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Electronic cigarette tweaks. (#19993)
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- Cleaned up electronic cigarette code slightly.
  - Electronic cigarette cartridges are now removed with alt-click.
  - Electronic cigarette cartridges now last far longer.

For some reason, e-cigs had their own snowflake transfer value, which
meant that your average electronic cartridge lasted you maybe 1 minute.

---------

Signed-off-by: Matt Atlas <[email protected]>
Co-authored-by: Matt Atlas <[email protected]>
Co-authored-by: Fluffy <[email protected]>
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3 people authored Oct 6, 2024
1 parent 114084e commit 1238f57
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173 changes: 96 additions & 77 deletions code/game/objects/items/weapons/ecigs.dm
Original file line number Diff line number Diff line change
@@ -1,29 +1,40 @@
/obj/item/clothing/mask/smokable/ecig
name = "electronic cigarette"
desc = "A battery powered cigarette."
desc_info = "Alt-Click to remove the cartridge. The cigarette must be in one of your hands to do this."
icon = 'icons/obj/ecig.dmi'
contained_sprite = TRUE
item_icons = null // Needs to nuke this because Contained Sprites and all
sprite_sheets = null // This as well
icon_auto_adapt = TRUE
icon_supported_species_tags = list("una", "taj")
var/active = FALSE
var/obj/item/cell/cig_cell
var/cell_type = /obj/item/cell/device
var/obj/item/reagent_containers/ecig_cartridge/ec_cartridge
var/cartridge_type = /obj/item/reagent_containers/ecig_cartridge/med_nicotine
w_class = WEIGHT_CLASS_TINY
slot_flags = SLOT_EARS | SLOT_MASK
attack_verb = list("attacked", "poked", "battered")
body_parts_covered = 0
var/brightness_on = 1
chem_volume = 0 //ecig has no storage on its own but has reagent container created by parent obj
item_state = "ecigoff"

/// If the electronic cigarette is working or not.
var/active = FALSE
/// The cigarette's attached cell item.
var/obj/item/cell/cig_cell
/// The type of cell to spawn.
var/cell_type = /obj/item/cell/device
/// The electronic cigarette's cartridge object, a reagent container.
var/obj/item/reagent_containers/ecig_cartridge/ec_cartridge
/// The type of cartridge to spawn.
var/cartridge_type = /obj/item/reagent_containers/ecig_cartridge/med_nicotine
/// The icon of the electronic cigarette when it's empty.
var/icon_empty
var/power_usage = 250 //value for simple ecig, divide by 5 to get the charge needed for 1 cartridge
/// Value for simple ecig, divide by 5 to get the charge needed for 1 cartridge.
var/power_usage = 250
/// A list of colours for the icon. On Initialize it picks() between these.
var/ecig_colors = list(null, COLOR_DARK_GRAY, COLOR_RED_GRAY, COLOR_BLUE_GRAY, COLOR_GREEN_GRAY, COLOR_PURPLE_GRAY)
/// If it's idling. Ticks up on process(), so not a boolean. When idle is >= idle_threshold, the cigarette shuts off.
var/idle = 0
var/idle_treshold = 30
/// The threshold to equal before the cigarette shuts down automatically.
var/idle_threshold = 30

/obj/item/clothing/mask/smokable/ecig/Initialize()
. = ..()
Expand All @@ -34,83 +45,22 @@
/obj/item/clothing/mask/smokable/ecig/get_cell()
return cig_cell

/obj/item/clothing/mask/smokable/ecig/simple
name = "cheap electronic cigarette"
desc = "A cheap Lucky 1337 electronic cigarette, styled like a traditional cigarette."
icon_state = "ccigoff"
icon_off = "ccigoff"
icon_empty = "ccigoff"
icon_on = "ccigon"

/obj/item/clothing/mask/smokable/ecig/simple/get_examine_text(mob/user, distance, is_adjacent, infix, suffix)
. = ..()
if(ec_cartridge)
. += SPAN_NOTICE("There are [round(ec_cartridge.reagents.total_volume, 1)] unit\s of liquid remaining.")
else
. += SPAN_NOTICE("There's no cartridge connected.")

/obj/item/clothing/mask/smokable/ecig/util
name = "electronic cigarette"
desc = "A popular utilitarian model electronic cigarette, the ONI-55. Comes in a variety of colors."
icon_state = "ecigoff1"
icon_off = "ecigoff1"
icon_empty = "ecigoff1"
icon_on = "ecigon"

/obj/item/clothing/mask/smokable/ecig/util/Initialize()
. = ..()
color = pick(ecig_colors)

/obj/item/clothing/mask/smokable/ecig/util/get_examine_text(mob/user, distance, is_adjacent, infix, suffix)
. = ..()
if(ec_cartridge)
. += SPAN_NOTICE("There are [round(ec_cartridge.reagents.total_volume, 1)] unit\s of liquid remaining.")
else
. += SPAN_NOTICE("There's no cartridge connected.")
if(cig_cell)
. += SPAN_NOTICE("The power meter shows that there's about [round(cig_cell.percent(), 5)]% power remaining.")
else
. += SPAN_NOTICE("There's no power cell connected.")
if(active)
. += SPAN_NOTICE("It is currently turned on.")
else
. += SPAN_NOTICE("It is currently turned off.")

/obj/item/clothing/mask/smokable/ecig/deluxe
name = "deluxe electronic cigarette"
desc = "A premium model eGavana MK3 electronic cigarette, shaped like a cigar."
icon_state = "pcigoff1"
icon_off = "pcigoff1"
icon_empty = "pcigoff2"
icon_on = "pcigon"
cell_type = /obj/item/cell/device/high

/obj/item/clothing/mask/smokable/ecig/deluxe/get_examine_text(mob/user, distance, is_adjacent, infix, suffix)
. = ..()
if(ec_cartridge)
. += SPAN_NOTICE("There are [round(ec_cartridge.reagents.total_volume, 1)] unit\s of liquid remaining.")
else
. += SPAN_NOTICE("There's no cartridge connected.")
if(cig_cell)
. += SPAN_NOTICE("The power meter shows that there's about [round(cig_cell.percent(), 1)]% power remaining.")
else
. += SPAN_NOTICE("There's no power cell connected.")

/obj/item/clothing/mask/smokable/ecig/proc/deactivate()
active = FALSE
idle = 0
STOP_PROCESSING(SSprocessing, src)
update_icon()

/obj/item/clothing/mask/smokable/ecig/process()
if(!cig_cell)
deactivate()
return

if(!ec_cartridge)
deactivate()
return

if(idle >= idle_treshold) //idle too long -> automatic shut down
idle = 0
if(idle >= idle_threshold) //idle too long -> automatic shut down
visible_message(SPAN_NOTICE("\The [src] powers down automatically."), null, 2)
deactivate()
return
Expand All @@ -133,13 +83,14 @@
deactivate()
to_chat(C,SPAN_NOTICE("\The [src]'s power meter flashes a low battery warning and shuts down."))
return
ec_cartridge.reagents.trans_to_mob(C, REM, CHEM_BREATHE, 0.4) // Most of it is not inhaled... balance reasons.
/// Electronic cigarettes are a bit more efficient than normal cigarettes, owing to having a bit more reagent capacity.
ec_cartridge.reagents.trans_to_mob(C, 0.003 * ec_cartridge.reagents.total_volume, CHEM_BREATHE, 0.75)

/obj/item/clothing/mask/smokable/ecig/update_icon()
if (active)
item_state = icon_on
icon_state = icon_on
set_light(1.4, 0.5, brightness_on)
set_light(1.4, 0.5, COLOR_ORANGE)
else if (ec_cartridge)
set_light(0)
item_state = icon_off
Expand Down Expand Up @@ -208,16 +159,19 @@
else
to_chat(user, SPAN_WARNING("\The [src] does not have a battery installed."))

/obj/item/clothing/mask/smokable/ecig/attack_hand(mob/user) //eject cartridge
if(user.get_inactive_hand() == src) //if being held
/obj/item/clothing/mask/smokable/ecig/AltClick(mob/user)
if(use_check_and_message(user))
return

if(user.get_inactive_hand() == src || user.get_active_hand() == src)
if (ec_cartridge)
active = FALSE
user.put_in_hands(ec_cartridge)
to_chat(user, SPAN_NOTICE("You remove \the [ec_cartridge] from \the [src]."))
ec_cartridge = null
update_icon()
else
..()
to_chat(user, SPAN_WARNING("\The [src] needs to be in one of your hands."))

/obj/item/clothing/mask/smokable/ecig/attack(mob/living/carbon/human/C, mob/user, def_zone)
if(active && C == user && istype(C))
Expand All @@ -238,6 +192,71 @@
return TRUE
return ..()

/obj/item/clothing/mask/smokable/ecig/simple
name = "cheap electronic cigarette"
desc = "A cheap Lucky 1337 electronic cigarette, styled like a traditional cigarette."
icon_state = "ccigoff"
icon_off = "ccigoff"
icon_empty = "ccigoff"
icon_on = "ccigon"

/obj/item/clothing/mask/smokable/ecig/simple/get_examine_text(mob/user, distance, is_adjacent, infix, suffix)
. = ..()
if(ec_cartridge)
. += SPAN_NOTICE("There are [round(ec_cartridge.reagents.total_volume, 1)] unit\s of liquid remaining.")
else
. += SPAN_NOTICE("There's no cartridge connected.")

/obj/item/clothing/mask/smokable/ecig/util
name = "electronic cigarette"
desc = "A popular utilitarian model electronic cigarette, the ONI-55. Comes in a variety of colors."
icon_state = "ecigoff1"
icon_off = "ecigoff1"
icon_empty = "ecigoff1"
icon_on = "ecigon"

/obj/item/clothing/mask/smokable/ecig/util/Initialize()
. = ..()
color = pick(ecig_colors)

/obj/item/clothing/mask/smokable/ecig/util/get_examine_text(mob/user, distance, is_adjacent, infix, suffix)
. = ..()
if(ec_cartridge)
. += SPAN_NOTICE("There are [round(ec_cartridge.reagents.total_volume, 1)] unit\s of liquid remaining.")
else
. += SPAN_NOTICE("There's no cartridge connected.")

if(cig_cell)
. += SPAN_NOTICE("The power meter shows that there's about [round(cig_cell.percent(), 5)]% power remaining.")
else
. += SPAN_NOTICE("There's no power cell connected.")

if(active)
. += SPAN_NOTICE("It is currently turned on.")
else
. += SPAN_NOTICE("It is currently turned off.")

/obj/item/clothing/mask/smokable/ecig/deluxe
name = "deluxe electronic cigarette"
desc = "A premium model eGavana MK3 electronic cigarette, shaped like a cigar."
icon_state = "pcigoff1"
icon_off = "pcigoff1"
icon_empty = "pcigoff2"
icon_on = "pcigon"
cell_type = /obj/item/cell/device/high

/obj/item/clothing/mask/smokable/ecig/deluxe/get_examine_text(mob/user, distance, is_adjacent, infix, suffix)
. = ..()
if(ec_cartridge)
. += SPAN_NOTICE("There are [round(ec_cartridge.reagents.total_volume, 1)] unit\s of liquid remaining.")
else
. += SPAN_NOTICE("There's no cartridge connected.")

if(cig_cell)
. += SPAN_NOTICE("The power meter shows that there's about [round(cig_cell.percent(), 1)]% power remaining.")
else
. += SPAN_NOTICE("There's no power cell connected.")

/obj/item/reagent_containers/ecig_cartridge
name = "tobacco flavour cartridge"
desc = "A small metal cartridge, used with electronic cigarettes, which contains an atomizing coil and a solution to be atomized."
Expand Down
60 changes: 60 additions & 0 deletions html/changelogs/mattatlas-ecigtweaks.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,60 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# - (fixes bugs)
# wip
# - (work in progress)
# qol
# - (quality of life)
# soundadd
# - (adds a sound)
# sounddel
# - (removes a sound)
# rscadd
# - (adds a feature)
# rscdel
# - (removes a feature)
# imageadd
# - (adds an image or sprite)
# imagedel
# - (removes an image or sprite)
# spellcheck
# - (fixes spelling or grammar)
# experiment
# - (experimental change)
# balance
# - (balance changes)
# code_imp
# - (misc internal code change)
# refactor
# - (refactors code)
# config
# - (makes a change to the config files)
# admin
# - (makes changes to administrator tools)
# server
# - (miscellaneous changes to server)
#################################

# Your name.
author: MattAtlas

# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True

# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
changes:
- code_imp: "Cleaned up electronic cigarette code slightly."
- qol: "Electronic cigarette cartridges are now removed with alt-click."
- qol: "Electronic cigarette cartridges now last far longer."

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