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2024 - Blooded.cat
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2024 - Blooded.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue library="false" id="5bc6-6769-454c-a4f1" name="Blooded" gameSystemId="c521-ad27-44df-f959" gameSystemRevision="2" revision="1" battleScribeVersion="2.03" type="catalogue" xmlns="http://www.battlescribe.net/schema/catalogueSchema">
<forceEntries>
<forceEntry name="Blooded Kill Team" id="1876-7ea2-0498-c8e1" hidden="false">
<categoryLinks>
<categoryLink name="Configuration" hidden="false" id="8135-b517-f47a-dd10" targetId="874b-0390-e5e2-1daa" type="category"/>
<categoryLink name="Reference" hidden="false" id="e6a2-01f6-d9a6-0041" targetId="b318-a8d7-2d38-99a3" type="category"/>
<categoryLink name="Leader" hidden="false" id="a75b-01d7-7dc3-f00b" targetId="d999-8cad-8145-4efe" type="category"/>
<categoryLink name="Operative" hidden="false" id="7574-c0b2-89f0-4600" targetId="cf83-4496-b58e-ac82" type="category">
<constraints>
<constraint type="min" value="9" field="selections" scope="force" shared="true" id="4343-4394-114f-b961-min" includeChildSelections="true"/>
<constraint type="max" value="9" field="selections" scope="force" shared="true" id="4343-4394-114f-b961-max" includeChildSelections="true"/>
</constraints>
</categoryLink>
<categoryLink name="Four of" hidden="false" id="5a1b-3169-8cc1-33e6" targetId="815c-d02f-689f-a208" type="category">
<constraints>
<constraint type="min" value="4" field="selections" scope="force" shared="true" id="4703-c2a8-1eeb-79d8-min" includeChildSelections="true"/>
<constraint type="max" value="4" field="selections" scope="force" shared="true" id="4703-c2a8-1eeb-79d8-max" includeChildSelections="true"/>
</constraints>
<modifiers>
<modifier type="decrement" value="1" field="4703-c2a8-1eeb-79d8-min">
<repeats>
<repeat value="1" repeats="1" field="selections" scope="force" childId="1ff2-954b-9b1e-a122" shared="true" roundUp="false" includeChildSelections="true"/>
<repeat value="1" repeats="1" field="selections" scope="force" childId="f5a2-96b7-9351-355b" shared="true" roundUp="false" includeChildSelections="true"/>
</repeats>
</modifier>
<modifier type="decrement" value="1" field="4703-c2a8-1eeb-79d8-max">
<repeats>
<repeat value="1" repeats="1" field="selections" scope="force" childId="1ff2-954b-9b1e-a122" shared="true" roundUp="false" includeChildSelections="true"/>
<repeat value="1" repeats="1" field="selections" scope="force" childId="f5a2-96b7-9351-355b" shared="true" roundUp="false" includeChildSelections="true"/>
</repeats>
</modifier>
</modifiers>
</categoryLink>
</categoryLinks>
</forceEntry>
</forceEntries>
<categoryEntries>
<categoryEntry name="Four of" id="815c-d02f-689f-a208" hidden="false"/>
<categoryEntry name="Ogryn" id="1ff2-954b-9b1e-a122" hidden="false"/>
<categoryEntry name="Enforcer" id="f5a2-96b7-9351-355b" hidden="false"/>
<categoryEntry name="BLOODED" id="bf37-f54b-35ff-82f4" hidden="false"/>
<categoryEntry name="Chieftain" id="201d-b73f-0914-b7f7" hidden="false"/>
<categoryEntry name="Brimstone Grenadier" id="31a9-da31-61cf-090f" hidden="false"/>
<categoryEntry name="Butcher" id="2713-e243-92a1-9152" hidden="false"/>
<categoryEntry name="Commsman" id="c42b-833f-eb32-6e95" hidden="false"/>
<categoryEntry name="Corpseman" id="cab7-6811-e69d-a8eb" hidden="false"/>
<categoryEntry name="Flenser" id="d8a2-1fe9-4a7e-7a54" hidden="false"/>
<categoryEntry name="Sharpshooter" id="3a06-3d2a-7c4c-fa29" hidden="false"/>
<categoryEntry name="Thug" id="fa29-f1d0-7a9d-342a" hidden="false"/>
<categoryEntry name="Trench Sweeper" id="3bf1-fc8c-7674-53fb" hidden="false"/>
<categoryEntry name="Trooper" id="bfec-7e51-d2dc-f51f" hidden="false"/>
</categoryEntries>
<sharedSelectionEntries>
<selectionEntry type="upgrade" import="true" name="Bayonet" hidden="false" id="a036-c905-b0ca-9d3b">
<profiles>
<profile name="⚔ Bayonet" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="7b34-c4cc-7173-6876">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">3</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">2/3</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">-</characteristic>
</characteristics>
</profile>
</profiles>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Lasgun" hidden="false" id="fecb-0451-6e48-1220">
<profiles>
<profile name="⌖ Lasgun" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="4c9e-1317-ddf5-ff7f">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">2/3</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">-</characteristic>
</characteristics>
</profile>
</profiles>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Bolt pistol" hidden="false" id="3d73-8748-3ec6-c3b1">
<profiles>
<profile name="⌖ Bolt pistol" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="a81c-e4ce-6174-68ed">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">3+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">3/4</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Range 8"</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Range x" id="a06e-b26c-53dd-410c" hidden="false" type="rule" targetId="a528-829e-8268-c005"/>
</infoLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Autopistol" hidden="false" id="a263-e826-269b-e919">
<profiles>
<profile name="⌖ Autopistol" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="9d7b-fee2-f6b0-86b8">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">3+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">2/3</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Range 8"</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Range x" id="2c36-4e75-9cce-16d3" hidden="false" type="rule" targetId="a528-829e-8268-c005"/>
</infoLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Laspistol" hidden="false" id="2e64-2dbb-95e3-aabf">
<profiles>
<profile name="⌖ Laspistol" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="a753-672b-cc3f-827e">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">3+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">2/3</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Range 8"</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Range x" id="f640-ec72-43bb-edfd" hidden="false" type="rule" targetId="a528-829e-8268-c005"/>
</infoLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Chainsword" hidden="false" id="d015-9ba3-34ce-7d69">
<profiles>
<profile name="⚔ Chainsword" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="e47a-c5cb-aa6b-4439">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">3+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">4/5</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">-</characteristic>
</characteristics>
</profile>
</profiles>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Power weapon" hidden="false" id="13a7-8698-b065-e0a1">
<profiles>
<profile name="⚔ Power weapon" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="663c-5a3a-8d74-28dc">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">3+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">4/6</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Lethal 5+</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Lethal x+" id="fceb-2572-149c-1ad6" hidden="false" type="rule" targetId="8b97-e3e3-2857-817a"/>
</infoLinks>
</selectionEntry>
</sharedSelectionEntries>
<selectionEntries>
<selectionEntry type="model" import="true" name="Traitor Chieftain" hidden="false" id="c894-38c7-4a67-25e7">
<profiles>
<profile name="Traitor Chieftain" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="bbf2-7359-4165-1d56">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">6"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">5+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">8</characteristic>
</characteristics>
</profile>
<profile name="Blooded Icon" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="ddbe-af66-2275-2aa8">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">Once per turning point, when a friendly BLOODED operative that has one of your Blooded tokens is incapacitated, if this operative is within 6" of it, you can regain that token.</characteristic>
</characteristics>
</profile>
<profile name="Lead With Strength" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="9bfa-9eb2-6848-6469">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">Whenever this operative has one of your Blooded tokens and is wholly within your opponent’s territory, treat it as if it’s under the GAZE OF THE GODS.</characteristic>
</characteristics>
</profile>
</profiles>
<constraints>
<constraint type="max" value="-1" field="selections" scope="force" shared="true" id="76e2-4e4c-62db-13f9" includeChildSelections="true"/>
</constraints>
<modifiers>
<modifier type="set" value="1" field="76e2-4e4c-62db-13f9">
<conditions>
<condition type="notInstanceOf" value="1" field="selections" scope="force" childId="default-force" shared="true"/>
</conditions>
</modifier>
</modifiers>
<selectionEntryGroups>
<selectionEntryGroup name="Weapons" id="f0ca-84bc-f340-fa0b" hidden="false">
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Autopistol; chainsword" hidden="false" id="b3f9-7ec8-e278-69cb">
<entryLinks>
<entryLink import="true" name="Autopistol" hidden="false" id="c6ab-e27a-fc25-4f56" type="selectionEntry" targetId="a263-e826-269b-e919">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="4fd1-fc9a-9267-8d66-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="4fd1-fc9a-9267-8d66-max"/>
</constraints>
</entryLink>
<entryLink import="true" name="Chainsword" hidden="false" id="3970-38a8-a970-6e2d" type="selectionEntry" targetId="d015-9ba3-34ce-7d69">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="eaab-83f8-bac8-a786-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="eaab-83f8-bac8-a786-max"/>
</constraints>
</entryLink>
</entryLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Autopistol; power weapon" hidden="false" id="a7d7-bdb8-0d97-9b1d">
<entryLinks>
<entryLink import="true" name="Autopistol" hidden="false" id="163d-bb01-46d5-754c" type="selectionEntry" targetId="a263-e826-269b-e919">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="9b88-be90-f078-7569-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="9b88-be90-f078-7569-max"/>
</constraints>
</entryLink>
<entryLink import="true" name="Power weapon" hidden="false" id="405c-19f5-6086-6198" type="selectionEntry" targetId="13a7-8698-b065-e0a1">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="9318-ed31-99bb-cbd8-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="9318-ed31-99bb-cbd8-max"/>
</constraints>
</entryLink>
</entryLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Laspistol; chainsword" hidden="false" id="0480-c1d8-7623-1645">
<entryLinks>
<entryLink import="true" name="Chainsword" hidden="false" id="5a8f-a577-7a92-6ed4" type="selectionEntry" targetId="d015-9ba3-34ce-7d69">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="8805-19d3-3b10-824e-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="8805-19d3-3b10-824e-max"/>
</constraints>
</entryLink>
<entryLink import="true" name="Laspistol" hidden="false" id="06bc-e222-0a1c-5ed3" type="selectionEntry" targetId="2e64-2dbb-95e3-aabf">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="758f-7a5c-858b-459b-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="758f-7a5c-858b-459b-max"/>
</constraints>
</entryLink>
</entryLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Laspistol; power weapon" hidden="false" id="1676-35a1-ed1c-9418">
<entryLinks>
<entryLink import="true" name="Power weapon" hidden="false" id="4a78-2bce-ef82-d401" type="selectionEntry" targetId="13a7-8698-b065-e0a1">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="e7e0-b8df-6577-01c5-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="e7e0-b8df-6577-01c5-max"/>
</constraints>
</entryLink>
<entryLink import="true" name="Laspistol" hidden="false" id="055a-1d92-9223-81b2" type="selectionEntry" targetId="2e64-2dbb-95e3-aabf">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="4963-4f25-0fba-0621-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="4963-4f25-0fba-0621-max"/>
</constraints>
</entryLink>
</entryLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Bolt pistol; chainsword" hidden="false" id="47e0-af81-cf2a-1a0d">
<entryLinks>
<entryLink import="true" name="Chainsword" hidden="false" id="0065-1d4b-e287-8cc3" type="selectionEntry" targetId="d015-9ba3-34ce-7d69">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="633b-d199-d2c2-2555-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="633b-d199-d2c2-2555-max"/>
</constraints>
</entryLink>
<entryLink import="true" name="Bolt pistol" hidden="false" id="80de-2e62-7c08-ddae" type="selectionEntry" targetId="3d73-8748-3ec6-c3b1">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="06b5-a40c-c102-81a3-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="06b5-a40c-c102-81a3-max"/>
</constraints>
</entryLink>
</entryLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Boltgun; bayonet" hidden="false" id="3cb8-3f6f-44df-76ab">
<entryLinks>
<entryLink import="true" name="Bayonet" hidden="false" id="4128-e5b6-f9c5-07db" type="selectionEntry" targetId="a036-c905-b0ca-9d3b">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="c974-8eb4-20c0-acc0-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="c974-8eb4-20c0-acc0-max"/>
</constraints>
</entryLink>
</entryLinks>
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Boltgun" hidden="false" id="165a-1268-e5ec-0a7d">
<profiles>
<profile name="⌖ Boltgun" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="21a5-cc9c-b74a-ba55">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">3+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">3/4</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">-</characteristic>
</characteristics>
</profile>
</profiles>
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="d4d6-a988-93c6-b608-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="d4d6-a988-93c6-b608-max"/>
</constraints>
</selectionEntry>
</selectionEntries>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Plasma pistol; improvised blade" hidden="false" id="dd97-7bc6-e903-f89c">
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Plasma pistol" hidden="false" id="ce92-df25-c383-6a91">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="e081-5a88-9dfc-f03a-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="e081-5a88-9dfc-f03a-max"/>
<constraint type="max" value="-1" field="selections" scope="force" shared="true" id="f9d4-48b0-c5f3-1a90" includeChildSelections="true"/>
</constraints>
<profiles>
<profile name="⌖ Plasma pistol (standard)" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="d747-486f-214b-cc7c">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">3+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">3/5</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Range 8", Piercing 1</characteristic>
</characteristics>
</profile>
<profile name="⌖ Plasma pistol (supercharge)" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="3a50-9c82-f820-dc70">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">3+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">4/5</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Range 8", Hot, Lethal 5+, Piercing 1</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Range x" id="0b0b-623d-4ec4-8458" hidden="false" type="rule" targetId="a528-829e-8268-c005"/>
<infoLink name="Hot" id="a36c-a1d1-0c46-e168" hidden="false" type="rule" targetId="ec63-40e6-6282-8420"/>
<infoLink name="Lethal x+" id="d7f1-51ab-dd93-903d" hidden="false" type="rule" targetId="8b97-e3e3-2857-817a"/>
<infoLink name="Piercing x" id="b7bf-83ae-27d6-421e" hidden="false" type="rule" targetId="4c07-2cb3-1417-cbb7"/>
</infoLinks>
<modifiers>
<modifier type="set" value="1" field="f9d4-48b0-c5f3-1a90">
<conditions>
<condition type="notInstanceOf" value="1" field="selections" scope="force" childId="default-force" shared="true"/>
</conditions>
</modifier>
<modifier type="set" value="0" field="f9d4-48b0-c5f3-1a90">
<conditionGroups>
<conditionGroup type="and">
<conditions>
<condition type="notInstanceOf" value="1" field="selections" scope="force" childId="default-force" shared="true"/>
<condition type="atLeast" value="1" field="selections" scope="force" childId="2513-c37e-0b55-e07b" shared="true" includeChildSelections="true"/>
</conditions>
</conditionGroup>
</conditionGroups>
</modifier>
</modifiers>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Improvised blade" hidden="false" id="7573-a044-213b-b06c">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="a27a-72e1-c2c3-0c3f-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="a27a-72e1-c2c3-0c3f-max"/>
</constraints>
<profiles>
<profile name="⚔ Improvised blade" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="c331-25aa-278b-43e8">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">3+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">2/3</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">-</characteristic>
</characteristics>
</profile>
</profiles>
</selectionEntry>
</selectionEntries>
</selectionEntry>
</selectionEntries>
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="ebfe-76c6-0f7c-5e58-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="ebfe-76c6-0f7c-5e58-max"/>
</constraints>
</selectionEntryGroup>
</selectionEntryGroups>
<categoryLinks>
<categoryLink name="BLOODED" hidden="false" id="799d-de9a-371e-8d52" targetId="bf37-f54b-35ff-82f4" primary="false"/>
<categoryLink name="Chaos" hidden="false" id="9fc8-5202-9c45-825d" targetId="13fe-a54f-f2f2-f034" primary="false"/>
<categoryLink name="Chieftain" hidden="false" id="3300-aa99-b701-aec0" targetId="201d-b73f-0914-b7f7" primary="false"/>
<categoryLink name="Leader" hidden="false" id="6efc-c11a-1303-17a6" targetId="d999-8cad-8145-4efe" primary="true"/>
</categoryLinks>
</selectionEntry>
<selectionEntry type="model" import="true" name="Traitor Brimstone Grenadier" hidden="false" id="0d9c-630d-aa31-882f">
<profiles>
<profile name="Traitor Grenadier" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="0f55-1879-f9c4-7cd8">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">6"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">5+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">7</characteristic>
</characteristics>
</profile>
<profile name="Grenadier" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="b1c8-c9ba-fdcf-3915">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">This operative can use frag and krak grenades (see universal equipment). Doing so doesn’t count towards any limited uses you have (i.e. if you also select those grenades from equipment for other operatives). Whenever it’s doing so, improve the Hit stat of that weapon by 1.</characteristic>
</characteristics>
</profile>
<profile name="Explosive Demise" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="695e-d950-8c0c-6aca">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">If this operative is incapacitated, you can use this rule. If you do, roll two D6, or one D6 if this operative is within control range of an enemy operative. If any result is a 4+, inflict D3+2 damage on each operative visible to and within 2" of this operative. If this operative hasn’t used its diabolyk bomb during the battle, inflict D6+2 damage instead.</characteristic>
</characteristics>
</profile>
</profiles>
<constraints>
<constraint type="max" value="-1" field="selections" scope="force" shared="true" id="82e3-647e-ba23-e3aa" includeChildSelections="true"/>
</constraints>
<modifiers>
<modifier type="set" value="1" field="82e3-647e-ba23-e3aa">
<conditions>
<condition type="notInstanceOf" value="1" field="selections" scope="force" childId="default-force" shared="true"/>
</conditions>
</modifier>
</modifiers>
<categoryLinks>
<categoryLink name="Operative" hidden="false" id="a5d7-1c90-b6ea-60ba" targetId="cf83-4496-b58e-ac82" primary="true"/>
<categoryLink name="Chaos" hidden="false" id="2765-6f19-e929-ee3e" targetId="13fe-a54f-f2f2-f034" primary="false"/>
<categoryLink name="BLOODED" hidden="false" id="b048-b969-6521-2396" targetId="bf37-f54b-35ff-82f4" primary="false"/>
<categoryLink name="Brimstone Grenadier" hidden="false" id="2168-5d51-7ee7-0673" targetId="31a9-da31-61cf-090f" primary="false"/>
</categoryLinks>
<entryLinks>
<entryLink import="true" name="Lasgun" hidden="false" id="e861-50b7-3369-2065" type="selectionEntry" targetId="fecb-0451-6e48-1220">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="8ca8-6593-6c88-5ff3-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="8ca8-6593-6c88-5ff3-max"/>
</constraints>
</entryLink>
<entryLink import="true" name="Bayonet" hidden="false" id="7b2e-70f2-36f3-6e4e" type="selectionEntry" targetId="a036-c905-b0ca-9d3b">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="621e-aa7f-55bc-6ae7-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="621e-aa7f-55bc-6ae7-max"/>
</constraints>
</entryLink>
</entryLinks>
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Diabolyk bomb" hidden="false" id="f868-5702-33ef-bce4">
<profiles>
<profile name="⌖ Diabolyk bomb" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="53fd-ac98-2fc5-f202">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">3+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">4/3</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Range 6", Blast 2", Devastating 2, Limited 1, Heavy (Reposition only), Piercing 1, Saturate</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Range x" id="626e-1e62-17be-42c8" hidden="false" type="rule" targetId="a528-829e-8268-c005"/>
<infoLink name="Blast x" id="f24b-8d50-0bd9-890d" hidden="false" type="rule" targetId="0d74-0977-b481-bd13"/>
<infoLink name="Devastating x" id="ec6f-d505-8595-71ac" hidden="false" type="rule" targetId="a8ba-6e3a-76b3-f05c"/>
<infoLink name="Limited x" id="7b77-9140-0790-bedc" hidden="false" type="rule" targetId="bf37-3388-40d5-eb72"/>
<infoLink name="Heavy" id="d40d-cdc2-c182-a2e9" hidden="false" type="rule" targetId="816e-44a2-6be4-6a9a"/>
<infoLink name="Piercing x" id="0e71-fe02-f264-c4fb" hidden="false" type="rule" targetId="4c07-2cb3-1417-cbb7"/>
<infoLink name="Saturate" id="b9ba-f3f7-a8d2-eb60" hidden="false" type="rule" targetId="3c10-2d52-d1ac-b0f6"/>
</infoLinks>
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="1676-acdd-a72e-03dd-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="1676-acdd-a72e-03dd-max"/>
</constraints>
</selectionEntry>
</selectionEntries>
</selectionEntry>
<selectionEntry type="model" import="true" name="Traitor Gunner" hidden="false" id="4c6a-fcac-a4c9-a104">
<profiles>
<profile name="Traitor Gunner" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="5255-8ff2-2d59-6095">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">6"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">5+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">7</characteristic>
</characteristics>
</profile>
</profiles>
<constraints>
<constraint type="max" value="-1" field="selections" scope="force" shared="true" id="749a-5914-d664-de23" includeChildSelections="true"/>
</constraints>
<modifiers>
<modifier type="set" value="3" field="749a-5914-d664-de23">
<conditions>
<condition type="notInstanceOf" value="1" field="selections" scope="force" childId="default-force" shared="true"/>
</conditions>
</modifier>
<modifier type="set" value="2" field="749a-5914-d664-de23">
<conditionGroups>
<conditionGroup type="and">
<conditions>
<condition type="notInstanceOf" value="1" field="selections" scope="force" childId="default-force" shared="true"/>
<condition type="atLeast" value="1" field="selections" scope="force" childId="3a06-3d2a-7c4c-fa29" shared="true" includeChildSelections="true"/>
</conditions>
</conditionGroup>
</conditionGroups>
</modifier>
</modifiers>
<entryLinks>
<entryLink import="true" name="Bayonet" hidden="false" id="242a-49e7-8b17-d8b2" type="selectionEntry" targetId="a036-c905-b0ca-9d3b">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="993d-7445-007e-6396"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="31ad-94bc-9679-3029"/>
</constraints>
</entryLink>
</entryLinks>
<selectionEntryGroups>
<selectionEntryGroup name="Ranged Weapon" id="6035-a1ac-a820-9443" hidden="false">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="8b43-6406-e11b-fbe2"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="a645-d153-c8a6-9eaa"/>
</constraints>
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Flamer" hidden="false" id="e366-cc57-bc39-4837">
<constraints>
<constraint type="max" value="-1" field="selections" scope="force" shared="true" id="13c7-6731-e206-1438" includeChildSelections="true"/>
</constraints>
<modifiers>
<modifier type="set" value="1" field="13c7-6731-e206-1438">
<conditions>
<condition type="notInstanceOf" value="1" field="selections" scope="force" childId="default-force" shared="true"/>
</conditions>
</modifier>
</modifiers>
<profiles>
<profile name="⌖ Flamer" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="b1dd-f96b-8d8d-9ec5">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">2+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">3/3</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Range 8", Saturate, Torrent 2"</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Range x" id="7cd9-b277-47ee-892c" hidden="false" type="rule" targetId="a528-829e-8268-c005"/>
<infoLink name="Saturate" id="d6bf-ac0a-3bbb-c887" hidden="false" type="rule" targetId="3c10-2d52-d1ac-b0f6"/>
<infoLink name="Torrent x" id="fd9f-70f4-ba4b-97dc" hidden="false" type="rule" targetId="ad45-b4bb-1345-e4f9"/>
</infoLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Grenade launcher" hidden="false" id="28d5-6919-9f1b-58de">
<constraints>
<constraint type="max" value="-1" field="selections" scope="force" shared="true" id="ff82-d92e-8e2a-eced" includeChildSelections="true"/>
</constraints>
<modifiers>
<modifier type="set" value="1" field="ff82-d92e-8e2a-eced">
<conditions>
<condition type="notInstanceOf" value="1" field="selections" scope="force" childId="default-force" shared="true"/>
</conditions>
</modifier>
</modifiers>
<profiles>
<profile name="⌖ Grenade launcher (frag)" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="e448-9469-05d3-2e60">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">2/4</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Blast 2"</characteristic>
</characteristics>
</profile>
<profile name="⌖ Grenade launcher (krak)" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="be89-923f-a853-e504">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">4/5</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Piercing 1</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Blast x" id="8836-4f3a-07b0-1940" hidden="false" type="rule" targetId="0d74-0977-b481-bd13"/>
<infoLink name="Piercing x" id="f0ce-65d5-dfe3-a89b" hidden="false" type="rule" targetId="4c07-2cb3-1417-cbb7"/>
</infoLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Plasma gun" hidden="false" id="2513-c37e-0b55-e07b">
<constraints>
<constraint type="max" value="-1" field="selections" scope="force" shared="true" id="6ec6-ec9f-aa40-b4b6" includeChildSelections="true"/>
</constraints>
<modifiers>
<modifier type="set" value="1" field="6ec6-ec9f-aa40-b4b6">
<conditions>
<condition type="notInstanceOf" value="1" field="selections" scope="force" childId="default-force" shared="true"/>
</conditions>
</modifier>
<modifier type="set" value="0" field="6ec6-ec9f-aa40-b4b6">
<conditionGroups>
<conditionGroup type="and">
<conditions>
<condition type="notInstanceOf" value="1" field="selections" scope="force" childId="default-force" shared="true"/>
<condition type="atLeast" value="1" field="selections" scope="force" childId="ce92-df25-c383-6a91" shared="true" includeChildSelections="true"/>
</conditions>
</conditionGroup>
</conditionGroups>
</modifier>
</modifiers>
<profiles>
<profile name="⌖ Plasma gun (standard)" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="cb04-641f-9d88-bcd8">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">4/6</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Piercing 1</characteristic>
</characteristics>
</profile>
<profile name="⌖ Plasma gun (supercharge)" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="3ebe-c521-56a0-4e06">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">5/6</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Hot, Lethal 5+, Piercing 1</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Hot" id="7608-107b-de2e-ae47" hidden="false" type="rule" targetId="ec63-40e6-6282-8420"/>
<infoLink name="Lethal x+" id="1851-3978-cb9a-844f" hidden="false" type="rule" targetId="8b97-e3e3-2857-817a"/>
<infoLink name="Piercing x" id="1d07-26ed-9585-baa1" hidden="false" type="rule" targetId="4c07-2cb3-1417-cbb7"/>
</infoLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Meltagun" hidden="false" id="995c-2d0c-870a-162f">
<constraints>
<constraint type="max" value="-1" field="selections" scope="force" shared="true" id="eabd-1b05-3071-f6ba" includeChildSelections="true"/>
</constraints>
<modifiers>
<modifier type="set" value="1" field="eabd-1b05-3071-f6ba">
<conditions>
<condition type="notInstanceOf" value="1" field="selections" scope="force" childId="default-force" shared="true"/>
</conditions>
</modifier>
</modifiers>
<profiles>
<profile name="Meltagun" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="e7a8-3915-106f-0c23">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">4+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">6/3</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Range 6", Devastating 4, Piercing 2</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Devastating x" id="cfcb-62a0-8a3b-5db9" hidden="false" type="rule" targetId="a8ba-6e3a-76b3-f05c"/>
<infoLink name="Piercing x" id="f73e-55c0-8b65-f11f" hidden="false" type="rule" targetId="4c07-2cb3-1417-cbb7"/>
<infoLink name="Range x" id="bbda-98e2-08d8-728e" hidden="false" type="rule" targetId="a528-829e-8268-c005"/>
</infoLinks>
</selectionEntry>
</selectionEntries>
</selectionEntryGroup>
</selectionEntryGroups>
<categoryLinks>
<categoryLink name="Operative" hidden="false" id="0c4a-4832-3f8f-01ed" targetId="cf83-4496-b58e-ac82" primary="true"/>
<categoryLink name="BLOODED" hidden="false" id="506d-660f-8a28-3415" targetId="bf37-f54b-35ff-82f4" primary="false"/>
<categoryLink name="Gunner" hidden="false" id="4ec9-be97-b809-b321" targetId="3033-7558-d28f-53cf" primary="false"/>
<categoryLink name="Chaos" hidden="false" id="9945-390b-5d11-21e2" targetId="13fe-a54f-f2f2-f034" primary="false"/>
</categoryLinks>
</selectionEntry>
<selectionEntry type="model" import="true" name="Traitor Trooper" hidden="false" id="1245-f147-54fc-6369">
<profiles>
<profile name="Traitor Trooper" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="399c-0dea-6831-9628">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">6"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">5+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">7</characteristic>
</characteristics>
</profile>
<profile name="Group Activation" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="15d6-be31-cafa-a98d">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">Whenever this operative is expended, you must then activate one other ready friendly BLOODED TROOPER operative (if able) before your opponent activates. When that other operative is expended, your opponent then activates as normal (in other words, you cannot activate more than two operatives in succession with this rule).</characteristic>
</characteristics>
</profile>
</profiles>
<categoryLinks>
<categoryLink name="Operative" hidden="false" id="70e4-939d-fca4-e173" targetId="cf83-4496-b58e-ac82" primary="true"/>
<categoryLink name="Chaos" hidden="false" id="5201-6927-bae7-95db" targetId="13fe-a54f-f2f2-f034" primary="false"/>
<categoryLink name="BLOODED" hidden="false" id="2e42-c044-29b8-6abd" targetId="bf37-f54b-35ff-82f4" primary="false"/>
<categoryLink name="Trooper" hidden="false" id="3c37-2c9b-0c96-0492" targetId="bfec-7e51-d2dc-f51f" primary="false"/>
</categoryLinks>
<entryLinks>
<entryLink import="true" name="Lasgun" hidden="false" id="7ff0-ead8-97cb-d46b" type="selectionEntry" targetId="fecb-0451-6e48-1220">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="91fb-c58c-a007-28a9-min" includeChildSelections="false"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="91fb-c58c-a007-28a9-max" includeChildSelections="false"/>
</constraints>
</entryLink>
<entryLink import="true" name="Bayonet" hidden="false" id="1548-6ea6-6841-f5a1" type="selectionEntry" targetId="a036-c905-b0ca-9d3b">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="b3af-3cd5-7a6a-cf0a-min" includeChildSelections="false"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="b3af-3cd5-7a6a-cf0a-max" includeChildSelections="false"/>
</constraints>
</entryLink>
</entryLinks>
</selectionEntry>
<selectionEntry type="model" import="true" name="Traitor Trench Sweeper" hidden="false" id="c28b-9012-212d-7a35">
<profiles>
<profile name="Traitor Trench Sweeper" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="fa52-76cf-e322-dc9a">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">6"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">4+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">9</characteristic>
</characteristics>
</profile>
<profile name="Shielding" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="6479-fe67-8155-98a2">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">Whenever this operative is activated, you can use this rule. If you do, until the start of this operative’s next activation:
- Subtract 2" from its Move stat.
- Whenever an operative is shooting this operative, you can re-roll any of your defence dice.</characteristic>
</characteristics>
</profile>
</profiles>
<constraints>
<constraint type="max" value="-1" field="selections" scope="force" shared="true" id="752a-5a6d-f2ce-08c6" includeChildSelections="true"/>
</constraints>
<modifiers>
<modifier type="set" value="1" field="752a-5a6d-f2ce-08c6">
<conditions>
<condition type="notInstanceOf" value="1" field="selections" scope="force" childId="default-force" shared="true"/>
</conditions>
</modifier>
</modifiers>
<categoryLinks>
<categoryLink name="Operative" hidden="false" id="b546-3e87-c62c-0601" targetId="cf83-4496-b58e-ac82" primary="true"/>
<categoryLink name="Chaos" hidden="false" id="d528-88b4-8b31-31b3" targetId="13fe-a54f-f2f2-f034" primary="false"/>
<categoryLink name="BLOODED" hidden="false" id="102b-6d95-4c08-a9e1" targetId="bf37-f54b-35ff-82f4" primary="false"/>
<categoryLink name="Trench Sweeper" hidden="false" id="87c6-ef04-6083-ca1f" targetId="3bf1-fc8c-7674-53fb" primary="false"/>
</categoryLinks>
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Shotgun" hidden="false" id="61dd-1c78-3a1e-671f">
<profiles>
<profile name="⌖ Shotgun" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="e0b4-c6db-da4c-7d03">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">3+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">3/3</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Range 6"</characteristic>
</characteristics>
</profile>
</profiles>
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="fe05-b17c-f767-a765-min"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="fe05-b17c-f767-a765-max"/>
</constraints>
<infoLinks>
<infoLink name="Range x" id="ca3b-19d6-b7a2-151b" hidden="false" type="rule" targetId="a528-829e-8268-c005"/>
</infoLinks>
</selectionEntry>
<selectionEntry type="upgrade" import="true" name="Bayonet & shield" hidden="false" id="78c8-a8f6-f7e9-75e8">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="e2ce-80ab-8253-0854-min" includeChildSelections="false"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="e2ce-80ab-8253-0854-max" includeChildSelections="false"/>
</constraints>
<profiles>
<profile name="⚔ Bayonet & shield" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="52bf-9613-14e0-187e">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">3</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">3+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">2/3</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Shield*</characteristic>
</characteristics>
</profile>
</profiles>
<rules>
<rule name="*Shield" id="6c71-915a-8e0b-5f9d" hidden="false">
<description>Whenever this operative is fighting or retaliating with this weapon, each of your blocks can be allocated to block two unresolved successes (instead of one).</description>
</rule>
</rules>
</selectionEntry>
</selectionEntries>
</selectionEntry>
<selectionEntry type="model" import="true" name="Traitor Sharpshooter" hidden="false" id="969d-74e0-7512-0b69">
<profiles>
<profile name="Traitor Sharpshooter" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="35f8-0644-db82-8c7e">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">6"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">5+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">7</characteristic>
</characteristics>
</profile>
<profile name="Camo Cloak" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="59d3-ccc3-ca55-d68a">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">Whenever an operative is shooting this operative, if you can retain any cover saves, you can retain one additional cover save. This isn’t cumulative with improved cover saves from Vantage terrain.</characteristic>
</characteristics>
</profile>
<profile name="A Name Whispered In Blood" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="53c3-0221-fd2c-c233">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">STRATEGIC GAMBIT in the first turning point. Select one enemy operative. Whenever this operative is shooting that enemy operative, treat this operative as if it has one of your Blooded tokens and is under the GAZE OF THE GODS.</characteristic>
</characteristics>
</profile>
</profiles>
<constraints>
<constraint type="max" value="-1" field="selections" scope="force" shared="true" id="0f95-bfd9-7fb0-39e0" includeChildSelections="true"/>
</constraints>
<modifiers>
<modifier type="set" value="1" field="0f95-bfd9-7fb0-39e0">
<conditions>
<condition type="notInstanceOf" value="1" field="selections" scope="force" childId="default-force" shared="true"/>
</conditions>
</modifier>
<modifier type="set" value="0" field="0f95-bfd9-7fb0-39e0">
<conditionGroups>
<conditionGroup type="and">
<conditions>
<condition type="notInstanceOf" value="1" field="selections" scope="force" childId="default-force" shared="true"/>
<condition type="atLeast" value="3" field="selections" scope="force" childId="3033-7558-d28f-53cf" shared="true" includeChildSelections="true"/>
</conditions>
</conditionGroup>
</conditionGroups>
</modifier>
</modifiers>
<categoryLinks>
<categoryLink name="Operative" hidden="false" id="d3f9-4c8c-6947-fe2a" targetId="cf83-4496-b58e-ac82" primary="true"/>
<categoryLink name="Chaos" hidden="false" id="e643-ee8c-a169-5b4f" targetId="13fe-a54f-f2f2-f034" primary="false"/>
<categoryLink name="BLOODED" hidden="false" id="2ac8-1e35-a2c7-4dcb" targetId="bf37-f54b-35ff-82f4" primary="false"/>
<categoryLink name="Sharpshooter" hidden="false" id="ca04-758c-1414-4b80" targetId="3a06-3d2a-7c4c-fa29" primary="false"/>
</categoryLinks>
<entryLinks>
<entryLink import="true" name="Bayonet" hidden="false" id="ff1d-3d66-8f88-b2da" type="selectionEntry" targetId="a036-c905-b0ca-9d3b">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="f63a-c705-476c-0f53-min" includeChildSelections="false"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="f63a-c705-476c-0f53-max" includeChildSelections="false"/>
</constraints>
</entryLink>
</entryLinks>
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Long-las" hidden="false" id="1709-4630-bd79-e7fd">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="dc01-1df9-3e70-c04c-min" includeChildSelections="false"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="dc01-1df9-3e70-c04c-max" includeChildSelections="false"/>
</constraints>
<profiles>
<profile name="⌖ Long-las (mobile)" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="ad9f-4990-34cc-2e02">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">3+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">3/4</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">-</characteristic>
</characteristics>
</profile>
<profile name="⌖ Long-las (stationary)" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="658d-55d9-4a94-8075">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">2+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">3/3</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Devastating 1, Heavy (Dash only), Silent</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Devastating x" id="1608-4baa-3dd3-4b5a" hidden="false" type="rule" targetId="a8ba-6e3a-76b3-f05c"/>
<infoLink name="Heavy" id="c6ba-bce3-3c90-630d" hidden="false" type="rule" targetId="816e-44a2-6be4-6a9a"/>
<infoLink name="Silent" id="a56a-57a8-d635-5272" hidden="false" type="rule" targetId="1e3c-23c9-c6e2-9f62"/>
</infoLinks>
</selectionEntry>
</selectionEntries>
</selectionEntry>
<selectionEntry type="model" import="true" name="Traitor Ogryn" hidden="false" id="72b8-815d-8906-e106">
<profiles>
<profile name="Traitor Ogryn" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="df53-f5e1-46ab-403a">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">6"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">5+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">16</characteristic>
</characteristics>
</profile>
<profile name="Avalanche of Muscle" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="5226-20e5-ef6a-1c00">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">Whenever this operative ends its move during the **Charge** action, you can inflict D3 damage on one enemy operative within its control range.</characteristic>
</characteristics>
</profile>
<profile name="Chem-enhanced" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="cb76-8949-746f-ab31">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">You can ignore any changes to this operative’s APL stat and it’s not affected by enemy operatives’ Shock and Stun weapon rules.</characteristic>
</characteristics>
</profile>
<profile name="Brute" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="7b67-2e15-d401-9f37">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">Whenever your opponent is selecting a valid target, if this operative has a Conceal order, it cannot use Light terrain for cover. Whilst this can allow this operative to be targeted (assuming it’s visible), it doesn’t remove its cover save (if any).</characteristic>
</characteristics>
</profile>
<profile name="Slow-witted" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="7a9e-63e8-1056-14cb">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">You must spend 1 additional AP for this operative to perform the **Pick Up Marker** and mission actions (excluding **Operate Hatch**).</characteristic>
</characteristics>
</profile>
</profiles>
<constraints>
<constraint type="max" value="-1" field="selections" scope="force" shared="true" id="960a-bec7-93a9-f6a8" includeChildSelections="true"/>
</constraints>
<categoryLinks>
<categoryLink name="Operative" hidden="false" id="8ada-ba30-5c1e-9447" targetId="cf83-4496-b58e-ac82" primary="true"/>
<categoryLink name="Chaos" hidden="false" id="9d01-cb2e-1f9c-ab3b" targetId="13fe-a54f-f2f2-f034" primary="false"/>
<categoryLink name="BLOODED" hidden="false" id="12f1-29eb-fede-038d" targetId="bf37-f54b-35ff-82f4" primary="false"/>
<categoryLink name="Ogryn" hidden="false" id="82db-bcfd-168c-f7ea" targetId="1ff2-954b-9b1e-a122" primary="false"/>
</categoryLinks>
<modifierGroups>
<modifierGroup type="and">
<modifiers>
<modifier type="set" value="1" field="960a-bec7-93a9-f6a8"/>
<modifier type="set-primary" value="815c-d02f-689f-a208" field="category"/>
<modifier type="remove" value="cf83-4496-b58e-ac82" field="category"/>
</modifiers>
<conditions>
<condition type="notInstanceOf" value="1" field="selections" scope="force" childId="default-force" shared="true"/>
</conditions>
</modifierGroup>
</modifierGroups>
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Power maul & mutant claw" hidden="false" id="22d1-cb17-6252-014e">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="8271-2de8-1ba4-3538-min" includeChildSelections="false"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="8271-2de8-1ba4-3538-max" includeChildSelections="false"/>
</constraints>
<profiles>
<profile name="⚔ Power maul & mutant claw" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="d9c9-e767-fb9a-f065">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">3+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">5/6</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Rending, Shock</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink name="Rending" id="91b4-8715-3f19-aa02" hidden="false" type="rule" targetId="b903-6f79-129d-4ec9"/>
<infoLink name="Shock" id="46cd-6b0c-73e8-7073" hidden="false" type="rule" targetId="c544-8d4c-4109-4eec"/>
</infoLinks>
</selectionEntry>
</selectionEntries>
</selectionEntry>
<selectionEntry type="model" import="true" name="Traitor Flenser" hidden="false" id="64fa-c3e7-aed6-22a4">
<profiles>
<profile name="Traitor Flenser" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="4213-d4f9-6cd4-9647">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">6"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">5+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">7</characteristic>
</characteristics>
</profile>
<profile name="Wretched" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="1be5-a304-ad95-5028">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">This operative can perform the **Charge** action while it has a Conceal order. If this operative is incapacitated during the **Fight** action, you can strike the enemy operative in that sequence with one of your unresolved successes before it’s removed from the killzone.</characteristic>
</characteristics>
</profile>
</profiles>
<constraints>
<constraint type="max" value="-1" field="selections" scope="force" shared="true" id="f4de-5e75-8026-1a13" includeChildSelections="true"/>
</constraints>
<modifiers>
<modifier type="set" value="1" field="f4de-5e75-8026-1a13">
<conditions>
<condition type="notInstanceOf" value="1" field="selections" scope="force" childId="default-force" shared="true"/>
</conditions>
</modifier>
</modifiers>
<categoryLinks>
<categoryLink name="Operative" hidden="false" id="dc83-c221-96aa-69da" targetId="cf83-4496-b58e-ac82" primary="true"/>
<categoryLink name="Chaos" hidden="false" id="e688-b614-de27-8e90" targetId="13fe-a54f-f2f2-f034" primary="false"/>
<categoryLink name="BLOODED" hidden="false" id="ddcf-6c57-ca0a-0411" targetId="bf37-f54b-35ff-82f4" primary="false"/>
<categoryLink name="Flenser" hidden="false" id="bdf2-dfc1-bc86-a63a" targetId="d8a2-1fe9-4a7e-7a54" primary="false"/>
</categoryLinks>
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Skinning blades" hidden="false" id="7fee-113f-6cf6-3424">
<constraints>
<constraint type="min" value="1" field="selections" scope="parent" shared="true" id="43bd-2938-e8be-81de-min" includeChildSelections="false"/>
<constraint type="max" value="1" field="selections" scope="parent" shared="true" id="43bd-2938-e8be-81de-max" includeChildSelections="false"/>
</constraints>
<profiles>
<profile name="⚔ Skinning blades" typeId="f25f-4b13-b724-d5a8" typeName="Weapons" hidden="false" id="e2fe-d48e-e7d2-27c1">
<characteristics>
<characteristic name="ATK" typeId="6056-b741-7cf3-5b43">4</characteristic>
<characteristic name="HIT" typeId="8044-2517-4ef7-33de">3+</characteristic>
<characteristic name="DMG" typeId="dd3e-ef09-5d1a-37b4">3/4</characteristic>
<characteristic name="WR" typeId="05b8-00a1-69af-14b6">Ceaseless, Stalk*</characteristic>
</characteristics>
</profile>
</profiles>
<rules>
<rule name="*Stalk" id="c563-12db-a7ec-1419" hidden="false">
<description>Whenever this operative is fighting or retaliating with this weapon, if Light or Heavy terrain is within its control range, this weapon has the Lethal 5+ weapon rule.</description>
</rule>
</rules>
<infoLinks>
<infoLink name="Lethal x+" id="6581-5c32-c381-104d" hidden="false" type="rule" targetId="8b97-e3e3-2857-817a"/>
<infoLink name="Ceaseless" id="d6b4-b717-f5c9-cd41" hidden="false" type="rule" targetId="752d-ce38-c325-4b8a"/>
</infoLinks>
</selectionEntry>
</selectionEntries>
</selectionEntry>
<selectionEntry type="model" import="true" name="Traitor Enforcer" hidden="false" id="6189-ac66-9383-e581">
<profiles>
<profile name="Traitor Enforcer" typeId="5156-3fb9-39ce-7bdb" typeName="Operative" hidden="false" id="6838-65b1-b27e-1b38">
<characteristics>
<characteristic name="APL" typeId="bc83-42aa-b7c1-f0b1">2</characteristic>
<characteristic name="Move" typeId="c996-ffb3-e0b4-ecfa">6"</characteristic>
<characteristic name="Save" typeId="3241-5548-12d6-f103">4+</characteristic>
<characteristic name="Wounds" typeId="74f9-f91c-b8fd-89d9">9</characteristic>
</characteristics>
</profile>
<profile name="Gruelling Disciplinarian" typeId="f887-5881-0e6d-755c" typeName="Abilities" hidden="false" id="7957-ac3b-935a-59b3">
<characteristics>
<characteristic name="Ability" typeId="3467-0678-083e-eb50">Whenever a friendly BLOODED operative is within 6" of this operative, you can ignore any changes to that operative’s stats from being injured (including its weapons’ stats).</characteristic>
</characteristics>
</profile>
<profile name="Enforce (1AP)" typeId="8f2a-d3d6-1a0c-7fa3" typeName="Unique Actions" hidden="false" id="f145-76ee-4d34-a80b">
<characteristics>
<characteristic name="Unique Action" typeId="ba93-e32d-f1ac-e188">▶ Select one other friendly BLOODED operative visible to and within 3" of this operative. That operative can immediately perform a 1AP action for free, but it cannot move more than 2" during that action. If the selected friendly operative is a COMMSMAN, it cannot perform the Sacrilegious Actuation or Signal actions.
◆ This operative cannot perform this action while within control range of an enemy operative.</characteristic>
</characteristics>