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build.gradle
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build.gradle
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import org.jetbrains.kotlin.gradle.dsl.JvmTarget
plugins {
id 'java-library'
id 'idea'
id 'maven-publish'
id 'net.neoforged.moddev' version '1.0.0'
// Adds the Kotlin Gradle plugin
id 'org.jetbrains.kotlin.jvm' version '2.0.0'
// OPTIONAL Kotlin Serialization plugin
id 'org.jetbrains.kotlin.plugin.serialization' version '2.0.0'
}
version = mod_version
group = mod_group_id
base.archivesName = mod_id
// Mojang ships Java 21 to end users in 1.20.5+, so your mod should target Java 21.
java.toolchain.languageVersion = JavaLanguageVersion.of(21)
compileKotlin.compilerOptions.jvmTarget = JvmTarget.JVM_21
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
neoForge {
// NeoForge version
version = neo_version
// Add Parchment parameter mappings
parchment {
mappingsVersion = project.parchment_mappings_version
minecraftVersion = project.parchment_minecraft_version
}
// This line is optional. Access Transformers are automatically detected
// accessTransformers = project.files('src/main/resources/META-INF/accesstransformer.cfg')
runs {
configureEach {
// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
systemProperty 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
logLevel = org.slf4j.event.Level.DEBUG
}
client {
client()
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
}
client_two {
client()
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
programArguments.addAll '--username', 'PlayerTwo'
}
server {
server()
programArgument '--nogui'
systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
}
// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
type = "gameTestServer"
systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
}
data {
data()
// example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
// workingDirectory project.file('run-data')
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
programArguments.addAll '--mod', project.mod_id, '--all', '--output', file('src/generated/resources/').getAbsolutePath(), '--existing', file('src/main/resources/').getAbsolutePath()
}
}
mods {
"${mod_id}" {
sourceSet(sourceSets.main)
}
}
}
// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }
// Sets up a dependency configuration called 'localRuntime'.
// This configuration should be used instead of 'runtimeOnly' to declare
// a dependency that will be present for runtime testing but that is
// "optional", meaning it will not be pulled by dependents of this mod.
configurations {
runtimeClasspath.extendsFrom localRuntime
}
repositories {
// NeoForged MDK includes mavenLocal by default
mavenLocal()
// REQUIRED for using Kotlin for Forge
maven {
name = 'Kotlin for Forge'
url = 'https://thedarkcolour.github.io/KotlinForForge/'
content { includeGroup "thedarkcolour" }
}
maven {
url "https://cursemaven.com"
content {
includeGroup "curse.maven"
}
}
maven {
name = 'GeckoLib'
url 'https://dl.cloudsmith.io/public/geckolib3/geckolib/maven/'
content {
includeGroup("software.bernie.geckolib")
}
}
maven {
name = "OctoStudios"
url = uri("https://maven.octo-studios.com/releases")
}
// For KubeJS
maven {
url "https://maven.latvian.dev/releases"
content {
includeGroup "dev.latvian.mods"
}
}
}
dependencies {
// Must use the '-neoforge' version on NeoForge. If on regular forge, omit the '-neoforge'
implementation "thedarkcolour:kotlinforforge-neoforge:${kff_version}"
implementation "software.bernie.geckolib:geckolib-neoforge-${minecraft_version}:${geckolib_version}"
implementation "top.theillusivec4.curios:curios-neoforge:${curios_version}"
runtimeOnly "dev.emi:emi-neoforge:${emi_version}"
runtimeOnly "curse.maven:atlasviewer-633577:5490697"
runtimeOnly "curse.maven:spark-361579:5434153"
// KubeJs
runtimeOnly "dev.latvian.mods:kubejs-neoforge:${kubejs_version}"
}
// This block of code expands all declared replace properties in the specified resource targets.
// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
tasks.withType(ProcessResources).configureEach {
var replaceProperties = [
minecraft_version : minecraft_version,
minecraft_version_range: minecraft_version_range,
neo_version : neo_version,
neo_version_range : neo_version_range,
loader_version_range : loader_version_range,
mod_id : mod_id,
mod_name : mod_name,
mod_license : mod_license,
mod_version : mod_version,
mod_authors : mod_authors,
mod_description : mod_description,
]
inputs.properties replaceProperties
filesMatching(['META-INF/neoforge.mods.toml']) {
expand replaceProperties
}
}
// Example configuration to allow publishing using the maven-publish plugin
publishing {
publications {
register('mavenJava', MavenPublication) {
from components.java
}
}
repositories {
maven {
url "file://${project.projectDir}/repo"
}
}
}
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}
// IDEA no longer automatically downloads sources/javadoc jars for dependencies, so we need to explicitly enable the behavior.
idea {
module {
downloadSources = true
downloadJavadoc = true
}
}