diff --git a/examples/turn_based_game.rs b/examples/turn_based_game.rs index d17acc0..925de95 100644 --- a/examples/turn_based_game.rs +++ b/examples/turn_based_game.rs @@ -1,16 +1,9 @@ #![allow(clippy::type_complexity)] use bevy::prelude::*; -use bevy_prng::ChaCha8Rng; use bevy_rand::prelude::*; use rand::prelude::{IteratorRandom, Rng}; -#[derive(Component)] -struct Player; - -#[derive(Component)] -struct Enemy; - #[derive(Component, PartialEq, Eq)] enum Kind { Player, diff --git a/tests/determinism.rs b/tests/determinism.rs index bd683f9..08fce90 100644 --- a/tests/determinism.rs +++ b/tests/determinism.rs @@ -1,7 +1,6 @@ #![allow(clippy::type_complexity)] use bevy::prelude::*; -use bevy_prng::{ChaCha12Rng, ChaCha8Rng, WyRand}; use bevy_rand::prelude::*; use rand::prelude::Rng;