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Currently we select the best renderer heuristically in the user interface in order of availability:
e.g [Sprite2D, Block2D]
We should allow the user to specify which renderer should be used so that they can debug different view modes.
The text was updated successfully, but these errors were encountered:
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Currently we select the best renderer heuristically in the user interface in order of availability:
e.g [Sprite2D, Block2D]
We should allow the user to specify which renderer should be used so that they can debug different view modes.
The text was updated successfully, but these errors were encountered: