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Describe the bug
depending on how the export from maya is performed the resulting UDS file may or may not contain GeomSubsets with identical export settings. There seems to be no way to control it and it is not saved to the maya scene but only persists in the session.
Steps to reproduce
start fresh maya session, create a poly cube and use mel/python to export to USD. The file will contain each face as GomSubset
export the same sphere using the menu file->export with the same settings.
run the exact same mel/python as in point 1. The resulting USD will have no GeomSubsets this time.
Expected behavior
python/mel export that provides all settings for the exporter should not be affected by some global session variable and should generate identical USD each time.
an option to include GeomSubsets would be a welcome addition as in most cases we do not want them.
Describe the bug
depending on how the export from maya is performed the resulting UDS file may or may not contain GeomSubsets with identical export settings. There seems to be no way to control it and it is not saved to the maya scene but only persists in the session.
Steps to reproduce
GomSubset
file -force -options ";exportUVs=1;exportSkels=none;exportSkin=none;exportBlendShapes=0;exportDisplayColor=0;;exportColorSets=1;exportComponentTags=1;defaultMeshScheme=none;animation=0;eulerFilter=0;staticSingleSample=0;startTime=1;endTime=1;frameStride=1;frameSample=0.0;defaultUSDFormat=usdc;parentScope=;defaultPrim=GEO;shadingMode=useRegistry;convertMaterialsTo=[];exportRelativeTextures=automatic;exportInstances=1;exportVisibility=1;mergeTransformAndShape=1;stripNamespaces=0;worldspace=0;excludeExportTypes=[]" -typ "USD Export" -pr -es "C:/temp/geo.usd";
Expected behavior
python/mel export that provides all settings for the exporter should not be affected by some global session variable and should generate identical USD each time.
an option to include GeomSubsets would be a welcome addition as in most cases we do not want them.
Attachments
demonstration: youtube
Specs (if applicable):
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