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There is built-in support for OpenGL(ES) via
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I need to render a 3D model made from a stack of 2D images.
The 3D scene would be capable of the basic tasks like zoom, pan, rotate.
So far i can't find much documentation or examples of how to implement 3D renders with Avalonia, but i would like to find one that works the same for Windows, Mac and Linux. Maybe openGL?
What can i use and anyone have usable samples?
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