diff --git a/SmartImage/Assets/SmartImage/package.json b/SmartImage/Assets/SmartImage/package.json index d34cd6b..0b9319f 100644 --- a/SmartImage/Assets/SmartImage/package.json +++ b/SmartImage/Assets/SmartImage/package.json @@ -1,7 +1,7 @@ { "name": "dev.auros.smartimage", "displayName": "SmartImage", - "version": "0.0.1", + "version": "0.0.1-beta", "unity": "2021.3", "description": "A smarter way with dealing with images loaded at runtime in Unity.", "keywords": ["Async", "Image", "Sprite", "Texture"], diff --git a/SmartImage/ProjectSettings/ProjectSettings.asset b/SmartImage/ProjectSettings/ProjectSettings.asset index 1a7f49c..9a3c9b2 100644 --- a/SmartImage/ProjectSettings/ProjectSettings.asset +++ b/SmartImage/ProjectSettings/ProjectSettings.asset @@ -17,7 +17,7 @@ PlayerSettings: defaultCursor: {fileID: 0} cursorHotspot: {x: 0, y: 0} m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} - m_ShowUnitySplashScreen: 0 + m_ShowUnitySplashScreen: 1 m_ShowUnitySplashLogo: 1 m_SplashScreenOverlayOpacity: 1 m_SplashScreenAnimation: 1 @@ -88,7 +88,7 @@ PlayerSettings: bakeCollisionMeshes: 0 forceSingleInstance: 0 useFlipModelSwapchain: 1 - resizableWindow: 1 + resizableWindow: 0 useMacAppStoreValidation: 0 macAppStoreCategory: public.app-category.games gpuSkinning: 1 @@ -99,7 +99,7 @@ PlayerSettings: xboxEnableFitness: 0 visibleInBackground: 1 allowFullscreenSwitch: 1 - fullscreenMode: 3 + fullscreenMode: 1 xboxSpeechDB: 0 xboxEnableHeadOrientation: 0 xboxEnableGuest: 0 @@ -134,7 +134,7 @@ PlayerSettings: 16:10: 1 16:9: 1 Others: 1 - bundleVersion: 0.0.1 + bundleVersion: 0.0.1-beta preloadedAssets: [] metroInputSource: 0 wsaTransparentSwapchain: 0 @@ -165,7 +165,7 @@ PlayerSettings: AndroidMinSdkVersion: 22 AndroidTargetSdkVersion: 0 AndroidPreferredInstallLocation: 1 - aotOptions: nimt-trampolines=1024 + aotOptions: stripEngineCode: 1 iPhoneStrippingLevel: 0 iPhoneScriptCallOptimization: 0