diff --git a/Horus-Heresy-Legions-Imperialis.gst b/Horus-Heresy-Legions-Imperialis.gst index 31a94d5..53dfe98 100644 --- a/Horus-Heresy-Legions-Imperialis.gst +++ b/Horus-Heresy-Legions-Imperialis.gst @@ -1,5 +1,5 @@ - + @@ -61,11 +61,11 @@ - @@ -403,7 +403,7 @@ Models with the Independent and Deep Strike special rules may start the game in Detachments with the Infiltrate special rule are not deployed as normal. Instead, after all players have finished deploying, players take it in turns, starting with the player who has command of the battlefield, to deploy an Infiltrating Detachment anywhere on the battlefield outside of the opposing player's deployment zone. Infiltrating models must be deployed at least 4" away from a previously deployed enemy model; if it cannot be deployed in this way, then it is deployed as normal within the controlling player's deployment zone. @@ -480,7 +480,7 @@ Models may start the battle deployed within a Transport. When deploying a Detach When being issued an Order during the Order phase, a Detachment with the Transport (X) special rule is issued an Order as normal. A Detachment that has one or more models within a Transport is issued an Order separately but can only be issued certain Orders depending on the type of Transport - unless otherwise instructed, that Detachment can only be issued an Advance Order or March Order. -If part of a Detachment is Embarked upon a Transport and another part of it is not (e.g., due to the latter part's Transport being destroyed), the the non-Embarked models maintain Coherency with the Transports. +If part of a Detachment is Embarked upon a Transport and another part of it is not (e.g., due to the latter part's Transport being destroyed), the non-Embarked models maintain Coherency with the Transports. If a Transport is destroyed while transporting Detachments, make a Save roll for each model within it, using a Save characteristic of 4+, or the model's own Save characteristic if it is better. This Save roll is not modified by the AP of the weapon that destroyed the Transport. If the Save is failed, that model suffers a Wound. The models are then placed on the battlefield within 2" of the destroyed Transport's location - if a model cannot be placed (due to enemy models' Engagement Zones, Impassable terrain or not enough space, etc.), that model is destroyed. The models cannot be placed in Combat.