diff --git a/LightingPack/lib/functions.tph b/LightingPack/lib/functions.tph index b49195c..e6373bf 100644 --- a/LightingPack/lib/functions.tph +++ b/LightingPack/lib/functions.tph @@ -59,7 +59,7 @@ vec4 a7ApplyFilters( vec4 color ) // EE engine 2.x contains additional shader files ACTION_IF (FILE_EXISTS_IN_GAME ~fpsprite.glsl~) BEGIN - ACTION_DEFINE_ARRAY a7_shader_files BEGIN ~fpdraw.glsl~ ~fpfont.glsl~ ~fpselect.glsl~ ~fpsprite.glsl~ ~fptone.glsl~ ~fpyuv.glsl~ ~fpyuvgry.glsl~ END + ACTION_DEFINE_ARRAY a7_shader_files BEGIN ~fpdraw.glsl~ ~fpfont.glsl~ ~fpseam.glsl~ ~fpselect.glsl~ ~fpsprite.glsl~ ~fptone.glsl~ ~fpyuv.glsl~ ~fpyuvgry.glsl~ END END ELSE BEGIN ACTION_DEFINE_ARRAY a7_shader_files BEGIN ~fpdraw.glsl~ ~fptone.glsl~ ~fpyuv.glsl~ ~fpyuvgry.glsl~ END END