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Queen.cpp
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Queen.cpp
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//
// Queen.cpp
// Chess
//
// Created by Albaraa on 3/6/14.
// Copyright (c) 2014 Albaraa. All rights reserved.
//
#include "Queen.h"
Queen* Queen::clone(){
return new Queen (*this);
}
void Queen::getValidMove(Piece* (&chessBoard)[9][9], std::vector<PieceMove> &allPossibleMoves, PieceMove & lastMove){
PieceMove newMove;
newMove.movingPiece = this;
//Checks straight line moves for Queen (Up, Down, Right, Left).
for(int i = this->rank() + 1; i <= 8; i++){
if(chessBoard[i][this->file()] != NULL && chessBoard[i][this->file()]->owner() == this->owner()){
break;
}
newMove.fromRank = this->rank();
newMove.fromFile = this->file();
newMove.rank = i;
newMove.file = this->file();
newMove.promotion = 0;
if(isKingInCheck(chessBoard, newMove, *this) == false){
allPossibleMoves.push_back(newMove);
}
if(chessBoard[i][this->file()] != NULL){
break;
}
}
for(int i = this->file() + 1; i <= 8; i++){
if(chessBoard[this->rank()][i] != NULL && chessBoard[this->rank()][i]->owner() == this->owner()){
break;
}
newMove.fromRank = this->rank();
newMove.fromFile = this->file();
newMove.rank = this->rank();
newMove.file = i;
newMove.promotion = 0;
if(isKingInCheck(chessBoard, newMove, *this) == false){
allPossibleMoves.push_back(newMove);
}
if(chessBoard[this->rank()][i] != NULL){
break;
}
}
for(int i = this->rank() - 1; i > 0; i--){
if(chessBoard[i][this->file()] != NULL && chessBoard[i][this->file()]->owner() == this->owner()){
break;
}
newMove.fromRank = this->rank();
newMove.fromFile = this->file();
newMove.rank = i;
newMove.file = this->file();
newMove.promotion = 0;
if(isKingInCheck(chessBoard, newMove, *this) == false){
allPossibleMoves.push_back(newMove);
}
if(chessBoard[i][this->file()] != NULL){
break;
}
}
for(int i = this->file() - 1; i > 0; i--){
if(chessBoard[this->rank()][i] != NULL && chessBoard[this->rank()][i]->owner() == this->owner()){
break;
}
newMove.fromRank = this->rank();
newMove.fromFile = this->file();
newMove.rank = this->rank();
newMove.file = i;
newMove.promotion = 0;
if(isKingInCheck(chessBoard, newMove, *this) == false){
allPossibleMoves.push_back(newMove);
}
if(chessBoard[this->rank()][i] != NULL){
break;
}
}
//Checks all 4 diagonal line moves for Queen.
//Used to get out of loops when necessary
int breakFlag = 0;
//Rank counter used to determine if current check is on diagonal line with the Queen piece.
int rankCounter = 0;
//File counter used to determine if current check is on diagonal line with the Queen piece.
int fileCounter;
for(int i = this->rank() + 1; i <= 8; i++){
fileCounter = 0;
for(int j = this->file() + 1; j <= 8; j++){
if(rankCounter == fileCounter){
if(chessBoard[i][j] != NULL && chessBoard[i][j]->owner() == this->owner()){
breakFlag = 1;
break;
}
newMove.fromRank = this->rank();
newMove.fromFile = this->file();
newMove.rank = i;
newMove.file = j;
newMove.promotion = 0;
if(isKingInCheck(chessBoard, newMove, *this) == false){
allPossibleMoves.push_back(newMove);
}
if(chessBoard[i][j] != NULL){
breakFlag = 1;
break;
}
}
fileCounter++;
}
if(breakFlag == 1){
break;
}
rankCounter++;
}
breakFlag = 0;
rankCounter = 0;
for(int i = this->rank() - 1; i > 0; i--){
fileCounter = 0;
for(int j = this->file() + 1; j <= 8; j++){
if(rankCounter == fileCounter){
if(chessBoard[i][j] != NULL && chessBoard[i][j]->owner() == this->owner()){
breakFlag = 1;
break;
}
newMove.fromRank = this->rank();
newMove.fromFile = this->file();
newMove.rank = i;
newMove.file = j;
newMove.promotion = 0;
if(isKingInCheck(chessBoard, newMove, *this) == false){
allPossibleMoves.push_back(newMove);
}
if(chessBoard[i][j] != NULL){
breakFlag = 1;
break;
}
}
fileCounter++;
}
if(breakFlag == 1){
break;
}
rankCounter++;
}
breakFlag = 0;
rankCounter = 0;
for(int i = this->rank() + 1; i <= 8; i++){
fileCounter = 0;
for(int j = this->file() - 1; j > 0; j--){
if(rankCounter == fileCounter){
if(chessBoard[i][j] != NULL && chessBoard[i][j]->owner() == this->owner()){
breakFlag = 1;
break;
}
newMove.fromRank = this->rank();
newMove.fromFile = this->file();
newMove.rank = i;
newMove.file = j;
newMove.promotion = 0;
if(isKingInCheck(chessBoard, newMove, *this) == false){
allPossibleMoves.push_back(newMove);
}
if(chessBoard[i][j] != NULL){
breakFlag = 1;
break;
}
}
fileCounter++;
}
if(breakFlag == 1){
break;
}
rankCounter++;
}
breakFlag = 0;
rankCounter = 0;
for(int i = this->rank() - 1; i > 0; i--){
fileCounter = 0;
for(int j = this->file() - 1; j > 0; j--){
if(rankCounter == fileCounter){
if(chessBoard[i][j] != NULL && chessBoard[i][j]->owner() == this->owner()){
breakFlag = 1;
break;
}
newMove.fromRank = this->rank();
newMove.fromFile = this->file();
newMove.rank = i;
newMove.file = j;
newMove.promotion = 0;
if(isKingInCheck(chessBoard, newMove, *this) == false){
allPossibleMoves.push_back(newMove);
}
if(chessBoard[i][j] != NULL){
breakFlag = 1;
break;
}
}
fileCounter++;
}
if(breakFlag == 1){
break;
}
rankCounter++;
}
return;
};