Implement converts for Brep and Surfaces; clarify geometry convert strategy #59
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type:feature
New capability or enhancement
type:question
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Description:
Context: get a visualisable representation of Surfaces and Nurbs in SpeckleViewer.
Unlike Meshes, Lines and Points, for which we already are the converts, other types (like Breps) are not so simple to convert.
It would be an easy job if we could reference SpeckleCoreGeometryRhino, because that project contains all the converts from Rhino classes to Speckle classes.
However, the only nuget package for SpeckleCoreGeometry seems only to include the SpeckleCoreGeometryClasses, which are the base geometry types (SpeckleLine, SpecklePoint etc).
We could solve this by
If we clarify the strategy for this one, we might as well just pass through rhino for all our geometry types, then use the speckle converter for them.
This could be quite advantageous for us, because we could maintain less convert methods (the BHGeom to Rhino and vice-versa are needed anyway).
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