diff --git a/Albion.cat b/Albion.cat index 591c989..f01ec64 100644 --- a/Albion.cat +++ b/Albion.cat @@ -1,5 +1,5 @@ - + https://discordapp.com/invite/UrrPB3T @@ -6575,7 +6575,7 @@ Once on the ground a Giant may get up in his following Movement phase, but may n Models belonging to the Fir Domain gain +1 armour save when using shields. You may not have multiple Tribal Affiliations in the same army. diff --git a/Dark_Elves.cat b/Dark_Elves.cat index cce80c3..f7f6bf4 100644 --- a/Dark_Elves.cat +++ b/Dark_Elves.cat @@ -1,5 +1,5 @@ - + https://discordapp.com/invite/UrrPB3T @@ -103,7 +103,7 @@ Combat - At the start of every Close Combat phase, all enemy models in base contact with Malekith must reveal their magic items. Furthermore, if Malekith scores one or more hits against a model with any magic items, roll a D6; on a 4+, one randomly determined magic item is immediately destroyed and cannot be used further in this game. Do not include Magic items that are mounts, magic items that contain bound spells that miscast earlier in the game, or any magic items labelled as 'one use only' that have been used. In addition, if a Wizard suffers one or more unsaved Wounds from Destroyer, roll a D6; on a 4+, the Wizard immediately loses Wizard level. + At the start of every Close Combat phase, all enemy models in base contact with Malekith must reveal their magic items. Furthermore, if Malekith scores one or more hits against a model with any magic items, roll a D6; on a 4+, one randomly determined magic item is immediately destroyed and cannot be used further in this game. Do not include Magic items that are mounts, magic items that contain bound spells that miscast earlier in the game, or any magic items labelled as 'one use only' that have been used. In addition, if a Wizard suffers one or more unsaved Wounds from Destroyer, roll a D6; on a 4+, the Wizard immediately loses a Wizard level. @@ -3921,7 +3921,7 @@ For each unsaved Wound caused by Disciple in close combat, he gains +1 to cast i - + @@ -5632,7 +5632,7 @@ For each unsaved Wound caused by Disciple in close combat, he gains +1 to cast i - + @@ -5730,7 +5730,7 @@ For each unsaved Wound caused by Disciple in close combat, he gains +1 to cast i - + - + - + - + - + - + + @@ -18190,7 +18197,7 @@ In addition, friendly units within 6" of Flagellants suffer -1 to their LD, - + - + @@ -5080,7 +5080,7 @@ - \ No newline at end of file diff --git a/Ogre_Kingdoms.cat b/Ogre_Kingdoms.cat index c0551fa..ed235da 100644 --- a/Ogre_Kingdoms.cat +++ b/Ogre_Kingdoms.cat @@ -1,5 +1,5 @@ - + https://discordapp.com/invite/UrrPB3T @@ -5751,7 +5751,7 @@ Once on the ground a Giant may get up in his following Movement phase, but may n @@ -6040,7 +6040,8 @@ If the Thundercrush Attack hits, place the small template anywhere so that it is - Ironfist. The wearer gains +1 S and a Ward save (6+). If a Magic Weapon inflicts a Wound that is saved by this Ward save, it is treated as a normal, non-magical weapon of the same type for the remainder of the game. In addition, an enemy Wizard loses a Wizard level and a randomly selected spell each time they are hit by an Ogre wearing the Greedy Fist. + Ironfist. The wearer gains +1 S and a Ward save (6+). If a Magic Weapon inflicts a Wound that is saved by this Ward save, its magical properties are consumed by the Greedy Fist; from the end of this close combat it is treated as a normal, non-magical weapon of the same type for the remainder of the game. In addition, an enemy +Wizard loses a Wizard level and a randomly selected spell each time they are hit by an Ogre wearing the Greedy Fist. diff --git a/Orcs__Goblins.cat b/Orcs__Goblins.cat index e97672a..15e921d 100644 --- a/Orcs__Goblins.cat +++ b/Orcs__Goblins.cat @@ -1,5 +1,5 @@ - + https://discordapp.com/invite/UrrPB3T @@ -1353,7 +1353,6 @@