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CODEOWNERS
Validating CODEOWNERS rules...
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CODEOWNERS
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# This file contains information about the code owners for various
# files in the MRTK codebase.
#
# For more information on CODEOWNERS, see:
# https://help.github.com/en/articles/about-code-owners
#
# For syntax, see:
# https://help.github.com/en/articles/about-code-owners#codeowners-syntax
#
# The intent of this file is to list, on a per-file/per-area basis:
# 1) Who is the most familiar with an area of code.
# OR
# 2) Who can take a first pass at pull request review, or delegate the review
# to someone else who may be more appropriate.
#
# Note that order in this file is EXTREMELY important - the last matching
# rule will win. This means that the most general rules should be listed
# first in this file, followed by more specific rules.
# Build / CI Pipeline YAML
/pipelines/ @wiwei @MenelvagorMilsom @macborow
# Build / CI C#
/Assets/MixedRealityToolkit/Utilities/BuildAndDeploy/ @wiwei @MenelvagorMilsom @macborow
# Build / CI Powershell Scripts
/scripts/ci/ @wiwei @MenelvagorMilsom @macborow
# Packaging files
*.asmdef @wiwei @davidkline-ms @keveleigh @andreiborodin
*.nupkg @wiwei @andreiborodin @davidkline-ms
# Foundation
/Assets/MixedRealityToolkit/Attributes/ @wiwei @davidkline-ms @keveleigh
/Assets/MixedRealityToolkit/Definitions/ @wiwei @davidkline-ms @keveleigh
/Assets/MixedRealityToolkit/EventDatum/ @wiwei @davidkline-ms @keveleigh
/Assets/MixedRealityToolkit/Extensions/ @wiwei @davidkline-ms @keveleigh
/Assets/MixedRealityToolkit/Inspectors/ @wiwei @davidkline-ms @keveleigh
/Assets/MixedRealityToolkit/Interfaces/ @wiwei @davidkline-ms @keveleigh
/Assets/MixedRealityToolkit/Providers/ @wiwei @davidkline-ms @keveleigh
/Assets/MixedRealityToolkit.Providers/UnityInput/ @wiwei @davidkline-ms @keveleigh @thalbern
/Assets/MixedRealityToolkit/Services/ @wiwei @davidkline-ms @Troy-Ferrell
/Assets/MixedRealityToolkit/Utilities/ @wiwei @davidkline-ms @keveleigh
# Services and Providers
/Assets/MixedRealityToolkit.Providers/ @wiwei @davidkline-ms @keveleigh
/Assets/MixedRealityToolkit.Services/ @wiwei @davidkline-ms @keveleigh
/Assets/MixedRealityToolkit.Services/InputAnimation/ @wiwei @davidkline-ms @keveleigh @lukastoenneMS
/Assets/MixedRealityToolkit.Services/InputSimulation/ @wiwei @davidkline-ms @keveleigh @lukastoenneMS
/Assets/MixedRealityToolkit.Services/InputSystem/ @wiwei @davidkline-ms @keveleigh @lukastoenneMS @julenka @thalbern
/Assets/MixedRealityToolkit.Services/SceneSystem/ @wiwei @davidkline-ms @keveleigh @Railboy
# SDK
/Assets/MixedRealityToolkit.SDK/Features/Audio/ @wiwei @davidkline-ms
/Assets/MixedRealityToolkit.SDK/Features/Experimental/ @wiwei @davidkline-ms
/Assets/MixedRealityToolkit.SDK/Features/Input/ @wiwei @davidkline-ms @keveleigh @julenka @thalbern
/Assets/MixedRealityToolkit.SDK/Features/Utilities/ @wiwei @davidkline-ms @keveleigh
# UX
/Assets/MixedRealityToolkit.SDK/Features/UX/ @wiwei @julenka @thalbern @CDiaz-MS
# Tools
/Assets/MixedRealityToolkit.Tools/ @wiwei @davidkline-ms @keveleigh @MenelvagorMilsom
# Extensions
/Assets/MixedRealityToolkit.Extensions/ @wiwei @davidkline-ms @keveleigh
# Standard Assets
/Assets/MixedRealityToolkit/StandardAssets/ @wiwei @davidkline-ms @cre8ivepark @julenka
/Assets/MixedRealityToolkit/StandardAssets/Shaders/ @wiwei @Cameron-Micka
/Assets/MixedRealityToolkit.SDK/StandardAssets/ @wiwei @davidkline-ms @cre8ivepark @julenka
/Assets/MixedRealityToolkit.SDK/StandardAssets/Shaders/ @wiwei @Cameron-Micka
/Assets/MixedRealityToolkit.Examples/StandardAssets/ @wiwei @davidkline-ms @cre8ivepark @julenka
# Examples
/Assets/MixedRealityToolkit.Examples/ @wiwei @davidkline-ms @keveleigh @julenka @CDiaz-MS @thalbern @cre8ivepark
# Tests
/Assets/MixedRealityToolkit.Tests/ @wiwei @davidkline-ms @keveleigh @julenka @CDiaz-MS @thalbern