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+author: PowerfulBacon
+delete-after: true
+changes:
+ - balance: Rebalances bleeding making it significantly more dangerous, it now has
+ a status effect.
+ - balance: You can now hold your bleeding wounds to slow the rate of blood-loss.
+ - balance: Burn weapons can cauterise bleeding wounds.
+ - bugfix: Medical items that heal multiple types of damage will now function if
+ only 1 of those types of damages need healing, rather than all of them.
+ - rscadd: Blood type and volume percentage will now show up on medhuds.
+ - balance: Surgery tables and stasis beds will now temporarilly stop your bleeding
+ while you are lying on them.