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Crusade Wargear - Autoloader cost calculation #9

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5 tasks done
Tracked by #7
BoaPi opened this issue Jul 20, 2024 · 3 comments · Fixed by #25
Closed
5 tasks done
Tracked by #7

Crusade Wargear - Autoloader cost calculation #9

BoaPi opened this issue Jul 20, 2024 · 3 comments · Fixed by #25
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enhancement New feature or request

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@BoaPi
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BoaPi commented Jul 20, 2024

The point cost calculation for the Crusade Wargear Autoloader is tricky.
Initially the cost is 5 points plus the base cost of the weapon. The upgrade can be purchased multiple times.
For each instance the point cost raises by 10.

Weapons & Upgrades that are related

Group 1

  • Warp Missile Support Rack
  • when upgraded with Vortex Payload no autoloader is allowed

Group 2

  • Apocalypse missile launchers
  • Apocalypse missile laucher
  • Multiple Warhead Launchers

Group 3

  • Revelator Missile Launcher
  • when upgraded with Corrosive Payload no autoloader is allowed
@BoaPi BoaPi added the enhancement New feature or request label Jul 20, 2024
@BoaPi
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BoaPi commented Jul 22, 2024

as of now, we should implement each possible point cost as one modifier. The use of the repeat modifier is probably to complicated.

@the-koetjeboe
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To further complicate this, the upgrade 'Multiple Warheards' changes the base cost of the weapon and interacts with the cost of Autoloaders.

@BoaPi
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BoaPi commented Jul 31, 2024

absolutely, I think collecting all possible upgrades is necessary beforehand and than implementing each with fixed costs. As of now I would suggest up to three times the upgrade maybe?

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