Adds the Odyssey gamemode. #28574
Annotations
3 warnings and 10 notices
Configure pod, build and run:
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Timer usr: .
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Configure pod, build and run:
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Runechat usr: .
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Configure pod, build and run:
code/__HELPERS/logging/_logging.dm#L32
Timer buckets has been reset, this may cause timer to lag in code/controllers/subsystems/timer.dm at line 239 src: Sound Loops usr: .
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Configure pod, build and run
Unit Tests Enabled. This will destroy the world when testing is complete.
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Configure pod, build and run:
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Finalized map in 0 seconds.
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Configure pod, build and run:
code/__HELPERS/logging/subsystems/mapfinalization.dm#L3
SSMapfinalization: Not loading away mission, because no mission has been selected.
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Configure pod, build and run:
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Building overmap...
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Configure pod, build and run:
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Located sector "Away Sites Testing Facility" at 4,12, containing Z 1
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Configure pod, build and run:
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Putting overmap on 2
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Configure pod, build and run:
code/__HELPERS/logging/modules/sectors.dm#L3
Sectors: Overmap build complete.
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Configure pod, build and run
Initializing Unit Testing → @@@code/unit_tests/ss_test.dm:123
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Configure pod, build and run
21 unit tests loaded. → @@@code/unit_tests/ss_test.dm:145
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Configure pod, build and run
No active ZAS edges at round-start. → @@@code/unit_tests/zas_tests.dm:216
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