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td3.py
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td3.py
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# Copyright (c) Meta Platforms, Inc. and affiliates.
#
# This source code is licensed under the MIT license found in the
# LICENSE file in the root directory of this source tree.
"""TD3 Example.
This is a simple self-contained example of a TD3 training script.
It supports state environments like MuJoCo.
The helper functions are coded in the utils.py associated with this script.
"""
import hydra
import numpy as np
import torch
import torch.cuda
import tqdm
from torchrl.envs.utils import ExplorationType, set_exploration_type
from torchrl.record.loggers import generate_exp_name, get_logger
from utils import (
make_collector,
make_environment,
make_loss_module,
make_optimizer,
make_replay_buffer,
make_td3_agent,
)
@hydra.main(version_base="1.1", config_path=".", config_name="config")
def main(cfg: "DictConfig"): # noqa: F821
device = torch.device(cfg.network.device)
exp_name = generate_exp_name("TD3", cfg.env.exp_name)
logger = None
if cfg.logger.backend:
logger = get_logger(
logger_type=cfg.logger.backend,
logger_name="td3_logging",
experiment_name=exp_name,
wandb_kwargs={"mode": cfg.logger.mode, "config": cfg},
)
torch.manual_seed(cfg.env.seed)
np.random.seed(cfg.env.seed)
# Create Environments
train_env, eval_env = make_environment(cfg)
# Create Agent
model, exploration_policy = make_td3_agent(cfg, train_env, eval_env, device)
# Create TD3 loss
loss_module, target_net_updater = make_loss_module(cfg, model)
# Make Off-Policy Collector
collector = make_collector(cfg, train_env, exploration_policy)
# Make Replay Buffer
replay_buffer = make_replay_buffer(
batch_size=cfg.optimization.batch_size,
prb=cfg.replay_buffer.prb,
buffer_size=cfg.replay_buffer.size,
device=device,
)
# Make Optimizers
optimizer_actor, optimizer_critic = make_optimizer(cfg, loss_module)
rewards = []
rewards_eval = []
# Main loop
collected_frames = 0
pbar = tqdm.tqdm(total=cfg.collector.total_frames)
r0 = None
q_loss = None
init_random_frames = cfg.collector.init_random_frames
num_updates = int(
cfg.collector.env_per_collector
* cfg.collector.frames_per_batch
* cfg.optimization.utd_ratio
)
delayed_updates = cfg.optimization.policy_update_delay
prb = cfg.replay_buffer.prb
env_per_collector = cfg.collector.env_per_collector
eval_rollout_steps = cfg.collector.max_frames_per_traj // cfg.env.frame_skip
eval_iter = cfg.logger.eval_iter
frames_per_batch, frame_skip = cfg.collector.frames_per_batch, cfg.env.frame_skip
for i, tensordict in enumerate(collector):
exploration_policy.step(tensordict.numel())
# update weights of the inference policy
collector.update_policy_weights_()
if r0 is None:
r0 = tensordict["next", "reward"].sum(-1).mean().item()
pbar.update(tensordict.numel())
tensordict = tensordict.reshape(-1)
current_frames = tensordict.numel()
replay_buffer.extend(tensordict.cpu())
collected_frames += current_frames
# optimization steps
if collected_frames >= init_random_frames:
(
actor_losses,
q_losses,
) = ([], [])
for j in range(num_updates):
# sample from replay buffer
sampled_tensordict = replay_buffer.sample().clone()
loss_td = loss_module(sampled_tensordict)
actor_loss = loss_td["loss_actor"]
q_loss = loss_td["loss_qvalue"]
optimizer_critic.zero_grad()
update_actor = j % delayed_updates == 0
q_loss.backward(retain_graph=update_actor)
optimizer_critic.step()
q_losses.append(q_loss.item())
if update_actor:
optimizer_actor.zero_grad()
actor_loss.backward()
optimizer_actor.step()
actor_losses.append(actor_loss.item())
# update qnet_target params
target_net_updater.step()
# update priority
if prb:
replay_buffer.update_priority(sampled_tensordict)
rewards.append(
(i, tensordict["next", "reward"].sum().item() / env_per_collector)
)
train_log = {
"train_reward": rewards[-1][1],
"collected_frames": collected_frames,
}
if q_loss is not None:
train_log.update(
{
"actor_loss": np.mean(actor_losses),
"q_loss": np.mean(q_losses),
}
)
if logger is not None:
for key, value in train_log.items():
logger.log_scalar(key, value, step=collected_frames)
if abs(collected_frames % eval_iter) < frames_per_batch * frame_skip:
with set_exploration_type(ExplorationType.MODE), torch.no_grad():
eval_rollout = eval_env.rollout(
eval_rollout_steps,
exploration_policy,
auto_cast_to_device=True,
break_when_any_done=True,
)
eval_reward = eval_rollout["next", "reward"].sum(-2).mean().item()
rewards_eval.append((i, eval_reward))
eval_str = f"eval cumulative reward: {rewards_eval[-1][1]: 4.4f} (init: {rewards_eval[0][1]: 4.4f})"
if logger is not None:
logger.log_scalar(
"evaluation_reward", rewards_eval[-1][1], step=collected_frames
)
if len(rewards_eval):
pbar.set_description(
f"reward: {rewards[-1][1]: 4.4f} (r0 = {r0: 4.4f})," + eval_str
)
collector.shutdown()
if __name__ == "__main__":
main()