From fccc327f0b76a0d99fa9da58d0ea120d0f561b03 Mon Sep 17 00:00:00 2001
From: ss13-beebot <56381746+ss13-beebot@users.noreply.github.com>
Date: Sun, 21 Jul 2024 00:13:07 +0000
Subject: [PATCH] Automatic changelog compile [ci skip]
---
html/changelog.html | 12 ------------
1 file changed, 12 deletions(-)
diff --git a/html/changelog.html b/html/changelog.html
index 24bcf1da41138..243100fb435d7 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -621,18 +621,6 @@
rkz, TiviPlus, Fikou, Timberpoes, necromanceranne, InvalidArg
drills now calculate gib damage by checking the mobs health, rather than assuming every mob's health is 200
Xenos now do claw damage on mechs based on their actual arm damage, rather than a base hardcoded 15
-
- 19 May 2024
- EvilDragonfiend updated:
-
- - Jobs will be told when a job is not available to play in a shift.
- - CentCom console can manage all jobs now. You can prioritize Captain role.
- - fixed some job code glitches
-
- MatiAvanti updated:
-
- - changed LOBBY_COUNTDOWN from 180 to 300 seconds
-
GoonStation 13 Development Team