngine\shaders\grass.vert" />
</ItemGroup>
</Project>