diff --git a/doc/CHANGELOG.md b/doc/CHANGELOG.md index 965b10790e..7962163ffd 100644 --- a/doc/CHANGELOG.md +++ b/doc/CHANGELOG.md @@ -1,5 +1,79 @@ # Changelog +[v0.6.1] - 2024-04-05 + +**Build:** +* Create a unit test for translate, rotate, scale [#51](https://github.com/Autodesk/maya-hydra/pull/51) +* Clean test files and separate interactive and non interactive tests [#50](https://github.com/Autodesk/maya-hydra/pull/50) +* Add a test for Usd stages variants [#46](https://github.com/Autodesk/maya-hydra/pull/46) +* Fix image diff test and skip failing test on OSX [#45](https://github.com/Autodesk/maya-hydra/pull/45) +* Add unit test for maya lights [#52](https://github.com/Autodesk/maya-hydra/pull/52) +* Adjust image diff threshold for testMayaLights [#55](https://github.com/Autodesk/maya-hydra/pull/55) +* Add test for usd lights [#53](https://github.com/Autodesk/maya-hydra/pull/53) +* Add test to cover arnold lights [#56](https://github.com/Autodesk/maya-hydra/pull/56) +* Image-based NURBS unit test [#54](https://github.com/Autodesk/maya-hydra/pull/54) +* Add test for standard surface [#59](https://github.com/Autodesk/maya-hydra/pull/59) +* Maya is no longer using a Preview Release number [#63](https://github.com/Autodesk/maya-hydra/pull/63) +* Image-based polygon primitives tests [#57](https://github.com/Autodesk/maya-hydra/pull/57) +* Add test for look through camera&lights [#73](https://github.com/Autodesk/maya-hydra/pull/73) +* Add Unit Test for Maya Display Modes [#74](https://github.com/Autodesk/maya-hydra/pull/74) +* Curve tools unit tests [#60](https://github.com/Autodesk/maya-hydra/pull/60) +* Add Unit Test for Isolate Select for Maya data [#78](https://github.com/Autodesk/maya-hydra/pull/78) +* Add Unit Test for Maya Shading Modes [#77](https://github.com/Autodesk/maya-hydra/pull/77) +* Add test for template and reference [#76](https://github.com/Autodesk/maya-hydra/pull/76) +* Add Unit Test for Maya Display Layers [#83](https://github.com/Autodesk/maya-hydra/pull/83) +* Add test for cover display & seleciton for object template [#81](https://github.com/Autodesk/maya-hydra/pull/81) +* Add LookdevX support for test framework [#87](https://github.com/Autodesk/maya-hydra/pull/87) +* Add test for payload & reference [#89](https://github.com/Autodesk/maya-hydra/pull/89) +* Expose option to enable/disable MSAA for Storm renderer [#95](https://github.com/Autodesk/maya-hydra/pull/95) +* Investigate why the tumbling performance of USD scene is slower than corresponding Maya Scene under Hydra Storm [#91](https://github.com/Autodesk/maya-hydra/pull/91) +* Adjust image diff fail percent for shading modes test [#99](https://github.com/Autodesk/maya-hydra/pull/99) +* Add picking test + Link C++ tests with Qt for UI/viewport interaction [#94](https://github.com/Autodesk/maya-hydra/pull/94) +* Fix MtoA & LookdevX loading in tests + Related test improvements [#108](https://github.com/Autodesk/maya-hydra/pull/108) +* Fix color management handling in tests [#110](https://github.com/Autodesk/maya-hydra/pull/110) +* Create unit test to verify UVs/UDIMs are rendered accordingly with Maya data [#111](https://github.com/Autodesk/maya-hydra/pull/111) +* Background color and grid tests [#112](https://github.com/Autodesk/maya-hydra/pull/112) +* Fix coverage crashes in newly-added filtering scene indices [#114](https://github.com/Autodesk/maya-hydra/pull/114) + +**Features:** +* Add mayaHydra plugin commands to query CPU/GPU memory usage [#102](https://github.com/Autodesk/maya-hydra/pull/102) +* Implement basics of bounding box display style [#103](https://github.com/Autodesk/maya-hydra/pull/103) +* Point instance picking support (no selection highlighting) [#105](https://github.com/Autodesk/maya-hydra/pull/105) +* Native instance picking [#107](https://github.com/Autodesk/maya-hydra/pull/107) +* Expose complexity settings in globalRenderSettings [#106](https://github.com/Autodesk/maya-hydra/pull/106) +* USD pick with kind support, with test [#115](https://github.com/Autodesk/maya-hydra/pull/115) + +**Flow Viewport Toolkit:** +* Use RootOverridesSceneIndex to simplify data producer scene indices [#64](https://github.com/Autodesk/maya-hydra/pull/64) +* Fix Mayausd.mod file not being present in downloaded build [#68](https://github.com/Autodesk/maya-hydra/pull/68) +* Add the FootPrint node as an Hydra example [#75](https://github.com/Autodesk/maya-hydra/pull/75) +* Fix the crash when mayaHydra is not loaded and rename classes [#98](https://github.com/Autodesk/maya-hydra/pull/98) +* Add a flow viewport toolkit API .md file [#97](https://github.com/Autodesk/maya-hydra/pull/97) + +**Miscellaneous:** +* Move mayaUsd code for managing stages inside mayaHydra [#38](https://github.com/Autodesk/maya-hydra/pull/38) +* Add code coverage build support [#65](https://github.com/Autodesk/maya-hydra/pull/65) +* Add mtoa download support in maya hydra [#71](https://github.com/Autodesk/maya-hydra/pull/71) +* Maya MaterialX material bindings on Maya geometry [#72](https://github.com/Autodesk/maya-hydra/pull/72) +* Updating changelog for v0.6.0 (#49) [#80](https://github.com/Autodesk/maya-hydra/pull/80) +* Made proxy shape scene index prefixes unique, and support rename / reparent [#84](https://github.com/Autodesk/maya-hydra/pull/84) +* Update maya-hydra-preflight-launcher.yml [#67](https://github.com/Autodesk/maya-hydra/pull/67) +* Update maya-hydra-new-issues.yml [#66](https://github.com/Autodesk/maya-hydra/pull/66) +* Try to fix rpath issue [#96](https://github.com/Autodesk/maya-hydra/pull/96) +* Remove SceneDelegate code path [#100](https://github.com/Autodesk/maya-hydra/pull/100) +* Remove Maya Hydra Scene Producer wrapper [#101](https://github.com/Autodesk/maya-hydra/pull/101) + +**Bugfix:** +* Filtering scene index example can have prims get unfiltered at the wrong location [#42](https://github.com/Autodesk/maya-hydra/pull/42) +* Fix code coverage build issue [#104](https://github.com/Autodesk/maya-hydra/pull/104) +* Avoid Maya Hydra registration for mayaUsdPlugin if not loaded [#109](https://github.com/Autodesk/maya-hydra/pull/109) +* Fix reload of a scene with a Usd stage [#113](https://github.com/Autodesk/maya-hydra/pull/113) + +**Documentation:** +* Added code coverage documentation [#70](https://github.com/Autodesk/maya-hydra/pull/70) +* Readme.md update [#82](https://github.com/Autodesk/maya-hydra/pull/82) +* Minor code coverage documentation fixes [#86](https://github.com/Autodesk/maya-hydra/pull/86) + ## [v0.6.0] - 2024-01-29 **Build:**