diff --git a/LightingPack/readme/readme.polish.txt b/LightingPack/readme/readme.polish.txt index 41c1918..4574530 100644 --- a/LightingPack/readme/readme.polish.txt +++ b/LightingPack/readme/readme.polish.txt @@ -1,7 +1,7 @@ Opcje dostosowywania Shader Pack: Lightning dla Edycji Rozszerzonych ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -Wersja: 2.2 +Wersja: 2.3 Autor: argent77 Pobierać z: http://www.shsforums.net/files/file/1080-lighting-pack-shader-scripts-for-the-enhanced-edition/ @@ -67,7 +67,8 @@ fpSprite.GLSL Używane do obramowania sprite'ów. 6. Version History ~~~~~~~~~~~~~~~~~~ -v2.3 (2015-04-??) +v2.3 (2016-04-01) +- Added support for Enhanced Edition patches v2.0 - Added check to prevent modifying files more than once v2.2 (2014-12-11) diff --git a/LightingPack/readme/readme.txt b/LightingPack/readme/readme.txt index e2d9e92..3b74b85 100644 --- a/LightingPack/readme/readme.txt +++ b/LightingPack/readme/readme.txt @@ -1,7 +1,7 @@ Shader Pack: Lighting adjustments for the Enhanced Edition ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -Version: 2.2 +Version: 2.3 Author: argent77 Download from: http://www.shsforums.net/files/file/1080-lighting-pack-shader-scripts-for-the-enhanced-edition/ @@ -86,7 +86,8 @@ fpSprite.GLSL Used for the sprite outlines. 6. Version History ~~~~~~~~~~~~~~~~~~ -v2.3 (2015-04-??) +v2.3 (2016-04-01) +- Added support for Enhanced Edition patches v2.0 - Added check to prevent modifying files more than once v2.2 (2014-12-11) diff --git a/LightingPack/setup-LightingPack.tp2 b/LightingPack/setup-LightingPack.tp2 index 91772c1..f3b768f 100644 --- a/LightingPack/setup-LightingPack.tp2 +++ b/LightingPack/setup-LightingPack.tp2 @@ -1,6 +1,6 @@ BACKUP ~LightingPack/backup~ AUTHOR ~Argent77 at Spellhold Studios Forum~ -VERSION ~v2.2~ +VERSION ~v2.3~ README ~LightingPack/readme/readme.%LANGUAGE%.txt~ ~LightingPack/readme/readme.txt~