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Chaos - Beasts of Chaos - Data.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue xmlns="http://www.battlescribe.net/schema/catalogueSchema" id="a990-882b-7e62-27e9" name="Chaos - Beasts of Chaos - Data" revision="116" battleScribeVersion="2.03" authorContact="@BSData" authorUrl="https://github.com/BSData/warhammer-age-of-sigmar" library="true" gameSystemId="e51d-b1a3-75fc-dc33" gameSystemRevision="161" type="catalogue">
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<publication id="c9b2-1fe6-pubN65537" name="Battletome: Beasts of Chaos"/>
<publication id="ec9c-1f93-d9ca-18c7" name="White Dwarf 473" publisher="White Dwarf 473"/>
<publication id="41f3-9f37-08e1-cd5f" name="Battletome: Beasts of Chaos Errata October 2022"/>
<publication id="3da4-f515-b4ac-37e6" name="Battletome: Beasts of Chaos 2023"/>
<publication id="7897-472e-da58-2814" name="Battletome: Beasts of Chaos Errata February 2023"/>
<publication id="2127-01bd-7dae-c212" name="Battletome: Beasts of Chaos Errata April 2023"/>
</publications>
<profileTypes>
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<characteristicType id="2387-cbdb-2b6c-a56a" name="Avian Head"/>
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<profileType id="4d2f-48c7-a090-8183" name="Ghorgon Wounds">
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<profileType id="9559-5814-a80a-1cff" name="Cygor Wounds">
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<categoryEntry id="a65c-12b4-8978-4013" name="BEASTLORD" hidden="false"/>
<categoryEntry id="f6d6-2138-e413-49cf" name="BEASTMAN" hidden="false"/>
<categoryEntry id="2087-1476-7590-473b" name="CENTIGOR" hidden="false"/>
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<categoryEntry id="0137-3314-e905-285a" name="BULLGOR" hidden="false"/>
<categoryEntry id="d809-dc0b-17c2-c7ac" name="WARHERD" hidden="false"/>
<categoryEntry id="0eff-3787-7ce8-f79b" name="CYGOR" hidden="false"/>
<categoryEntry id="d58d-ffaa-6d24-1a5e" name="GHORGON" hidden="false"/>
<categoryEntry id="4d26-d95f-9bcd-aeff" name="MONSTERS OF CHAOS" hidden="false"/>
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<categoryEntry id="a91f-7130-5f9c-30bf" name="ARCANITE" hidden="false"/>
<categoryEntry id="00bd-5d9e-6d0b-9e10" name="TZAANGOR SKYFIRE" hidden="false"/>
<categoryEntry id="cb6b-150d-1eda-84a7" name="TZAANGOR SHAMAN" hidden="false"/>
<categoryEntry id="01c3-a8a3-0323-85aa" name="TZAANGOR ENLIGHTENED" hidden="false"/>
<categoryEntry id="bd0e-f2ff-1677-8b2e" name="TZAANGORS" hidden="false"/>
<categoryEntry id="ade4-b2f0-af54-5333" name="ALLHERD" hidden="false"/>
<categoryEntry id="a93c-3cf0-28d6-cc29" name="Coalition: BoC" hidden="false">
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<categoryEntry id="1133-5c6d-ef77-7ecf" name="BEASTLORD General" hidden="false"/>
<categoryEntry id="921a-bbc5-8f84-b21c" name="GREAT BRAY-SHAMAN General" hidden="false"/>
<categoryEntry id="d3b3-0c61-b966-f2cf" name="DOOMBULL General" hidden="false"/>
<categoryEntry id="763c-3d2f-8f62-7940" name="TZAANGOR SHAMAN General" hidden="false"/>
<categoryEntry id="35ab-a34b-dc69-e3cc" name="DRAGON OGOR SHAGGOTH General" hidden="false"/>
<categoryEntry id="d31d-1b9b-daf5-1c0e" name="DRAGON OGOR SHAGGOTH" hidden="false"/>
<categoryEntry id="44fe-0acd-e6f3-35d4" name="TZAANGOR" hidden="false"/>
<categoryEntry id="1336-18ca-8547-51b3" name="GRASHRAK FELLHOOF" hidden="false"/>
<categoryEntry id="c5fa-ce0a-2649-0fb8" name="GOR HERD" hidden="false"/>
<categoryEntry id="7c23-3ee8-95e4-7fff" name="MORGHURITE CHAOS SPAWN" hidden="false"/>
<categoryEntry id="516d-f489-efda-3cca" name="SLAANGOR FIENDBLOODS" hidden="false"/>
<categoryEntry id="f802-aef3-3f32-9373" name="BULLGOR HERD" hidden="false"/>
<categoryEntry id="4b04-3317-64f2-163f" name="Ungor Raiders Battleline" hidden="false">
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</categoryEntry>
<categoryEntry id="b29d-a8cf-26e9-015a" name="BoC Warscroll Battalion" hidden="false"/>
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<sharedSelectionEntries>
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<conditionGroup type="or">
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<condition field="selections" scope="ancestor" value="0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="24d6-500b-7e3f-1470" type="instanceOf"/>
<condition field="selections" scope="ancestor" value="0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="5c1d-d0be-e5cf-9fe3" type="instanceOf"/>
<condition field="selections" scope="ancestor" value="0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="88f2-a5fd-1371-927b" type="instanceOf"/>
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<condition field="selections" scope="ancestor" value="0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="fc4e-6be8-ec51-c113" type="instanceOf"/>
<condition field="selections" scope="ancestor" value="0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="1e36-e511-437b-5de8" type="instanceOf"/>
<condition field="selections" scope="ancestor" value="0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="8af4-649e-9ee2-22ee" type="instanceOf"/>
<condition field="selections" scope="ancestor" value="0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="f92d-bf15-574c-d04a" type="instanceOf"/>
<condition field="selections" scope="ancestor" value="0" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" childId="524e-8001-63ee-cdf7" type="instanceOf"/>
<condition type="instanceOf" value="1" field="selections" scope="ancestor" childId="f8ed-b018-a21b-e78c" shared="true"/>
<condition type="instanceOf" value="1" field="selections" scope="ancestor" childId="4e47-2376-9338-8418" shared="true"/>
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<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="b9b1-fb45-9f89-cd21" type="max"/>
<constraint field="selections" scope="roster" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="07bf-32cd-f7fb-63d1" type="min"/>
</constraints>
<selectionEntryGroups>
<selectionEntryGroup id="6df4-bae3-b4c7-2859" name="Allegiance" hidden="false" collective="false" import="true" defaultSelectionEntryId="1378-5154-1483-85b9">
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<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="53ca-ff17-9618-e0d6" type="max"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="e129-c3f9-1b86-c60c" type="min"/>
</constraints>
<selectionEntries>
<selectionEntry id="1378-5154-1483-85b9" name="Beasts of Chaos" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="13b2-0db3-c165-f113" name="The Herdstone" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">After territories have been chosen but before players begin to set up their armies, you can set up one HERDSTONE wholly within your territory, more than 12" from enemy territory and more than 1" from any other terrain features. If both players can set up a terrain feature in this manner, each player rolls a dice, rolling again in the case of a tie, and whoever rolls higher can choose the order in which the terrain features are set up.</characteristic>
</characteristics>
</profile>
<profile id="8647-a131-ae8b-f5c0" name="Beastherd Ambush" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">During deployment, instead of setting up a BEASTS OF CHAOS unit on the battlefield, you can place it to one side and say that it is set up in ambush as a reserve unit. At the end of your first and second movement phases, you can set up any friendly reserve units that are in ambush on the battlefield, wholly within 9" of the battlefield edge and more than 9" from all enemy units. At the start of the third battle round, BEASTS OF CHAOS units that are still in reserve are destroyed. Add 1 to charge rolls for friendly BEASTS OF CHAOS units that are set up on the battlefield in the same turn.</characteristic>
</characteristics>
</profile>
<profile id="8050-59e2-5042-987f" name="Creatures of the Storm" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">At the start of your hero phase, roll a dice. Each friendly THUNDERSCORN unit more than 3" from any enemy units can move a distance in inches equal to the roll, but cannot move within 3" of any enemy units.</characteristic>
</characteristics>
</profile>
<profile id="fbf3-0a0d-e1ea-7639" name="Gor Battle Fury" publicationId="7ca7-0a01-0c6c-9b61" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">You can re-roll charge rolls for friendly Gors units if they were reserve units in ambush and have been set up on the battlefield in the same turn.</characteristic>
</characteristics>
</profile>
<profile id="222b-f545-d447-7529" name="Warherd Charge" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">After a friendly WARHERD unit makes a charge move, pick 1 enemy unit within 1" of that unit and roll a dice. Add 2 to the roll if that WARHERD unit is a HERO or has more than 3 models. On a 4+, that enemy unit suffers D3 mortal wounds at the end of the charge phase.</characteristic>
</characteristics>
</profile>
<profile id="def7-e787-9de8-aff2" name="Raging Storm" publicationId="7ca7-0a01-0c6c-9b61" page="134" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">At the end of the combat phase, you can roll a dice for each friendly THUNDERSCORN unit that is on the battlefield. Add 2 to the roll if the THUNDERSCORN unit is a HERO or has more than 3 models. On a 4+, you can heal 1 wound allocated to that unit.
Then, roll a dice for each enemy unit within 1" of any friendly THUNDERSCORN units. Add 2 to the roll if any of those THUNDERSCORN units are HEROES or if there are more than 3 THUNDERSCORN models within 1" of that unit. On a 4+, that enemy unit suffers 1 mortal wound.</characteristic>
</characteristics>
</profile>
<profile id="5bbe-bc4b-12ea-cbe4" name="The Creatures of Chaos" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">When you carry out a monstrous rampage (core rules, 21.1) with a BEASTS OF CHAOS MONSTER, you can carry out 1 of the monstrous rampages that follow instead of any other monstrous rampage you can carry out with that monster.</characteristic>
</characteristics>
</profile>
<profile id="84e1-6f5e-a8e3-1424" name="Devour Spell" publicationId="ec9c-1f93-d9ca-18c7" hidden="false" typeId="84d9-7a5a-fe76-b740" typeName="Monstrous Rampage">
<characteristics>
<characteristic name="Description" typeId="827b-962b-59a3-3b4d">Only a CYGOR can be picked to carry out this monstrous rampage. Pick 1 endless spell within 6" of this model and roll 2D6. If the roll exceeds the casting value of the spell that summoned that endless spell, that endless spell is dispelled and this model heals a number of wounds equal to the 2D6 roll.</characteristic>
</characteristics>
</profile>
<profile id="a9e7-7e03-4810-d38e" name="Primal Roar" hidden="false" typeId="84d9-7a5a-fe76-b740" typeName="Monstrous Rampage">
<characteristics>
<characteristic name="Description" typeId="827b-962b-59a3-3b4d">Roll a dice. On a 3+, you receive 1 primordial call point.</characteristic>
</characteristics>
</profile>
</profiles>
<selectionEntries>
<selectionEntry id="2e50-41eb-fa79-7bfb" name="Rituals of Ruin" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="1ee4-2009-382c-2f6b" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="c0da-2e3f-2d65-72d5" type="max"/>
</constraints>
<profiles>
<profile id="b5ed-3137-ff81-b1c1" name="Rituals of Ruin" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">In your hero phase, you can carry out 1 of the heroic actions from the table below with each friendly BEASTS OF CHAOS HERO that is on the battlefield in addition to any other heroic actions you can carry out with those HEROES. If you do so, before resolving the effect of that heroic action, you must allocate D3 mortal wounds that cannot be negated to that HERO or to another friendly BEASTS OF CHAOS unit within 3" of that HERO. If those mortal wounds slay that HERO, the heroic action has no effect.
In addition, in your hero phase, you can carry out 1 of the heroic actions from the table below with 1 friendly BEASTS OF CHAOS HERO that is in reserve. If you do so, before resolving the effect of that heroic action, you must allocate D3 mortal wounds that cannot be negated to that HERO. If those mortal wounds slay that HERO, the heroic action has no effect. If the heroic action instructs you to pick an enemy unit, you must also pick 1 point on the battlefield edge. That point is considered to be the HERO carrying out that heroic action for the purposes of measuring range and visibility. If the heroic action instructs you to pick a friendly unit, you must pick the HERO carrying out that heroic action.
The same heroic action from the table below cannot be carried out more than once per phase.</characteristic>
</characteristics>
</profile>
</profiles>
<selectionEntries>
<selectionEntry id="d81a-c6a5-7f1e-15d7" name="Heroic Actions" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="61ab-43f3-ddff-6a79" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="458d-b322-cf6e-651a" type="max"/>
</constraints>
<profiles>
<profile id="534c-90ed-74c1-af30" name="Alphabeast Instinct" hidden="false" typeId="fff7-7178-1bdb-79d1" typeName="Heroic Action">
<characteristics>
<characteristic name="Description" typeId="ff08-d093-0b68-a4d6">Pick 1 friendly BEASTS OF CHAOS unit wholly within 12" of the BEASTS OF CHAOS HERO carrying out this heroic action and visible to them. Do not take battleshock tests for that unit this turn.</characteristic>
</characteristics>
</profile>
<profile id="153d-01a0-29e3-60a8" name="Blood Taunt" hidden="false" typeId="fff7-7178-1bdb-79d1" typeName="Heroic Action">
<characteristics>
<characteristic name="Description" typeId="ff08-d093-0b68-a4d6">Pick 1 enemy unit within 12" of the BEASTS OF CHAOS HERO carrying out this heroic action that is more than 3" from all friendly units and is visible to that HERO. Your opponent must make a 2D6" move with that unit. All of the models in that unit must finish that move as close as possible to the BEAST OF CHAOS HERO carrying out this heroic action and more than 3" from all other units in your army.</characteristic>
</characteristics>
</profile>
<profile id="1589-3884-1106-c3d2" name="Brand of Wild Fury" hidden="false" typeId="fff7-7178-1bdb-79d1" typeName="Heroic Action">
<characteristics>
<characteristic name="Description" typeId="ff08-d093-0b68-a4d6">Pick 1 friendly BEASTS OF CHAOS HERO wholly within 12" of the BEASTS OF CHAOS HERO carrying out this heroic action and visible to them. Until the end of this turn, friendly BEASTS OF CHAOS units have a ward of 6+ while they are wholly within 12" of the HERO you picked.</characteristic>
</characteristics>
</profile>
<profile id="b8e2-48da-3c01-57f9" name="Warping Curse" hidden="false" typeId="fff7-7178-1bdb-79d1" typeName="Heroic Action">
<characteristics>
<characteristic name="Description" typeId="ff08-d093-0b68-a4d6">Pick 1 enemy unit within 12" of the BEASTS OF CHAOS HERO carrying out this heroic action and visible to them. That unit suffers D6 mortal wounds.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
</selectionEntries>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
</selectionEntries>
<selectionEntryGroups>
<selectionEntryGroup id="3486-920a-e394-6299" name="Greatfray" hidden="false" collective="false" import="true">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="387b-f4e2-9872-1829" type="max"/>
</constraints>
<selectionEntries>
<selectionEntry id="4f9f-9866-5a67-76b9" name="Allherd" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="817e-6396-8143-28aa" name="Bestial Might" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">At the end of the battleshock phase, you can return D3+3 slain models to each friendly ALLHERD GOR HERD, ALLHERD UNGORS and ALLHERD UNGOR RAIDERS unit on the battlefield.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="9c73-30e3-415c-0759" name="Gavespawn" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="2df4-e0c5-3e64-d8b7" name="Gibbering Congregations" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">You can include Gibbering Congregations in your army (pg 104).</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="ddaf-58fa-2a5f-d1ee" name="Darkwalkers" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="819e-7de3-bf4e-e1b4" name="Shadowbeasts" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">At the end of your movement phase, you can pick 1 friendly DARKWALKERS GOR HERD, DARKWALKERS UNGORS or DARKWALKERS UNGOR RAIDERS unit that is wholly within 9" of the battlefield edge and say that it will slink into the shadows. If you do so, remove that unit from the battlefield and set it up again wholly within 9" of the battlefield edge and more than 9" from all enemy units.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="5728-f68a-c256-47d9" name="Quakefray" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="623e-fc3d-3430-dad9" name="Living Idols of Ruin" hidden="false" typeId="c137-4d1f-9d1a-524d" typeName="Battle Trait">
<characteristics>
<characteristic name="Battle Trait Details" typeId="9fdd-b4b1-5f7a-0970">Friendly QUAKEFRAY CYGOR units gain the PRIEST keyword. In addition, friendly QUAKEFRAY CYGOR PRIESTS know the following prayer in addition to any others that they know.</characteristic>
</characteristics>
</profile>
</profiles>
<infoLinks>
<infoLink id="9eb4-23be-c61e-9d51" name="Earthshatter" hidden="false" targetId="30de-5f7e-d876-a0da" type="profile"/>
</infoLinks>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
</selectionEntries>
</selectionEntryGroup>
</selectionEntryGroups>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
</selectionEntries>
</selectionEntryGroup>
</selectionEntryGroups>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="0ab8-4ac7-3a61-0cd4" name="Beastlord" hidden="false" collective="false" import="true" type="unit">
<modifiers>
<modifier type="add" field="category" value="a93c-3cf0-28d6-cc29">
<conditions>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="true" childId="7562-2b78-4fd6-5c23" type="greaterThan"/>
</conditions>
</modifier>
<modifier type="add" field="category" value="89f7-d50b-0aa9-01ce">
<conditions>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="9f18-9ffb-0267-3e08" type="greaterThan"/>
</conditions>
</modifier>
</modifiers>
<profiles>
<profile id="2092-548a-2680-cb71" name="Dual Axes" hidden="false" typeId="f71f-b0a4-730e-ced3" typeName="Command Abilities">
<characteristics>
<characteristic name="Command Ability Details" typeId="1b71-4c83-4e8c-093f">If the unmodified hit roll for an attack made with a melee weapon by this unit is 6, that attack causes a number of mortal wounds to the target equal to the weapon's Damage characteristic and the attack sequence ends (do not make a wound roll or save roll).</characteristic>
</characteristics>
</profile>
<profile id="d0bd-2340-585a-1e7f" name="Hatred of Heroes" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">If this unit is within 3" of any enemy HEROES, add 1 to hit rolls and wound rolls for attacks made with melee weapons by friendly BEASTS OF CHAOS units while they are wholly within 12" of this unit.</characteristic>
</characteristics>
</profile>
<profile id="6b7f-d048-7e61-2443" name="Beastlord" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
<characteristics>
<characteristic name="Move" typeId="8655-6213-2824-1752">6"</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">6</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">7</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">4+</characteristic>
</characteristics>
</profile>
<profile id="4498-d312-2d1a-9969" name="Call of Battle" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">In the combat phase, when you pick this unit to fight for the first time in that phase, you can pick 1 other friendly BRAYHERD unit that is not a HERO, that is wholly within 12" of this unit and that has not yet fought in that phase. This unit and that other BRAYHERD unit can fight one after the other in the order of your choice.</characteristic>
</characteristics>
</profile>
</profiles>
<categoryLinks>
<categoryLink id="ba7c-27ae-d765-d00c" name="New CategoryLink" hidden="false" targetId="4e0e-664d-51ea-0929" primary="false"/>
<categoryLink id="aa96-df7e-4547-d3f3" name="BEASTLORD" hidden="false" targetId="a65c-12b4-8978-4013" primary="false"/>
<categoryLink id="d268-0cda-178b-aed0" name="GOR" hidden="false" targetId="b04f-e687-f85d-0b36" primary="false"/>
<categoryLink id="d086-4c45-41a6-f828" name="CHAOS" hidden="false" targetId="7cdd-80ea-cbeb-8e16" primary="false"/>
<categoryLink id="ad6b-7c9e-00e8-f75c" name="BEASTS OF CHAOS" hidden="false" targetId="2c4b-6186-2939-7f2b" primary="false"/>
<categoryLink id="4ef6-3136-f37e-daf5" name="BRAYHERD" hidden="false" targetId="812f-790a-4f66-0476" primary="false"/>
<categoryLink id="85f4-1e28-e791-dbe0" name="New CategoryLink" hidden="false" targetId="6c6b-e787-f9b8-a510" primary="true"/>
<categoryLink id="7fc0-088a-5b9c-9306" name="9 or less wounds Leader" hidden="false" targetId="a8ed-ca35-24e0-cf2e" primary="false"/>
<categoryLink targetId="94b9-7eb-a81a-b892" id="4d77-db0d-933f-ac13" primary="false" name="Champion"/>
</categoryLinks>
<selectionEntries>
<selectionEntry id="d27b-6a39-606d-f79c" name="Paired Man-ripper Axes" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="6489-6ab9-83cb-424c" type="max"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="b6c0-9376-8029-75e1" type="min"/>
</constraints>
<profiles>
<profile id="0a2c-6b22-d868-f99e" name="Paired Man-ripper Axes" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">1"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">5</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">3+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">3+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-1</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">2</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
</selectionEntries>
<entryLinks>
<entryLink id="415d-a758-d53d-a009" name="Artefacts" hidden="false" collective="false" import="true" targetId="f1d8-fbad-26b3-1504" type="selectionEntryGroup"/>
<entryLink id="7963-75b9-fd81-bd6e" name="Command Traits" hidden="false" collective="false" import="true" targetId="cbff-8503-320a-ce0d" type="selectionEntryGroup"/>
<entryLink id="b7a0-8dfd-063e-46bb" name="Battalions" hidden="false" collective="false" import="true" targetId="3b62-f8ce-35a9-eb15" type="selectionEntryGroup"/>
<entryLink id="d7c6-b815-8725-c171" name="Incarnate Bonding" hidden="false" collective="false" import="true" targetId="c890-acbd-0c80-55c9" type="selectionEntryGroup"/>
<entryLink id="5dfe-42a5-1619-569c" name="General" hidden="false" collective="false" import="true" targetId="a43e-ee01-c76d-d3a7" type="selectionEntry">
<categoryLinks>
<categoryLink id="38c1-d431-daab-322d" name="BEASTLORD General" hidden="false" targetId="1133-5c6d-ef77-7ecf" primary="false"/>
</categoryLinks>
</entryLink>
<entryLink id="3241-9396-87d1-75cd" name="Unique Enhancements" hidden="false" collective="false" import="true" targetId="d327-b794-76e4-172d" type="selectionEntryGroup"/>
</entryLinks>
<costs>
<cost name="pts" typeId="points" value="140"/>
</costs>
</selectionEntry>
<selectionEntry id="5645-9e3f-0298-de9d" name="Great Bray-shaman" hidden="false" collective="false" import="true" type="unit">
<modifiers>
<modifier type="add" field="category" value="a93c-3cf0-28d6-cc29">
<conditions>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="true" childId="7562-2b78-4fd6-5c23" type="greaterThan"/>
</conditions>
</modifier>
<modifier type="set" field="hidden" value="true">
<conditions>
<condition field="selections" scope="roster" value="1" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="true" childId="b541-3b22-08bb-d772" type="equalTo"/>
</conditions>
</modifier>
<modifier type="add" field="category" value="89f7-d50b-0aa9-01ce">
<conditions>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="9f18-9ffb-0267-3e08" type="greaterThan"/>
</conditions>
</modifier>
<modifier type="add" field="category" value="8f5e-e464-221b-4f06">
<conditions>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="9f95-f6dc-e866-90a0" type="greaterThan"/>
</conditions>
</modifier>
</modifiers>
<profiles>
<profile id="03d7-4080-7c5f-96d0" name="Wizard" hidden="false" typeId="f55d-ee3a-1597-110f" typeName="Magic">
<characteristics>
<characteristic name="Cast/Unbind" typeId="8294-f605-2c0f-8f92">1/1</characteristic>
<characteristic name="Spells Known" typeId="dc9c-47d3-6931-859c">Arcane Bolt, Mystic Shield, Devolve</characteristic>
</characteristics>
</profile>
<profile id="4376-118a-0ce3-41b8" name="Infuse with Bestial Vigour" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">Add 6" to the range of heroic actions from the Rituals of Ruin battle trait that you carry out with this unit. This ability can be used while this unit is set up in ambush as a reserve unit.</characteristic>
</characteristics>
</profile>
<profile id="1c17-9d73-280e-59dd" name="Great Bray-shaman" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
<characteristics>
<characteristic name="Move" typeId="8655-6213-2824-1752">6"</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">5</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">7</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">5+</characteristic>
</characteristics>
</profile>
</profiles>
<categoryLinks>
<categoryLink id="f4ed-e51b-812d-b35c" name="New CategoryLink" hidden="false" targetId="4e0e-664d-51ea-0929" primary="false"/>
<categoryLink id="be7b-8f3c-fbd5-655d" name="New CategoryLink" hidden="false" targetId="4f53-8230-2f02-9639" primary="false"/>
<categoryLink id="413b-222d-670e-8b29" name="GOR" hidden="false" targetId="b04f-e687-f85d-0b36" primary="false"/>
<categoryLink id="cf55-fa78-e537-1da4" name="BEASTS OF CHAOS" hidden="false" targetId="2c4b-6186-2939-7f2b" primary="false"/>
<categoryLink id="8de8-8538-a23b-2890" name="BRAYHERD" hidden="false" targetId="812f-790a-4f66-0476" primary="false"/>
<categoryLink id="e8be-05c8-116d-a389" name="GREAT BRAY-SHAMAN" hidden="false" targetId="16b0-d1d2-6e48-f877" primary="false"/>
<categoryLink id="da84-8263-1777-8b3b" name="CHAOS" hidden="false" targetId="7cdd-80ea-cbeb-8e16" primary="false"/>
<categoryLink id="1bf5-8055-c2df-41dc" name="9 or less wounds Leader" hidden="false" targetId="a8ed-ca35-24e0-cf2e" primary="false"/>
<categoryLink id="2f6c-2dfb-9c81-80b3" name="New CategoryLink" hidden="false" targetId="6c6b-e787-f9b8-a510" primary="true"/>
<categoryLink targetId="94b9-7eb-a81a-b892" id="dd31-b8b3-b404-4349" primary="false" name="Champion"/>
</categoryLinks>
<selectionEntries>
<selectionEntry id="6506-49a9-5ff3-909c" name="Devolve" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="5830-41c9-0fe6-0d05" type="max"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="8732-20b6-7bb6-4ca5" type="min"/>
</constraints>
<profiles>
<profile id="d087-09d9-ed03-390c" name="Devolve" publicationId="41f3-9f37-08e1-cd5f" page="1" hidden="false" typeId="2e81-5e22-c6e1-73cb" typeName="Spell">
<characteristics>
<characteristic name="Casting Value" typeId="2508-b604-1258-a920">7</characteristic>
<characteristic name="Range" typeId="5b5c-1fd1-4c0f-5705">18"</characteristic>
<characteristic name="Description" typeId="76ff-781d-b8e6-5f27">If successfully cast, pick an enemy unit within range and visible to the caster. Until your next hero phase, roll 3D6 before that unit makes a normal move, runs, retreats or makes a charge move. If the roll is greater than that unit's Bravery characteristic, the maximum distance of that move is halved.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="7616-695d-2a5e-34f9" name="Fetish Staff" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="5529-b14f-28fe-1945" type="max"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="c6a0-63cf-62fa-6ecd" type="min"/>
</constraints>
<profiles>
<profile id="2bf2-1070-ac4f-9588" name="Fetish Staff" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">2"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">3</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">3+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">3+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">2</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
</selectionEntries>
<entryLinks>
<entryLink id="648e-bf3d-7bdb-d4aa" name="Arcane Bolt" hidden="false" collective="false" import="true" targetId="869c-168d-eba5-eacf" type="selectionEntry"/>
<entryLink id="076e-f447-7cc2-a620" name="Mystic Shield" hidden="false" collective="false" import="true" targetId="5fdd-6634-f9f8-068a" type="selectionEntry"/>
<entryLink id="4054-8580-2ffe-a0fc" name="Artefacts" hidden="false" collective="false" import="true" targetId="f1d8-fbad-26b3-1504" type="selectionEntryGroup"/>
<entryLink id="f7e6-8f77-6ef8-f957" name="Command Traits" hidden="false" collective="false" import="true" targetId="cbff-8503-320a-ce0d" type="selectionEntryGroup"/>
<entryLink id="9174-3109-615a-3579" name="Spell Lores" hidden="false" collective="false" import="true" targetId="55d3-fe2c-594d-4e2b" type="selectionEntryGroup"/>
<entryLink id="46bd-87d1-ef2f-36a3" name="Battalions" hidden="false" collective="false" import="true" targetId="3b62-f8ce-35a9-eb15" type="selectionEntryGroup"/>
<entryLink id="41f1-db5a-eb2c-79c0" name="Incarnate Bonding" hidden="false" collective="false" import="true" targetId="c890-acbd-0c80-55c9" type="selectionEntryGroup"/>
<entryLink id="ca92-4c8b-7e7c-ee6a" name="General" hidden="false" collective="false" import="true" targetId="a43e-ee01-c76d-d3a7" type="selectionEntry">
<categoryLinks>
<categoryLink id="458b-9865-e13d-ebba" name="GREAT BRAY-SHAMAN General" hidden="false" targetId="921a-bbc5-8f84-b21c" primary="false"/>
</categoryLinks>
</entryLink>
<entryLink id="aa78-0cb3-edf2-7702" name="Unique Enhancements" hidden="false" collective="false" import="true" targetId="d327-b794-76e4-172d" type="selectionEntryGroup"/>
</entryLinks>
<costs>
<cost name="pts" typeId="points" value="100"/>
</costs>
</selectionEntry>
<selectionEntry id="b3d6-e53c-4e7f-24ec" name="Standard Bearer" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="5b49-2ef1-0bbf-c4a2" type="max"/>
</constraints>
<profiles>
<profile id="b259-a154-6ac2-d44d" name="Banner Bearers" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">1 in every 10 models in this unit can be a Banner Bearer. If this unit receives the Rally command while it includes any Banner Bearers, when you roll a dice for a slain model from this unit, you can return 1 slain model to this unit on a 5+ instead of only a 6.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="0943-049c-b67c-9a2e" name="Musician" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="f360-3308-cdca-1ba7" type="max"/>
</constraints>
<profiles>
<profile id="5136-ed96-8216-6477" name="Brayhorns" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">1 in every 10 models in this unit can be a Brayhorn Blower. Add 1 to run rolls and charge rolls for this unit if it includes any Brayhorn Blowers.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="3cd6-d61a-3181-b862" name="Gors" hidden="false" collective="false" import="true" type="unit">
<modifiers>
<modifier type="add" field="category" value="a93c-3cf0-28d6-cc29">
<conditions>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="true" childId="7562-2b78-4fd6-5c23" type="greaterThan"/>
</conditions>
</modifier>
<modifier type="add" field="category" value="7ede-19c1-7261-f88b">
<conditions>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="1411-460f-c135-a667" type="greaterThan"/>
</conditions>
</modifier>
</modifiers>
<profiles>
<profile id="1df8-58f2-a809-b1f3" name="Gor" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
<characteristics>
<characteristic name="Move" typeId="8655-6213-2824-1752">6"</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">1</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">6</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">5+</characteristic>
</characteristics>
</profile>
<profile id="4b0a-50e8-d04c-1184" name="Champion" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">1 model in this unit can be a Foe-render. Add 1 to the Attacks characteristic of that model's melee weapons.</characteristic>
</characteristics>
</profile>
<profile id="b429-e303-c13c-588f" name="Gor Stampede" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">At the end of your charge phase, if this unit made a charge move in the same turn, you can pick 1 enemy unit within 1" of this unit that has fewer models than this unit and roll a dice. On a 3+, the strike-last effect applies to that enemy unit the following combat phase.</characteristic>
</characteristics>
</profile>
</profiles>
<categoryLinks>
<categoryLink id="0da4-5cb5-dd6d-aa2d" name="GOR" hidden="false" targetId="b04f-e687-f85d-0b36" primary="false"/>
<categoryLink id="1773-e2e4-3973-215a" name="BRAYHERD" hidden="false" targetId="812f-790a-4f66-0476" primary="false"/>
<categoryLink id="a62e-c648-ed9e-9a1f" name="BEASTS OF CHAOS" hidden="false" targetId="2c4b-6186-2939-7f2b" primary="false"/>
<categoryLink id="ba8b-c018-5813-3099" name="CHAOS" hidden="false" targetId="7cdd-80ea-cbeb-8e16" primary="false"/>
<categoryLink id="3f0c-643e-9d54-5037" name="New CategoryLink" hidden="false" targetId="e9f2-765a-b7b8-ce8e" primary="true"/>
<categoryLink id="3044-4656-c4c4-e9f8" name="GOR HERD" hidden="false" targetId="c5fa-ce0a-2649-0fb8" primary="false"/>
<categoryLink targetId="7f45-c5b3-c698-138d" id="1fb7-7810-34ad-4e03" primary="false" name="Infantry"/>
</categoryLinks>
<selectionEntries>
<selectionEntry id="38c3-d18e-538f-8246" name="10 Gors" hidden="false" collective="false" import="true" type="model">
<modifiers>
<modifier type="set" field="name" value="20 Gors">
<conditions>
<condition field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="0a8d-cde8-fba1-6c0d" type="equalTo"/>
</conditions>
</modifier>
<modifier type="set" field="name" value="30 Gors">
<conditions>
<condition field="selections" scope="parent" value="2" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="0a8d-cde8-fba1-6c0d" type="equalTo"/>
</conditions>
</modifier>
</modifiers>
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="5a26-20aa-127b-3c85" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="f8af-065b-2814-3fcc" type="max"/>
</constraints>
<costs>
<cost name="pts" typeId="points" value="110"/>
</costs>
</selectionEntry>
</selectionEntries>
<selectionEntryGroups>
<selectionEntryGroup id="3abd-84b4-7ded-ad26" name="Weapons" hidden="false" collective="false" import="true">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="73f7-2997-6301-e874" type="max"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="a29e-068b-4ee5-5813" type="min"/>
</constraints>
<selectionEntries>
<selectionEntry id="7325-b534-6cfb-f6f2" name="Paired Hacking Blades" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="8555-f867-a2b2-358d" name="Paired Hacking Blades" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">2"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">3</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">3+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="0a09-8e96-431c-24a5" name="Hacking Blade and Beastshield" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="bce8-c3b8-0711-d746" name="Shield" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">If this unit is armed with Hacking Blades and Beastshields, it has a Save characteristic of 4+ instead of 5+.</characteristic>
</characteristics>
</profile>
<profile id="3a01-2c28-54bf-e9c5" name="Hacking Blade" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">2"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">2</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">3+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
</selectionEntries>
</selectionEntryGroup>
</selectionEntryGroups>
<entryLinks>
<entryLink id="639b-d061-68e0-cc18" name="Standard Bearer" hidden="false" collective="false" import="true" targetId="b3d6-e53c-4e7f-24ec" type="selectionEntry"/>
<entryLink id="2f5b-42e8-a7ed-deb8" name="Musician" hidden="false" collective="false" import="true" targetId="0943-049c-b67c-9a2e" type="selectionEntry"/>
<entryLink id="ec20-7a15-6313-eaf2" name="Reinforced" hidden="false" collective="false" import="true" targetId="0a8d-cde8-fba1-6c0d" type="selectionEntry">
<modifiers>
<modifier type="set" field="95f2-6885-756f-9ea5" value="2"/>
</modifiers>
<costs>
<cost name="pts" typeId="points" value="110"/>
</costs>
</entryLink>
<entryLink id="ac1e-4715-4a18-74ff" name="Battalions" hidden="false" collective="false" import="true" targetId="3b62-f8ce-35a9-eb15" type="selectionEntryGroup"/>
</entryLinks>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="860f-3974-14a3-3237" name="Ungors" hidden="false" collective="false" import="true" type="unit">
<modifiers>
<modifier type="add" field="category" value="a93c-3cf0-28d6-cc29">
<conditions>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="true" childId="7562-2b78-4fd6-5c23" type="greaterThan"/>
</conditions>
</modifier>
<modifier type="add" field="category" value="7ede-19c1-7261-f88b">
<conditions>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="1411-460f-c135-a667" type="greaterThan"/>
</conditions>
</modifier>
</modifiers>
<profiles>
<profile id="0bf4-b826-6692-2289" name="Ungors" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
<characteristics>
<characteristic name="Move" typeId="8655-6213-2824-1752">7"</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">1</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">5</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">5+</characteristic>
</characteristics>
</profile>
<profile id="66e8-3a6a-c3e5-7d05" name="Champion" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">1 model in this can be a Halfhorn. Add 1 to the Attacks characteristic of that model's melee weapons.</characteristic>
</characteristics>
</profile>
<profile id="b8de-f327-9b87-89a9" name="Fleet of Hoof" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">In the combat phase, when you pick this unit to fight, you can say that it will evade the enemy. If you do so, this unit retreats instead of fighting.</characteristic>
</characteristics>
</profile>
</profiles>
<categoryLinks>
<categoryLink id="f686-99e8-d26e-8463" name="BRAYHERD" hidden="false" targetId="812f-790a-4f66-0476" primary="false"/>
<categoryLink id="5e79-b04e-1d8b-ac08" name="BEASTS OF CHAOS" hidden="false" targetId="2c4b-6186-2939-7f2b" primary="false"/>
<categoryLink id="260e-b5b8-27d7-eaca" name="CHAOS" hidden="false" targetId="7cdd-80ea-cbeb-8e16" primary="false"/>
<categoryLink id="3310-1c07-32ec-948e" name="UNGOR" hidden="false" targetId="1ecf-67b0-98d3-f870" primary="false"/>
<categoryLink id="e68a-a608-9aaf-5558" name="New CategoryLink" hidden="false" targetId="e9f2-765a-b7b8-ce8e" primary="true"/>
<categoryLink targetId="7f45-c5b3-c698-138d" id="5a52-f5ce-7a32-2a9d" primary="false" name="Infantry"/>
</categoryLinks>
<selectionEntries>
<selectionEntry id="e395-1d08-a391-74f1" name="10 Ungors" hidden="false" collective="false" import="true" type="model">
<modifiers>
<modifier type="set" field="name" value="20 Ungors">
<conditions>
<condition field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="0a8d-cde8-fba1-6c0d" type="equalTo"/>
</conditions>
</modifier>
<modifier type="set" field="name" value="30 Ungors">
<conditions>
<condition field="selections" scope="parent" value="2" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="0a8d-cde8-fba1-6c0d" type="equalTo"/>
</conditions>
</modifier>
</modifiers>
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="19b2-b197-71bb-6fd0" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="b064-6680-904e-db4f" type="max"/>
</constraints>
<costs>
<cost name="pts" typeId="points" value="80"/>
</costs>
</selectionEntry>
</selectionEntries>
<selectionEntryGroups>
<selectionEntryGroup id="34cb-05a9-9193-343c" name="Weapons" hidden="false" collective="false" import="true">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="d87e-b06e-d5e8-e74d" type="max"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="c46b-700c-ef2e-63bc" type="min"/>
</constraints>
<selectionEntries>
<selectionEntry id="7517-d689-fc82-effb" name="Pitted Blade" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="91e5-f18e-46d0-696c" name="Pitted Blade" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">1"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">2</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">4+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="3621-78f0-4387-68ed" name="Gnarled Shortspear" hidden="false" collective="false" import="true" type="upgrade">
<profiles>
<profile id="7175-4b47-e8e2-ce4e" name="Gnarled Shortspear" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">8"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">1</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">4+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
<profile id="f1dc-6c3d-a58f-1efa" name="Gnarled Shortspear (Melee)" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">2"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">1</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">4+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
</selectionEntries>
</selectionEntryGroup>
</selectionEntryGroups>
<entryLinks>
<entryLink id="3643-0765-a0ec-da19" name="Standard Bearer" hidden="false" collective="false" import="true" targetId="b3d6-e53c-4e7f-24ec" type="selectionEntry"/>
<entryLink id="9bb9-e8b9-bc12-3841" name="Musician" hidden="false" collective="false" import="true" targetId="0943-049c-b67c-9a2e" type="selectionEntry"/>
<entryLink id="41cb-f22b-dbd0-39b9" name="Reinforced" hidden="false" collective="false" import="true" targetId="0a8d-cde8-fba1-6c0d" type="selectionEntry">
<modifiers>
<modifier type="set" field="95f2-6885-756f-9ea5" value="2"/>
</modifiers>
<costs>
<cost name="pts" typeId="points" value="80"/>
</costs>
</entryLink>
<entryLink id="c2ea-b33a-90b2-f173" name="Battalions" hidden="false" collective="false" import="true" targetId="3b62-f8ce-35a9-eb15" type="selectionEntryGroup"/>
</entryLinks>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="6a9e-4be2-9c76-a1f1" name="Ungor Raiders" hidden="false" collective="false" import="true" type="unit">
<modifiers>
<modifier type="add" field="category" value="a93c-3cf0-28d6-cc29">
<conditions>
<condition field="selections" scope="roster" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="true" childId="7562-2b78-4fd6-5c23" type="greaterThan"/>
</conditions>
</modifier>
</modifiers>
<profiles>
<profile id="4c53-4039-f3cb-7d9a" name="Ungor Raiders" hidden="false" typeId="1960-ca8e-67ce-2014" typeName="Unit">
<characteristics>
<characteristic name="Move" typeId="8655-6213-2824-1752">7"</characteristic>
<characteristic name="Wounds" typeId="cd0e-fea6-411f-904d">1</characteristic>
<characteristic name="Bravery" typeId="0c85-bf79-836b-759e">5</characteristic>
<characteristic name="Save" typeId="f8dd-4f2a-8543-4f36">6+</characteristic>
</characteristics>
</profile>
<profile id="4713-2037-255b-b0d0" name="Champion" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">1 model in this unit can be a Halfhorn. Add 1 to the Attacks characteristic of that model's missile weapons.</characteristic>
</characteristics>
</profile>
<profile id="8bcf-141a-20a8-0703" name="Hidden Volley" publicationId="7897-472e-da58-2814" page="1" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">Once per battle, at the start of your movement phase, if this unit is in reserve, you can pick a point on the battlefield edge and say that this unit will unleash a hidden volley. If you do so, this unit can shoot in that phase, but it must target the closest eligible enemy unit to that point. The range and visibility to and from models in this unit are determined using the point you picked instead of the models themselves. If more than 1 enemy unit is tied to be the closest eligible enemy unit, you can pick which unit is the target.</characteristic>
</characteristics>
</profile>
</profiles>
<categoryLinks>
<categoryLink id="d60c-14c4-1c44-9c34" name="BEASTS OF CHAOS" hidden="false" targetId="2c4b-6186-2939-7f2b" primary="false"/>
<categoryLink id="d830-00e2-e69c-18a6" name="BRAYHERD" hidden="false" targetId="812f-790a-4f66-0476" primary="false"/>
<categoryLink id="3ce0-9261-1d9f-85b5" name="CHAOS" hidden="false" targetId="7cdd-80ea-cbeb-8e16" primary="false"/>
<categoryLink id="b5ec-1811-5632-3e74" name="UNGOR RAIDERS" hidden="false" targetId="bec6-9e93-870a-1018" primary="false"/>
<categoryLink id="5910-d688-e4ad-a51d" name="New CategoryLink" hidden="false" targetId="065e-fda7-fd27-1f40" primary="true"/>
<categoryLink targetId="7f45-c5b3-c698-138d" id="2776-7d33-e712-20f" primary="false" name="Infantry"/>
</categoryLinks>
<selectionEntries>
<selectionEntry id="8442-e558-3eb1-9452" name="10 Ungor Raiders" hidden="false" collective="false" import="true" type="model">
<modifiers>
<modifier type="set" field="name" value="30 Ungor Raiders">
<conditions>
<condition field="selections" scope="parent" value="2" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="0a8d-cde8-fba1-6c0d" type="equalTo"/>
</conditions>
</modifier>
<modifier type="set" field="name" value="20 Ungor Raiders">
<conditions>
<condition field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="0a8d-cde8-fba1-6c0d" type="equalTo"/>
</conditions>
</modifier>
</modifiers>
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="3f7c-ec33-89c7-976c" type="min"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="false" includeChildSelections="false" includeChildForces="false" id="5fe9-a787-81ad-da49" type="max"/>
</constraints>
<costs>
<cost name="pts" typeId="points" value="130"/>
</costs>
</selectionEntry>
<selectionEntry id="b995-9286-eba4-a5fc" name="Raider Bow" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="c340-95d2-3257-f86e" type="max"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="31d4-6cf4-e1f3-18a0" type="min"/>
</constraints>
<profiles>
<profile id="6110-8d0b-4996-189d" name="Raider Bow" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Missile</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">12"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">2</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">4+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">4+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="176e-d73b-5670-a70d" name="Jagged Shank" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="5b58-1e88-8ab6-c8da" type="max"/>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="489b-640f-636c-146c" type="min"/>
</constraints>
<profiles>
<profile id="5c37-db93-9163-80ba" name="Jagged Shank" hidden="false" typeId="96df-ab28-5d72-bbb3" typeName="Weapon">
<characteristics>
<characteristic name="Type" typeId="655c-362e-a663-3e50">Melee</characteristic>
<characteristic name="Range" typeId="ee32-7f8e-ccd7-b7b0">1"</characteristic>
<characteristic name="Attacks" typeId="0bd7-bded-a0e0-19a0">1</characteristic>
<characteristic name="To Hit" typeId="87f2-fb99-33f9-7269">5+</characteristic>
<characteristic name="To Wound" typeId="8842-17f1-9794-4efc">5+</characteristic>
<characteristic name="Rend" typeId="f578-d2a5-f0d3-b707">-</characteristic>
<characteristic name="Damage" typeId="b5b6-4cbd-661d-1b70">1</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="487f-7479-b326-cafb" name="Musician" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="7b51-f51a-6ab5-8c02" type="max"/>
</constraints>
<profiles>
<profile id="5904-d376-281c-c7e6" name="Brayhorns" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">1 in every 10 models in this unit can have a Brayhorn Blower. This unit can run and still shoot later in the turn if it includes any Brayhorn Blowers.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="12ef-cd3f-b598-2a5d" name="Standard Bearer" hidden="false" collective="false" import="true" type="upgrade">
<constraints>
<constraint field="selections" scope="parent" value="1" percentValue="false" shared="true" includeChildSelections="false" includeChildForces="false" id="ae6a-e104-84d1-3002" type="max"/>
</constraints>
<profiles>
<profile id="afb8-408c-dae7-56ef" name="Standard Bearer" hidden="false" typeId="c924-5a68-471a-2fd5" typeName="Unit Abilities">
<characteristics>
<characteristic name="Ability Details" typeId="d4dc-8e81-bc0e-b8f0">1 in every 10 models in this unit can be a Banner Bearer. If this unit receives the Rally command while it includes any Banner Bearers, when you roll a dice for a slain model from this unit, you can return 1 slain model to this unit on a 5+ instead of only a 6.</characteristic>
</characteristics>
</profile>
</profiles>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
</selectionEntries>
<entryLinks>
<entryLink id="59b6-d20d-3524-4c61" name="Reinforced" hidden="false" collective="false" import="true" targetId="0a8d-cde8-fba1-6c0d" type="selectionEntry">
<modifiers>
<modifier type="set" field="95f2-6885-756f-9ea5" value="2">
<conditions>
<condition field="selections" scope="ancestor" value="0" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="4b04-3317-64f2-163f" type="instanceOf"/>
</conditions>
</modifier>
</modifiers>
<costs>
<cost name="pts" typeId="points" value="130"/>
</costs>
</entryLink>
<entryLink id="d381-75f3-19b0-71d6" name="Battalions" hidden="false" collective="false" import="true" targetId="3b62-f8ce-35a9-eb15" type="selectionEntryGroup"/>
</entryLinks>
<costs>
<cost name="pts" typeId="points" value="0"/>
</costs>
</selectionEntry>
<selectionEntry id="a2ce-3a32-3c68-24fb" name="Bestigors" hidden="false" collective="false" import="true" type="unit">
<modifiers>
<modifier type="set-primary" field="category" value="e9f2-765a-b7b8-ce8e">
<conditionGroups>
<conditionGroup type="and">
<conditions>
<condition field="selections" scope="roster" value="1" percentValue="false" shared="true" includeChildSelections="true" includeChildForces="false" childId="1378-5154-1483-85b9" type="equalTo"/>
</conditions>