diff --git a/HoRKT-Space_Marines.cat b/HoRKT-Space_Marines.cat
index 0112d0d..40d81e8 100644
--- a/HoRKT-Space_Marines.cat
+++ b/HoRKT-Space_Marines.cat
@@ -328,6 +328,27 @@
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@@ -438,6 +459,13 @@
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@@ -459,6 +487,13 @@
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@@ -1726,7 +1761,7 @@
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@@ -2389,6 +2424,27 @@ Remember Tactical Marines with Heavy weapons counts as Devastators.
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@@ -2483,6 +2539,20 @@ Remember Tactical Marines with Heavy weapons counts as Devastators.
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@@ -3492,6 +3562,27 @@ Remember Tactical Marines with Heavy weapons counts as Devastators.
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@@ -3603,6 +3694,13 @@ Remember Tactical Marines with Heavy weapons counts as Devastators.
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@@ -5203,6 +5301,27 @@ Remember Tactical Marines with Heavy weapons counts as Devastators.
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@@ -5260,6 +5379,27 @@ Remember Tactical Marines with Heavy weapons counts as Devastators.
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@@ -5543,6 +5683,57 @@ Remember Tactical Marines with Heavy weapons counts as Devastators.
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@@ -5614,6 +5805,57 @@ Remember Tactical Marines with Heavy weapons counts as Devastators.
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@@ -5781,6 +6023,28 @@ Remember Tactical Marines with Heavy weapons counts as Devastators.
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@@ -6496,6 +6760,13 @@ Remember Tactical Marines with Heavy weapons counts as Devastators.
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@@ -6589,6 +6860,13 @@ Remember Tactical Marines with Heavy weapons counts as Devastators.
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@@ -7472,6 +7750,13 @@ Remember Tactical Marines with Heavy weapons counts as Devastators.
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@@ -7507,6 +7792,13 @@ Remember Tactical Marines with Heavy weapons counts as Devastators.
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@@ -7732,11 +8024,18 @@ Remember Tactical Marines with Heavy weapons counts as Devastators.
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@@ -8597,6 +8896,13 @@ Remember Tactical Marines with Heavy weapons counts as Devastators.
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@@ -8671,6 +8977,13 @@ Remember Tactical Marines with Heavy weapons counts as Devastators.
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@@ -9016,6 +9329,27 @@ Remember Tactical Marines with Heavy weapons counts as Devastators.
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@@ -9134,6 +9468,13 @@ Remember Tactical Marines with Heavy weapons counts as Devastators.
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@@ -9915,7 +10256,7 @@ Ranged Weapons
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@@ -10222,7 +10563,7 @@ Ranged Weapons
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@@ -10264,6 +10605,41 @@ Ranged Weapons
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@@ -10292,7 +10668,7 @@ Ranged Weapons
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@@ -10320,6 +10696,48 @@ Ranged Weapons
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@@ -10437,6 +10855,13 @@ Ranged Weapons
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@@ -10597,6 +11022,41 @@ towards Assault Marines count for weapon availability.
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@@ -10672,6 +11132,41 @@ towards Assault Marines count for weapon availability.
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@@ -10774,6 +11269,20 @@ towards Assault Marines count for weapon availability.
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@@ -10956,6 +11465,20 @@ towards Assault Marines count for weapon availability.
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@@ -10974,7 +11497,7 @@ towards Assault Marines count for weapon availability.
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@@ -11060,37 +11583,824 @@ towards Assault Marines count for weapon availability.
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+ In each of your Shooting phases, instead of firing his weapons, a character with this special rule may repair a single friendly vehicle that he is in base contact with or embarked upon. To do this, roll a D6. On a roll of 5+ (or 4+ if the model has a servoharness), you may either restore a Hull Point lost earlier in the battle, or repair a Weapon Destroyed or Immobilised result suffered earlier in the battle; this is effective immediately.
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+ After deployment, but before Scout redeployments and Infiltrate deployments, nominate one piece of terrain in your deployment zone (this cannot be one you have purchased as part of your army). The terrain piece’s cover save is increased by one for the duration of the game (to a maximum of 3+). Note that a piece of terrain can only be bolstered once.
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+ In the Shooting phase, the bearer can fire both harness-mounted weapons, or one harness-mounted weapon and another weapon.
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+ A model that takes an Invulnerable save for wounds inflicted by this weapon have a -1 penalty.
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+ the model can claim the +1 Attack bonus for dual wielding even if the other weapon has the Specialist Weapon rile.
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+ Parthian's Judgement is a Power Lance with two melee profiles. The first is used only on a turn in which a model charges. The second is used all other times.
+This weapon can also be used in the Shooting Phase with its ranged profile.
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+ A To wound roll of a 6 has the Instant Death special rule.
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+ The bearer and every friendly model within 6" of it have the Hatred(Slaanesh) Special rule.
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+ Equipped model has +1 to its cover saves.
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@@ -12246,6 +13556,39 @@ towards Assault Marines count for weapon availability.
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@@ -12509,6 +13852,39 @@ towards Assault Marines count for weapon availability.
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@@ -12636,6 +14012,45 @@ towards Assault Marines count for weapon availability.
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