From 8e92fa0822def07d6c254009092ab03a2d13aec5 Mon Sep 17 00:00:00 2001 From: Mayegelt <20280410+Mayegelt@users.noreply.github.com> Date: Tue, 7 Nov 2023 10:33:14 +0000 Subject: [PATCH 1/2] Nightlord Preysight Nightlord Preysight --- 2022 - Horus Heresy.gst | 7 +++++++ 2022 - Legiones Astartes.cat | 26 +++++++++++++++++++++++++- 2 files changed, 32 insertions(+), 1 deletion(-) diff --git a/2022 - Horus Heresy.gst b/2022 - Horus Heresy.gst index 24f23813..cd39bc59 100644 --- a/2022 - Horus Heresy.gst +++ b/2022 - Horus Heresy.gst @@ -15599,6 +15599,13 @@ After a Shooting Attack has been resolved against a unit composed entirely of mo Stupefied A unit that is Stupefied can only fire Snap Shots and cannot make Reactions in any Phase. If a unit that is Stupefied has a Charge declared for it, then that Charge is always considered to be Disordered. Furthermore, whilst Stupefied, all models in that unit increase their Strength Characteristic by +1 and when a model in a Stupefied unit suffers an unsaved Wound, it can make a special Stupefied roll to ignore it. Stupefied rolls may not be taken against attacks that have the Instant Death special rule. Roll a D6 each time an unsaved Wound is suffered. On a 6+, the unsaved Wound is ignored. On any other result the Wound is applied as normal. Add 1 to Stupefied rolls made for units which have the Fearless special rule. A Stupefied roll is a Damage Mitigation roll – any model may make only a single Damage Mitigation roll of any type for any given Wound. At the end of its controlling player’s following turn, the unit is no longer Stupefied. Whilst it is Stupefied, a unit does not take further Morale checks in the Movement phase or Shooting phase and cannot be Pinned. If the unit is forced to move, for example, if it has to Fall Back, it is no longer Stupefied. If assaulted, the unit will fight as usual, but enemy units do not receive the Initiative penalty for having Charged a unit through Difficult Terrain, even if the Stupefied unit is in Difficult Terrain. If a unit becomes Stupefied while making a Charge, then that Charge continues as normal, but is automatically counted as Disordered. Units that are locked in combat can be Stupefied, but take Morale checks in the Assault phase as normal and if forced to Fall Back are no longer Stupefied. + + + + + + + diff --git a/2022 - Legiones Astartes.cat b/2022 - Legiones Astartes.cat index 27acda55..f9828d3c 100644 --- a/2022 - Legiones Astartes.cat +++ b/2022 - Legiones Astartes.cat @@ -1,5 +1,5 @@ - + @@ -6101,6 +6101,14 @@ This is a Damage Mitigation roll – any model may make only a single Damage Mit + @@ -9634,6 +9650,14 @@ This is a Damage Mitigation roll – any model may make only a single Damage Mit + From 2b260fbee10ad04ed024da94b371751b415c1e2e Mon Sep 17 00:00:00 2001 From: Mayegelt <20280410+Mayegelt@users.noreply.github.com> Date: Tue, 7 Nov 2023 10:34:20 +0000 Subject: [PATCH 2/2] Nightlord Preysight --- 2022 - Horus Heresy.gst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/2022 - Horus Heresy.gst b/2022 - Horus Heresy.gst index cd39bc59..a42a0aba 100644 --- a/2022 - Horus Heresy.gst +++ b/2022 - Horus Heresy.gst @@ -1,5 +1,5 @@ - +