diff --git a/Chaos - Skaven - Data.cat b/Chaos - Skaven - Data.cat index c82015e8..35663509 100644 --- a/Chaos - Skaven - Data.cat +++ b/Chaos - Skaven - Data.cat @@ -1,5 +1,5 @@ - + @@ -323,6 +323,7 @@ + @@ -735,6 +736,7 @@ Alternatively, before making the casting roll, you can say that this unit will u + @@ -792,7 +794,7 @@ Alternatively, before making the casting roll, you can say that this unit will u - + @@ -815,7 +817,7 @@ Alternatively, before making the casting roll, you can say that this unit will u - + @@ -1106,6 +1108,7 @@ Alternatively, before making the casting roll, you can say that this unit will u + @@ -1322,6 +1325,7 @@ If the 3D6 roll was not 13, remove 1 dice of your choice and use the remaining 2 + @@ -1851,6 +1855,7 @@ You can then summon 1 unit of CLANRATS to the battlefield, and add it to your ar + @@ -2003,6 +2008,7 @@ You can then summon 1 unit of CLANRATS to the battlefield, and add it to your ar + @@ -2352,6 +2358,7 @@ You can then summon 1 unit of CLANRATS to the battlefield, and add it to your ar + @@ -2866,6 +2873,7 @@ In addition, if the target unit has 10 or more models, add 1 to hit rolls for at + @@ -3231,6 +3239,7 @@ In addition, if the target unit has 10 or more models, add 1 to hit rolls for at + @@ -3613,6 +3622,7 @@ In addition, add 1 wound hit rolls for attacks made with Windlaunchers if the ta + @@ -4817,7 +4827,7 @@ Alternatively, before making the casting roll, you can say that this model will - + @@ -5071,6 +5081,7 @@ At the end of your movement phase, you can set up this unit on the battlefield m + @@ -6974,6 +6985,7 @@ Alternatively, before making the casting roll, you can say that this model will + diff --git a/Death - Nighthaunt.cat b/Death - Nighthaunt.cat index 31c2bd50..4226cea5 100644 --- a/Death - Nighthaunt.cat +++ b/Death - Nighthaunt.cat @@ -1,5 +1,5 @@ - + diff --git a/Destruction - Sons of Behemat - Data.cat b/Destruction - Sons of Behemat - Data.cat index e14ca2de..0d562826 100644 --- a/Destruction - Sons of Behemat - Data.cat +++ b/Destruction - Sons of Behemat - Data.cat @@ -1,5 +1,5 @@ - + @@ -228,9 +228,14 @@ @@ -559,9 +564,14 @@ @@ -890,9 +900,14 @@ @@ -1232,7 +1247,7 @@ - + @@ -1258,16 +1273,13 @@ + + + - - + + @@ -2171,7 +2182,7 @@ pick that unit to shoot). @@ -2530,9 +2541,14 @@ Pummel All to Dust: Improve the Rend characteristic of the following melee weapo @@ -2905,7 +2921,7 @@ Pummel All to Dust: Improve the Rend characteristic of the following melee weapo - + @@ -2915,7 +2931,7 @@ Pummel All to Dust: Improve the Rend characteristic of the following melee weapo + + + + + + + + + + + + + + + + - diff --git a/Order Data.cat b/Order Data.cat index d7f2805a..a3f03879 100644 --- a/Order Data.cat +++ b/Order Data.cat @@ -1,5 +1,5 @@ - + @@ -22,99 +22,69 @@