Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Projectiles now gib limbs instead of slicing them off. #20178

Merged

Conversation

NonQueueingMatt
Copy link
Contributor

title

means that when you go past max_damage on a limb you'll gib it instead of just delimbing it

@NonQueueingMatt NonQueueingMatt added the Bugfix The PR is fixing an issue and requires less reviews and time to be ready for merging. label Nov 16, 2024
@NonQueueingMatt
Copy link
Contributor Author

!review

@NonQueueingMatt NonQueueingMatt added this pull request to the merge queue Nov 16, 2024
Merged via the queue into Aurorastation:master with commit d7d4cc0 Nov 16, 2024
24 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Awaiting Merge Bugfix The PR is fixing an issue and requires less reviews and time to be ready for merging.
Projects
None yet
Development

Successfully merging this pull request may close these issues.

4 participants