Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Crashing when selecting disk image #8

Open
SpyMasterP opened this issue Dec 8, 2017 · 2 comments
Open

Crashing when selecting disk image #8

SpyMasterP opened this issue Dec 8, 2017 · 2 comments

Comments

@SpyMasterP
Copy link

When you start a new emulator session and select Disk/Tape in the settings the emulator crashes.

Also randomly happens when you Load Disks and then click Done and attempt to run a Program or switch to a new program via Done when one was last running.

This happened once when I pressed the on-screen keyboard in portrait, changed to landscape and back to portrait again.

This and the other issues I reported tonight are all low priority, I just thought you should be aware of them.

@AndyQ
Copy link
Owner

AndyQ commented Dec 9, 2017

This appears to be if you quit the emulator before its done initialising (i.e. before the C64 screen appears). The crash is deep in the bowels of Vice and is caused by an AudioQueue error. No idea why yet though.

I'll look to see if I can workaround this in someway but for the moment, if you wait until the emulator screen appears then this should stop the crash

@SpyMasterP
Copy link
Author

Okay, that kinda makes sense because it was also doing when I accidntally pressed "Load Disk", and would crash upon my correction.

FYI - As there appears to be no suggestions area, I'll give one here. My biggest suggestion would be to enable two player play. Either using a controller pad or another iOS device as a controller for a joystick port with or without screen sharing and sound. This would take this emulator to the next level big time! Second suggestion is having an alternative on-screen joystick with "left and right" on the left and "up, down and fire" on the right because in some games its hard to jump (using "up") whilst walking.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants