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Destruction - Orruk Warclans.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<publication id="7e25-33bb-pubN82892" name="Destruction Battletomb: Ironjawz"/>
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<infoLink id="0440-6205-0e7d-1001" name="Venom-encrusted Weapons" hidden="false" targetId="0b6a-198e-7d9f-cbe8" type="profile"/>
<infoLink id="95ae-1d26-e2c0-8b2f" name="Mighty Destroyer" hidden="false" targetId="e492-72a9-afe5-5e64" type="profile"/>
<infoLink id="0233-c115-bc87-2c65" name="Warpaint" hidden="false" targetId="f46d-8f2d-c294-f932" type="profile"/>
</infoLinks>
<selectionEntries>
<selectionEntry id="d4e9-77b4-a9b6-a18d" name="The Power of the Big Waaagh!" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="7ef8-60c3-5f91-1011" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="5977-5353-b9a7-307c" type="max"/>
</constraints>
<selectionEntries>
<selectionEntry id="6418-ae21-bea4-bdc9" name="Waaagh! Points" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="64ef-ad21-e9a9-2053" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="325d-80ab-b2e1-346b" type="max"/>
</constraints>
<profiles>
<profile id="a9e5-986c-3a29-4391" name="A) D6 pts" hidden="false" typeId="fae0-aa24-f84d-3a4f" typeName="Power of the Waaagh! Points">
<characteristics>
<characteristic name="Description" typeId="c604-6803-2a6a-ae88">At the start of your hero phase, if your general is on the battlefield.</characteristic>
</characteristics>
</profile>
<profile id="2d1a-3c68-6dbf-91d3" name="B) 2 pts" hidden="false" typeId="fae0-aa24-f84d-3a4f" typeName="Power of the Waaagh! Points">
<characteristics>
<characteristic name="Description" typeId="c604-6803-2a6a-ae88">At the start of your hero phase, if there are any friendly WARCHANTERS on the battlefield.</characteristic>
</characteristics>
</profile>
<profile id="bdd9-a0e0-d2a0-28a7" name="C) 1 pt" hidden="false" typeId="fae0-aa24-f84d-3a4f" typeName="Power of the Waaagh! Points">
<characteristics>
<characteristic name="Description" typeId="c604-6803-2a6a-ae88">At the start of your hero phase, if there are any friendly BONESPLITTERZ WIZARDS on the battlefield.</characteristic>
</characteristics>
</profile>
<profile id="cc48-4920-1f4c-0a95" name="D) 1 pt" hidden="false" typeId="fae0-aa24-f84d-3a4f" typeName="Power of the Waaagh! Points">
<characteristics>
<characteristic name="Description" typeId="c604-6803-2a6a-ae88">In your charge phase, for each friendly ORRUK unit that finishes a charge move.</characteristic>
</characteristics>
</profile>
<profile id="1045-6971-71fc-889e" name="E) 1 pt" hidden="false" typeId="fae0-aa24-f84d-3a4f" typeName="Power of the Waaagh! Points">
<characteristics>
<characteristic name="Description" typeId="c604-6803-2a6a-ae88">At the end of the combat phase, for each friendly ORRUK unit that is within 3" of an enemy unit.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="f50e-5bd2-0357-b0e2" name="Waaagh! Power" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="0d6d-6ddb-a4ad-766e" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="187a-cadf-169d-5201" type="max"/>
</constraints>
<profiles>
<profile id="77ee-fbb7-b1b1-5427" name="8" hidden="false" typeId="ac3f-8f5b-c3f3-6b61" typeName="Waaagh! Power">
<characteristics>
<characteristic name="Waaagh! Power" typeId="9a42-385c-4e78-7ebe">Zog 'Em: You can add 1 to run for friendly ORRUKS units.</characteristic>
</characteristics>
</profile>
<profile id="c08c-087c-f763-6715" name="10" hidden="false" typeId="ac3f-8f5b-c3f3-6b61" typeName="Waaagh! Power">
<characteristics>
<characteristic name="Waaagh! Power" typeId="9a42-385c-4e78-7ebe">Get 'Em: Add 1 to charge rolls for friendly ORRUK units.</characteristic>
</characteristics>
</profile>
<profile id="b039-4f72-5604-5c3e" name="12" hidden="false" typeId="ac3f-8f5b-c3f3-6b61" typeName="Waaagh! Power">
<characteristics>
<characteristic name="Waaagh! Power" typeId="9a42-385c-4e78-7ebe">Zap 'Em: Add 1 to casting, dispelling and unbinding rolls for friendly ORRUK WIZARDS.</characteristic>
</characteristics>
</profile>
<profile id="43de-6a71-bf1b-3336" name="16" hidden="false" typeId="ac3f-8f5b-c3f3-6b61" typeName="Waaagh! Power">
<characteristics>
<characteristic name="Waaagh! Power" typeId="9a42-385c-4e78-7ebe">Smash 'Em: Add 1 to hit rolls for melee attacks made by friendly ORRUK units.</characteristic>
</characteristics>
</profile>
<profile id="9564-40b6-144c-3e9a" name="20" hidden="false" typeId="ac3f-8f5b-c3f3-6b61" typeName="Waaagh! Power">
<characteristics>
<characteristic name="Waaagh! Power" typeId="9a42-385c-4e78-7ebe">Bash 'Em: Add 1 to wounds rolls for attacks made with melee weapons used by friendly ORRUK units.</characteristic>
</characteristics>
</profile>
<profile id="5074-993c-f4f5-ae10" name="24" hidden="false" typeId="ac3f-8f5b-c3f3-6b61" typeName="Waaagh! Power">
<characteristics>
<characteristic name="Waaagh! Power" typeId="9a42-385c-4e78-7ebe">WAAAGH!: At the start of the combat phase, you can say you will release the power of the Waaagh!. If you do so, add 1 to the Attacks characteristic of melee weapons used by friendly ORRUK units for the rest of that phase. At the end of the phase, you lose all Waaagh! points you have received so far, and your army loses all the Waaagh! powers it has gained so far.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
</selectionEntries>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
</selectionEntries>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="c4c6-5921-532e-b75d" name="Bonesplitterz" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="be98-5c05-1382-c77f" type="max"/>
</constraints>
<profiles>
<profile id="9478-be8d-4f76-1db0" name="Tireless Trackers" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">After deployment but before the first battle round begins, half of the BONESPLITTERZ units in your army (rounding up) can move up to 5". If both players can move units before the first battle round begins, they must roll off, and the winner chooses who moves their units first.</characteristic>
</characteristics>
</profile>
<profile id="a4bd-fa1a-7dc5-e5e8" name="Spirit of Gorkamorka" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">If the unmodified hit roll for an attack made with a melee weapon by a friendly BONESPLITTERZ unit is 6, that attack scores 2 hits on the target instead of 1 (make a wound roll and save roll for each hit).</characteristic>
</characteristics>
</profile>
<profile id="303b-b4a7-01c7-c157" name="Bonesplitterz Waaagh!" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">Once per battle, at the start of the combat phase, you can pick 1 friendly BONESPLITTERZ general on the battlefield and say that they are calling a Bonesplitterz Waaagh!. If you do so, until the end of that phase, friendly BONESPLITTERZ units have a ward of 4+ instead of 6+.</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink id="f5d2-15c6-2a59-3e41" name="Warpaint" hidden="false" targetId="f46d-8f2d-c294-f932" type="profile"/>
</infoLinks>
<categoryLinks>
<categoryLink id="91a3-65a7-e082-a04d" name="Prime Hunters" hidden="false" targetId="74b1-b223-a366-572d" primary="false"/>
</categoryLinks>
<selectionEntryGroups>
<selectionEntryGroup id="d673-d23c-3d56-60a6" name="Clan" hidden="false" collective="false" import="true">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="0b84-b7c1-bd94-ca11" type="max"/>
</constraints>
<selectionEntries>
<selectionEntry id="2ca8-862c-b5e0-4faa" name="Icebone" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="5e4e-3d9f-45b1-2cd1" name="Freezing Strike" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">If the unmodified wound roll for an attack made with a melee weapon by a friendly ICEBONE model is 6, that attack causes a number of mortal wounds to the target equal to the weapon's Damage characteristic and the attack sequence ends (do not make a save roll).</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="c93d-308f-d112-2c4b" name="Bonegrinz" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="5562-00da-4e84-cf6f" name="Barrage of Arrows" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">Add 1 to the Attacks characteristic of missile weapons for friendly BONEGRINDZ SAVAGE ORRUK ARROWBOYS.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="3b53-0f30-61d7-7376" name="Drakkfoot" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="88bf-d77a-8c43-d5f0" name="Strength of Purpose" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">Ward rolls cannot be made for wounds and mortal wounds caused by attacks made by friendly DRAKKFOOT units.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
</selectionEntries>
</selectionEntryGroup>
</selectionEntryGroups>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="3354-bd6d-8437-3fb1" name="Ironjawz" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="3bc4-0fb9-33d6-0f72" type="max"/>
</constraints>
<profiles>
<profile id="0806-0268-ef47-586b" name="Smashing and Bashing" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">In the combat phase, after a friendly IRONJAWZ unit has fought, if any enemy units were destroyed by an attack made by that unit, you can pick 1 friendly IRONJAWZ unit that has not yet fought in that combat phase and that is within 3" of an enemy unit. That friendly IRONJAWZ unit fights immediately.</characteristic>
</characteristics>
</profile>
<profile id="32a8-a186-9ad6-c13b" name="Ironjawz Waaagh!" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">Once per battle, at the start of your charge phase, you can pick 1 friendly IRONJAWZ general on the battlefield and say that they are calling an Ironjawz Waaagh!. Until the end of that turn, add 1 to charge rolls for friendly IRONJAWZ units and improve the Rend characteristic of melee weapons used by friendly IRONJAWZ units by 1.</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink id="38e0-b8f0-8cf8-75ce" name="Mighty Destroyer" hidden="false" targetId="e492-72a9-afe5-5e64" type="profile"/>
</infoLinks>
<selectionEntryGroups>
<selectionEntryGroup id="fa35-fbc1-a11c-8bd4" name="Clan" hidden="false" collective="false" import="true">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="true" id="a80a-440c-6c33-6c2e" type="max"/>
</constraints>
<selectionEntries>
<selectionEntry id="e1a5-6cbc-23e2-ea39" name="Ironsunz" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="b853-8768-edd2-dfa5" name="Alright – Get ’Em!" hidden="false" typeId="f71f-b0a4-730e-ced3" typeName="Command Abilities">
<characteristics>
<characteristic name="Command Ability Details" typeId="1b71-4c83-4e8c-093f">You can use this command ability at the end of the enemy charge phase. The unit that receives the command must be a friendly IRONSUNZ unit that is within 12" of an enemy unit and more than 3" from all enemy units. That IRONSUNZ can attempt a charge.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="b61f-e35d-4213-733a" name="Bloodtoofs" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="7320-e945-3c42-dde0" name="Hunt and Crush" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">At the end of the combat phase, friendly BLOODTOOFS GORE-GRUNTAS units that fought in that phase and are within 3" of any enemy units can make a pile-in move. In addition, those that fought but are not within 3" of any enemy units can each make a normal move or attempt a charge.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="4171-53e3-456f-0047" name="Da Choppas" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="de49-c5af-e738-f9ef" name="Rabble Rousers" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">When you use the Violent Fury ability of a friendly DA CHOPPAS WARCHANTER, you can pick up to 3 different friendly DA CHOPPAS BRUTES units or DA CHOPPAS ARDBOYS units, in any combination, to be affected by the ability instead of 1 friendly IRONJAWZ unit.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
</selectionEntries>
</selectionEntryGroup>
</selectionEntryGroups>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="acdc-f74e-153c-63e8" name="Kruleboyz" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="fcef-7a01-bb94-d8e0" type="max"/>
</constraints>
<profiles>
<profile id="2369-fca1-92f1-1105" name="Kruleboyz Waaagh!" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">Once per battle, in the combat phase, when you pick a friendly KRULEBOYZ general to fight, you can say that they are calling a Kruleboyz Waaagh!. If you do so, pick up to 2 other friendly KRULEBOYZ units wholly within 18" of that general and that have not yet fought in that combat phase. That general and the units you picked can fight one after the other in the order of your choice.</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink id="807b-f883-8424-93f3" name="Venom-encrusted Weapons" hidden="false" targetId="0b6a-198e-7d9f-cbe8" type="profile"/>
</infoLinks>
<selectionEntryGroups>
<selectionEntryGroup id="84e0-b609-6ca5-e622" name="Clan" hidden="false" collective="false" import="true">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="true" id="2559-5770-39d4-a33c" type="max"/>
</constraints>
<selectionEntries>
<selectionEntry id="952a-29e1-e7fe-c7e9" name="Grinnin' Blades" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="501a-afc5-c7bf-ea05" name="Out of the Mists" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">Friendly GRINNIN’ BLADES units are not visible to enemy models that are more than 12" away from them.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="6555-15a9-23c3-e10e" name="Big Yellers" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="c9fd-127e-d7da-d8e3" name="Only Da Best" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">Add 3" to the Range characteristic of missile weapons used by friendly BIG YELLERS ORRUK units. In addition, in the first battle round, each time a friendly BIG YELLERS ORRUK unit shoots, you can re-roll 1 of the hit rolls for 1 of the attacks made by that unit.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="67ae-8c14-3614-a926" name="Skulbugz" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="1db5-56d1-431e-c545" name="Crawly Swarm" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">When an enemy unit is picked to fight, roll a dice if it is within 3" of any friendly SKULBUGZ units. Add 2 to the roll if that enemy unit is within 3" of any friendly SKULBUGZ MONSTER. On a roll of 6+, subtract 1 from hit rolls for attacks made by that enemy unit in that phase.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
</selectionEntries>
</selectionEntryGroup>
<selectionEntryGroup id="93ee-f6a9-8add-28c6" name="Dirty Tricks" hidden="false" collective="false" import="true">
<constraints>
<constraint field="selections" scope="parent" value="2" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="e01e-c74b-9f6f-daf2" type="max"/>
</constraints>
<selectionEntries>
<selectionEntry id="f27f-74a5-7155-6933" name="Noisy Racket" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="2069-3b63-ae67-81a6" name="Noisy Racket" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">Subtract 1 from wound rolls for attacks made by enemy units in the first battle round.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="14ae-3d70-efc2-751e" name="Lethal Surprise" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="d0b4-00a1-d441-39f4" name="Lethal Surprise" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">Roll 3 dice. For each 4+, you can pick 1 different terrain feature of different objective that is not wholly within enemy territory and secretly not it down. The first time any enemy unit finishes a move within 1" of that terrain feature or objective, roll a dice. On a 2+, that unit suffers D6 mortal wounds.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="27d4-505a-f6c8-c515" name="Disappearin' Act" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="643a-8d8f-a45f-7db8" name="Disappearin' Act" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">Roll 3 dice. For each 4+, you can pick 1 different enemy unit on the battlefield that has not been reinforced. Then, roll a dice for each unit you picked. If the roll is greater than that unit's Wounds characteristic, your opponent must remove that unit from the battlefield and set it up as a reserve unit. At the end of your opponent's first movement phase, they must set up that unit on the battlefield wholly within their territory and more than 9" away from all enemy units. This Dirty Trick cannot be picked if the battleplan has the 'No Reserves' rule.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="41cd-868b-1802-cfc3" name="Covered in Mud" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="9497-3809-ff40-a1bd" name="Covered in Mud" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">Roll 3 dice. For each 4+, pick 1 friendly unit that is not a HERO or MONSTER. While that unit is in cover, it is not visible to enemy units.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
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<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
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<modifiers>
<modifier type="set" value="true" field="hidden">
<conditions>
<condition type="atLeast" value="1" field="selections" scope="roster" childId="f081-a7f0-b8f8-9462" shared="true" includeChildSelections="true" includeChildForces="true"/>
</conditions>
</modifier>
<modifier type="set" value="0" field="a712-89fe-e5a3-514c">
<conditions>
<condition type="atLeast" value="1" field="selections" scope="roster" childId="f081-a7f0-b8f8-9462" shared="true" includeChildSelections="true" includeChildForces="true"/>
</conditions>
</modifier>
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<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
<selectionEntries>
<selectionEntry type="upgrade" import="true" name="Allegiance: Grunta Stampede" hidden="false" id="f081-a7f0-b8f8-9462">
<profiles>
<profile name="Grunta Waaagh!" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait" hidden="false" id="6311-84f-4623-257f">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">Once per battle, at the start of your charge phase, you can pick 1 friendlty MAW-GRUTA general on the battlefield and say that they are calling a Grunta Waaagh!. If you do so, until the end of that phase, each time a friendly MAW-GRUNTA unit finishes a charge move, roll a dice for each enemy unit within 1" of any models in that MAW-GRUNTA unit. On a 3+, that enemy unit suffers D3 mortal wounds.</characteristic>
</characteristics>
</profile>
<profile name="Allegiance: Grunta Stampede" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait" hidden="false" id="eebc-7893-8883-40eb">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">During the first battle round, do not subtract 1 from the momentum score of friendly MAW-GRUNTA units at the end of each turn.</characteristic>
</characteristics>
</profile>
</profiles>
<infoGroups>
<infoGroup name="Rampaging Maw-gruntas" hidden="false" id="5c71-90be-412a-efb0">
<profiles>
<profile name="Rampaging Maw-gruntas" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait" hidden="false" id="6ff8-2ee9-8313-723d">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">When you carry out a monstrous rampage with a friendly MAW-GRUNTA, you can carry out one of the monstrous rampages below instead of any other monstrous rampage you can carry out with that unit.</characteristic>
</characteristics>
</profile>
<profile name="Greedy Gobble" typeId="84d9-7a5a-fe76-b740" typeName="Monstrous Rampage" hidden="false" id="f5c3-feb6-6ca9-f4a4">
<characteristics>
<characteristic name="Description" typeId="827b-962b-59a3-3b4d">You can only carry out this monstrous rampage with a unit that has a momentum score of 3 or less. Pick 1 enemy model within 3" of it and roll a dice. If the roll is at least double that model's Wounds characteristic, it is slain.</characteristic>
</characteristics>
</profile>
<profile name="Charge Down" typeId="84d9-7a5a-fe76-b740" typeName="Monstrous Rampage" hidden="false" id="f7f4-d2a9-7aab-34b8">
<characteristics>
<characteristic name="Description" typeId="827b-962b-59a3-3b4d">You can only carry out this monstrous rampage with a model that made a charge move this turn and is not in a unit that has multiple models. That model can make a D6" move but must finish that move within 3" of any enemy units. Then, add 1 to the momentum score of that model.</characteristic>
</characteristics>
</profile>
</profiles>
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<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="e888-16f6-27e6-6d9a" type="max"/>
</constraints>
<categoryLinks>
<categoryLink targetId="a763-f425-1441-2df2" id="7914-b284-a660-b8a8" primary="false" name="Army of Renown"/>
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<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="2d80-c52b-1ec8-3c5d" name="Maniak Weirdnob" hidden="false" collective="false" import="true" type="unit">
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<modifier type="set" field="hidden" value="true">
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<conditionGroup type="or">
<conditions>
<condition field="selections" scope="force" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="3354-bd6d-8437-3fb1" type="greaterThan"/>
<condition field="selections" scope="force" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="acdc-f74e-153c-63e8" type="greaterThan"/>
<condition type="atLeast" value="1" field="selections" scope="roster" childId="f081-a7f0-b8f8-9462" shared="true" includeChildSelections="true" includeChildForces="true"/>
</conditions>
</conditionGroup>
</conditionGroups>
</modifier>
<modifier type="add" field="category" value="8f5e-e464-221b-4f06">
<conditions>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="9f95-f6dc-e866-90a0" type="greaterThan"/>
</conditions>
</modifier>
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<profiles>
<profile id="c76f-fe1c-85f6-909e" name="Maniak Weirdnob" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
<characteristics>
<characteristic name="Move" typeId="8655-6213-2824-1752">12"</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">6</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">7</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">6+</characteristic>
</characteristics>
</profile>
<profile id="8058-7533-6850-28e8" name="Tusker Charge" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">Add 1 to hit rolls and wound rolls for attacks made with Tusks and Hooves by this unit if this unit made a charge move in the same turn.</characteristic>
</characteristics>
</profile>
<profile id="5c2d-f49e-c343-cc73" name="Wizard" hidden="false" typeId="f55d-ee3a-1597-110f" typeName="Magic">
<characteristics>
<characteristic name="Cast/Unbind" typeId="8294-f605-2c0f-8f92">1/1</characteristic>
<characteristic name="Spells Known" typeId="dc9c-47d3-6931-859c">Arcane Bolt, Mystic Shield and Bone Spirit</characteristic>
</characteristics>
</profile>
<profile id="2dcb-fc6d-64b3-a2dd" name="Bone Spirit" hidden="false" typeId="2e81-5e22-c6e1-73cb" typeName="Spell">
<characteristics>
<characteristic name="Casting Value" typeId="2508-b604-1258-a920">7</characteristic>
<characteristic name="Range" typeId="5b5c-1fd1-4c0f-5705">12"</characteristic>
<characteristic name="Description" typeId="76ff-781d-b8e6-5f27">If this spell is successfully cast, you can pick 1 friendly BONESPLITTERZ unit wholly within range and visible to the caster. Until your next hero phase, add 1 to wound rolls for attacks made with melee weapons by that unit.</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink id="a491-01fa-17fc-dc7f" name="Mystic Shield" hidden="false" targetId="b41f-f1ce-7aa5-4f81" type="profile"/>
<infoLink id="858f-8b0a-fd36-9f87" name="Arcane Bolt" hidden="false" targetId="ae02-a84f-a903-1ff8" type="profile"/>
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<categoryLink id="8430-7a2a-6b3c-508f" name="WIZARD" hidden="false" targetId="4f53-8230-2f02-9639" primary="false"/>
<categoryLink id="c75b-fe69-e20b-f0ca" name="DESTRUCTION" hidden="false" targetId="d963-a5fb-c348-2371" primary="false"/>
<categoryLink id="c7e7-dc21-6617-744a" name="ORRUK" hidden="false" targetId="f643-013c-7718-007d" primary="false"/>
<categoryLink id="8d63-6e80-b011-39a9" name="BONESPLITTERZ" hidden="false" targetId="9db3-55f3-706c-01bd" primary="false"/>
<categoryLink id="cf17-bb3d-999c-6cf5" name="HERO" hidden="false" targetId="4e0e-664d-51ea-0929" primary="false"/>
<categoryLink id="e739-a9d0-6011-74d0" name="MANIAK WEIRDNOB" hidden="false" targetId="02c4-b631-39dd-c932" primary="false"/>
<categoryLink id="43a3-e222-b944-6b47" name="Leader" hidden="false" targetId="6c6b-e787-f9b8-a510" primary="true"/>
<categoryLink id="2338-02d8-feb0-940c" name="BONESPLITTERZ WIZARD" hidden="false" targetId="94d9-92a8-fced-0685" primary="false"/>
<categoryLink id="1876-7856-5847-d415" name="9 or less wounds Leader" hidden="false" targetId="a8ed-ca35-24e0-cf2e" primary="false"/>
<categoryLink id="d7d0-9211-304a-441d" name="ORRUK WARCLANS" hidden="false" targetId="3e01-4325-332c-f14c" primary="false"/>
<categoryLink targetId="94b9-7eb-a81a-b892" id="59af-d180-5790-c0e4" primary="false" name="Champion"/>
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<selectionEntry id="0e36-4d67-0203-b4fa" name="Bonebeast Staff" hidden="false" collective="false" import="true" type="upgrade">
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<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="317b-a538-387c-1f09" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="360a-b8a1-0bd9-8009" type="max"/>
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<profiles>
<profile id="6da7-3368-d698-2bc2" name="Bonebeast Staff" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">1"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">3</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">3+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-1</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">D3</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
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</selectionEntry>
<selectionEntry id="f671-9205-7f2c-6401" name="Tusks and Hooves" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="bb8b-5f7d-36cf-10cb" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="f0c9-9a5e-3b6c-efb5" type="max"/>
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<profiles>
<profile id="4f87-3c81-a0d1-ac83" name="Tusks and Hooves" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">1"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">4</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">4+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
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<costs>
<cost name="pts" typeId="points" value="0"/>
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<entryLinks>
<entryLink id="928f-0f74-83d3-dcb1" name="General" hidden="false" collective="false" import="true" targetId="2782-06bf-a7cc-86b6" type="selectionEntry"/>
<entryLink id="ba93-4e50-5d48-3558" name="Artefacts" hidden="false" collective="false" import="true" targetId="281b-c7b4-5e59-c155" type="selectionEntryGroup"/>
<entryLink id="4d23-cb31-2767-9b3c" name="Command Traits" hidden="false" collective="false" import="true" targetId="7919-8973-c0b9-afc5" type="selectionEntryGroup"/>
<entryLink id="2329-c6f8-3b26-1426" name="Spell Lores" hidden="false" collective="false" import="true" targetId="e29e-75bb-6308-1c51" type="selectionEntryGroup"/>
<entryLink id="9263-aea8-48a4-6bcd" name="Battalions" hidden="false" collective="false" import="true" targetId="2dda-47da-89b3-845c" type="selectionEntryGroup"/>
<entryLink id="8e60-c974-b0e6-c57f" name="Incarnate Bonding" hidden="false" collective="false" import="true" targetId="c890-acbd-0c80-55c9" type="selectionEntryGroup"/>
<entryLink id="b76a-e598-54b2-f8d3" name="Unique Enhancements" hidden="false" collective="false" import="true" targetId="73ff-e45f-d384-2196" type="selectionEntryGroup"/>
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<costs>
<cost name="pts" typeId="points" value="100"/>
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</selectionEntry>
<selectionEntry id="5e7e-f978-4c37-4666" name="Savage Big Boss" hidden="false" collective="false" import="true" type="unit">
<modifiers>
<modifier type="set" field="hidden" value="true">
<conditionGroups>
<conditionGroup type="or">
<conditions>
<condition field="selections" scope="force" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="3354-bd6d-8437-3fb1" type="greaterThan"/>
<condition field="selections" scope="force" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="acdc-f74e-153c-63e8" type="greaterThan"/>
<condition type="atLeast" value="1" field="selections" scope="roster" childId="f081-a7f0-b8f8-9462" shared="true" includeChildForces="true" includeChildSelections="true"/>
</conditions>
</conditionGroup>
</conditionGroups>
</modifier>
<modifier type="add" field="category" value="89f7-d50b-0aa9-01ce">
<conditions>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="9f18-9ffb-0267-3e08" type="greaterThan"/>
</conditions>
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<profiles>
<profile id="3134-f673-d485-9b7a" name="Let Me At ’Em" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">