Releases: Anuken/Mindustry
Releases Β· Anuken/Mindustry
4.0 Build 41 - Unstable Alpha
The first public 4.0 release. Expect major bugs and performance issues.
Changelog is not provided, as it is too large and putting everything together would take too long. Nearly all blocks and aspects of gameplay have been completely re-worked.
4.0 Build 42 - Unstable Alpha
- Many various bugfixes, majority of known crashes fixed
- Notable remaining bugs: Multiplayer is still very unstable.
3.5 Build 40
(No, this is not 4.0, it's just build 40.)
This is a small update, with only a few minor bugfixes. The main feature is compatibility with the new iOS version.
- Fixed most formatted numbers being missing from Spanish translation
- Fixed wave timer being extremely slow at high TPS with multithreading enabled
- Fixed scrolling on player menu causing the whole screen to pan (Mobile)
- Fixed application storing data in wrong directory (Mac)
- Updated Polish translation
- Updated Russian translation with new text (Thanks to @Prosta4okua)
- Replaced old soundtrack with new license-free music
3.5 Build 39
This release addresses some serious recently-discovered issues with multiplayer and controllers. Looks like Build 38 won't be the last release before 4.0 after all.
- Fixed bug where some devices would instantly disconnect upon connecting to a server with high enemy count
- Fixed bug where players at low FPS would violently jump around the screen in multiplayer
- Fixed bug where wave would start before the right stage in tutorial
- Fixed bug where liquid junctions randomly stopped working, causing desyncs in multiplayer
- Fixed text not wrapping in menu/level select with specific languages
- Fixed minor visual bug with placement preview
- Fixed changelog not loading on some old Android devices (Android)
- Fixed player not being able to aim with a controller (Desktop)
- Fixed server crashing due to missing version file (Server)
- Updated translation files for many languages
- Added Italian translation
- Added new Spanish translation
- Added button to toggle in-game menus ('C' by default) (Desktop)
3.5 Build 38
This will be the last release until 4.0!
- Fixed crash caused by tesla orbs while multithreading
- Fixed autosaves not updating display time or other information in save menu
- Fixed junctions clogging when backwards input is recieved
- Fixed crash with 'bans' command (Server)
- Fixed UUIDs being non-unique for certain players (Desktop)
- Fixed not being able to pan with an invalid recipe selected (Android)
- Fixed sliders being unusable in scroll panes
- Fixed shoot-kick system being too trigger happy (Server)
- Made save system load backups when files are found to be corrupted (Some corrupted saves might be usable now)
- Added infinite build reach in sandbox (Desktop)
- Added 'griefer' command to see probably griefers (Server)
- Added option to pass and run comma-separated commands when launching (Server)
- Added placement preview (Thanks to @commodore64x, @Sonnicon, @TheChosenEvilOne)
- Changed titan/chain turret sprites to be more colorful
3.5 Build 37
- Fixed tunnel conveyors accepting items from any direction
- Fixed tunnel conveyors making items disappear
- Added buffer display bar to tunnels
- Removed nothing
3.5 Build 36
- Fixed a few multithreading crashes
- Fixed bug where swiping behind UI would sometimes place blocks (Android)
- Fixed server crash with web clients
- Fixed some problems with random kicking on servers
- Changed file browser to sort files without considering case
- Fixed random deaths on block collisions (Desktop)
- Made chat scrollable (Desktop) (Thanks to @iczero )
- Added absolutely nothing else
3.5 Build 35
- Fixed occasional crash when placing teleporters while paused
- Fixed some bugs with placing under UI (Android)
- Fixed area delete glitching out when a block is selected with insufficient resources (Android)
- Fixed sometimes placing two blocks where only one should be placed (Desktop)
- Fixed 'port in use' error on gameovers (Server)
- Added new cursor styles (Desktop)
- Added additional persistent information about players by ID (Server)
- Added information text for hosting and joining games
- Added a 30-second cooldown for players after being kicked
- Added a list of relevant links in the information dialog
- Added ukranian language
- Added info button for gamemodes (thanks to @rangzen)
- Added chat history (Desktop, thanks to @iczero )
- New main menu background and layout
- Internal changes to help prevent hacking
3.4 Build 34
- Fixed a crash when shooting with multithreading enabled (Desktop)
- Fixed multiblock breaking not extending (Web)
- Fixed FR language having random invalid characters
- Possible fix for "Invalid client ID" error on some devices (Android)
- Made teleporters clear inventory when switching colors
- Added in-game changelog
3.4 Build 33
- Fixed web version displaying all servers as outdated
- Fixed 'client ID invalid' error on Android
- Fixed a few dedicated server crashes
- Added 'version' command for dedicated servers
- Changed pinging system [servers no longer 'get' web connections when they are pinged]