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i_rand.h
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i_rand.h
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// START A3HEADER
//
// This source file is part of the Atlantis PBM game program.
// Copyright (C) 1995-1999 Geoff Dunbar
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program, in the file license.txt. If not, write
// to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
// Boston, MA 02111-1307, USA.
//
// See the Atlantis Project web page for details:
// http://www.prankster.com/project
//
// END A3HEADER
/*
------------------------------------------------------------------------------
rand.h: definitions for a random number generator
MODIFIED:
960327: Creation (addition of randinit, really)
970719: use context, not global variables, for internal state
980324: renamed seed to flag
980605: recommend RANDSIZL=4 for noncryptography.
------------------------------------------------------------------------------
*/
#ifndef STANDARD
#include "i_std.h"
#endif
#ifndef RAND
#define RAND
#define RANDSIZL (8) /* I recommend 8 for crypto, 4 for simulations */
#define RANDSIZ (1<<RANDSIZL)
/* context of random number generator */
struct randctx
{
ub4 randcnt;
ub4 randrsl[RANDSIZ];
ub4 randmem[RANDSIZ];
ub4 randa;
ub4 randb;
ub4 randc;
};
typedef struct randctx randctx;
/*
------------------------------------------------------------------------------
If (flag==TRUE), then use the contents of randrsl[0..RANDSIZ-1] as the seed.
------------------------------------------------------------------------------
*/
void randinit(randctx *ctx, word flag);
void isaac(randctx *ctx);
/*
------------------------------------------------------------------------------
Call rand(/o_ randctx *r _o/) to retrieve a single 32-bit random value
------------------------------------------------------------------------------
*/
#define isaac_rand(r) \
(!(r)->randcnt-- ? \
(isaac(r), (r)->randcnt=RANDSIZ-1, \
(r)->randrsl[(r)->randcnt]) : \
(r)->randrsl[(r)->randcnt])
#endif /* RAND */