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Crustulum.js
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Crustulum.js
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if (typeof Crustulum !== 'undefined') {
if (Crustulum === null) {
delete Crustulum;
} else throw new Error('Crustulum already loaded.');
}
var Crustulum = {
OG: {}, // Original Game Data
Game: { // Our overrides
UpdateMenu: () => {
Crustulum.OG.UpdateMenu();
if (Game.onMenu == 'prefs') {
let fragment = document.createDocumentFragment();
fragment.appendChild(Crustulum.Menu.heading('Crustulum Toggleables'));
fragment.appendChild(Crustulum.Menu.subheading('Auto Clickers'));
fragment.appendChild(Crustulum.Menu.toggleButton('autoClicker','Auto Click Big Cookie','Clicks the big cookie for you.'));
fragment.appendChild(Crustulum.Menu.toggleButton('autoGolden','Auto Click Golden Cookies','Clicks any golden cookies for you.'));
fragment.appendChild(Crustulum.Menu.toggleButton('autoReindeer','Auto Click Reindeer','Clicks on reindeer for you'));
fragment.appendChild(Crustulum.Menu.toggleButton('autoNews','Auto Click News','Clicks on the news ticker for you.'));
fragment.appendChild(Crustulum.Menu.subheading('Golden Cookies'));
fragment.appendChild(Crustulum.Menu.toggleButton('blockWrath','Block Wrath Cookies','Prevents wrath cookies from spawning.'));
fragment.appendChild(Crustulum.Menu.subheading('Infinite Stuff'));
fragment.appendChild(Crustulum.Menu.toggleButton('infiniteCookies','Infinite Cookies','Causes your cookies to constantly regenerate.'));
fragment.appendChild(Crustulum.Menu.toggleButton('infiniteMagic','Infinite Magic','Causes your Grimoire magic to recharge almost instantly'));
fragment.appendChild(Crustulum.Menu.toggleButton('infiniteSwaps','Infinite Swaps','Causes your Pantheon swaps to regenerate almost instantly.'));
fragment.appendChild(Crustulum.Menu.subheading('Mini-game Enhancers'));
fragment.appendChild(Crustulum.Menu.toggleButton('miracleSpells','Miracle Spell™','Grimoire spells will never fail.'));
fragment.appendChild(Crustulum.Menu.toggleButton('immortalPlants','Make Plants Immortal','Makes it so plants never wither. Does not affect weeds or fungi.'));
fragment.appendChild(Crustulum.Menu.toggleButton('neverWeeds','Never Weed™','Makes it so weeds never spawn on their own. You can still plant them and they still may spread.'));
fragment.appendChild(Crustulum.Menu.toggleButton('allGodsActive','Pantheon \'R Us','All Pantheon gods except for Cyclius will be active in slot one.'));
fragment.appendChild(Crustulum.Menu.toggleButton('allGodsSlotOne','Power Of The Gods','All Pantheon gods will behave as if they are in slot 1 regardless of which slot they are in.'));
fragment.appendChild(Crustulum.Menu.heading('Crustulum Actions'));
fragment.appendChild(Crustulum.Menu.subheading('Spawning'));
fragment.appendChild(Crustulum.Menu.actionButton('spawnGolden','Spawn a Golden Cookie','Spawns a golden cookie.', Crustulum.Actions.spawnGolden));
fragment.appendChild(Crustulum.Menu.actionButton('spawnGoldenFrenzy','Spawn a Frenzy Cookie','Spawns a golden cookie that will cause a frenzy.', Crustulum.Actions.spawnGolden));
fragment.appendChild(Crustulum.Menu.actionButton('spawnGoldenDragonflight','Spawn a Dragonflight Cookie','Spawns a golden cookie that will cause a dragonflight.', Crustulum.Actions.spawnGoldenDragonflight));
fragment.appendChild(Crustulum.Menu.actionButton('giveSugarLump','Give Sugar Lump','Gives you a sugar limp.', Crustulum.Actions.giveSugarLump));
fragment.appendChild(Crustulum.Menu.actionButton('giveCookies','Give Cookies','Gives you the most cookies you can have without getting the cheated cookies achievement.', Crustulum.Actions.giveCookies));
fragment.appendChild(Crustulum.Menu.subheading('Mini-games'));
fragment.appendChild(Crustulum.Menu.actionButton('refillMagic','Refill Magic','Refill all of your Grimoire\'s magic.', Crustulum.Actions.refillMagic));
fragment.appendChild(Crustulum.Menu.actionButton('refillSwaps','Refill Swaps','Refill all of your Pantheon\'s swaps', Crustulum.Actions.refillSwaps));
fragment.appendChild(Crustulum.Menu.subheading('Unlock Things'));
fragment.appendChild(Crustulum.Menu.actionButton('unlockAllSeeds','Unlock Plant Seeds','Unlocks all the plant seeds for your Garden. Does not unlock weeds or fungi.', Crustulum.Actions.unlockAllSeeds));
fragment.appendChild(Crustulum.Menu.actionButton('unlockAllWeedFungusSeeds','Unlock Weed and Fungi Seeds','Unlocks all the weed and fungus seeds for the Garden.', Crustulum.Actions.unlockAllWeedFungusSeeds));
fragment.appendChild(Crustulum.Menu.actionButton('lockAllSeeds','Lock All Seeds','Locks all the seeds for the Garden except for the starting seed.', Crustulum.Actions.lockAllSeeds));
fragment.appendChild(Crustulum.Menu.subheading('Misc'));
fragment.appendChild(Crustulum.Menu.actionButton('removeCheatedCookies','Remove Cheat Achievement','Remove \'Cheated cookies taste awful\' achievement', Crustulum.Actions.removeCheatedCookies));
// Unload Crustulum button. Doesn't work if you loaded other add-ons first. We check only for Cookie Monster.
if (typeof CM === 'undefined' || Crustulum.cookieMonsterLoaded) fragment.appendChild(Crustulum.Menu.actionButton('unloadCrustulum','Unload Crustulum','Unloads Crustulum and disabled all of it\'s features.', Crustulum.Actions.unloadCrustulum));
Crustulum.PluginHooks.UpdateMenu(fragment);
l('menu').childNodes[2].insertBefore(fragment, l('menu').childNodes[2].childNodes[l('menu').childNodes[2].childNodes.length - 1]);
}
},
},
Actions: { // Our action library
spawnGolden: () => {
Game.shimmerTypes.golden.time = Game.shimmerTypes.golden.maxTime;
},
spawnGoldenFrenzy: ()=>Crustulum.Actions.spawnGoldenFixed('frenzy'),
spawnGoldenDragonflight: ()=>Crustulum.Actions.spawnGoldenFixed('dragonflight'),
spawnGoldenFixed: (type) => {
let newShimmer = new Game.shimmer('golden',{noWrath:true});
newShimmer.dur = 10000;
newShimmer.life = Math.ceil(Game.fps*newShimmer.dur);
newShimmer.force = type;
newShimmer.sizeMult = 2;
return newShimmer;
},
removeCheatedCookies: ()=>Game.RemoveAchiev('Cheated cookies taste awful'),
refillMagic: ()=>{
if (Game.Objects['Wizard tower'].minigameLoaded && Game.Objects['Wizard tower'].minigame.magicM)
Game.Objects['Wizard tower'].minigame.magic = Game.Objects['Wizard tower'].minigame.magicM;
},
refillSwaps: ()=>{
if (Game.Objects['Temple'].minigameLoaded && Game.Objects['Temple'].minigame.gods) {
Game.Objects['Temple'].minigame.swaps=3;
Game.Objects['Temple'].minigame.swapT=Date.now();
Game.Objects['Temple'].minigame.lastSwapT=0;
}
},
giveSugarLump: ()=>{
Game.gainLumps(1);
},
giveCookies: ()=>{
Game.cookies = Game.cookiesEarned;
},
unlockAllSeeds: ()=>{
if(Game.Objects['Farm'].minigameLoaded && Game.Objects['Farm'].minigame.plants) {
Object.keys(Game.Objects['Farm'].minigame.plants).forEach((plantName) => {
let plant = Game.Objects['Farm'].minigame.plants[plantName];
if (plant.unlocked) return;
if (plant.weed || plant.fungus) return;
Game.Objects['Farm'].minigame.unlockSeed(plant);
});
}
},
unlockAllWeedFungusSeeds: ()=>{
if(Game.Objects['Farm'].minigameLoaded && Game.Objects['Farm'].minigame.plants) {
Object.keys(Game.Objects['Farm'].minigame.plants).forEach((plantName) => {
let plant = Game.Objects['Farm'].minigame.plants[plantName];
if (plant.unlocked) return;
if (!plant.weed && !plant.fungus) return;
Game.Objects['Farm'].minigame.unlockSeed(plant);
});
}
},
lockAllSeeds: ()=>{
if(Game.Objects['Farm'].minigameLoaded && Game.Objects['Farm'].minigame.plants) {
Object.keys(Game.Objects['Farm'].minigame.plants).forEach((plantName) => {
let plant = Game.Objects['Farm'].minigame.plants[plantName];
if (plant.unlocked) Game.Objects['Farm'].minigame.lockSeed(plant);
});
Game.Objects['Farm'].minigame.unlockSeed(Game.Objects['Farm'].minigame.plants['bakerWheat']);
}
},
unloadCrustulum: ()=>{
Object.keys(Crustulum.ticks).forEach((tickThis) => {
let tick = Crustulum.ticks[tickThis];
if (tick.intervalId) {
clearInterval(tick.intervalId);
tick.intervalId = 0;
}
});
Crustulum.Liberate.Game();
Crustulum.PluginHooks.UnloadPlugins();
Game.UpdateMenu();
setTimeout(() => Crustulum = null, 100);
},
},
ConfigDefaults: { // The default value for the configs
'autoClicker': false,
'autoGolden': false,
'autoReindeer': false,
'autoNews': false,
'infiniteCookies': false,
'infiniteMagic': false,
'infiniteSwaps': false,
'blockWrath': false,
'immortalPlants': false,
'neverWeeds': false,
'miracleSpells': false,
'allGodsActive': false,
'allGodsSlotOne': false,
},
Config: {}, // User settings
Init: () => { // Initialize the add-on.
if (!Game || !Game.version || !Game.updateLog) {
alert('The game isn\'t loaded yet or this isn\'t the game.');
return;
}
Crustulum.Hijack.Game();
Crustulum.loadConfig();
Crustulum.initTicks();
Game.Win('Third-party');
if (typeof CM === 'object' && typeof Queue !== 'undefined' && typeof jscolor !== 'undefined') Crustulum.cookieMonsterLoaded = true;
Crustulum.PluginHooks.Init();
},
cookieMonsterLoaded: false,
Menu: {
toggleButton: (configParam, text, description) => {
let div = document.createElement('div'), a = document.createElement('a'), label = document.createElement('label');
if (!Crustulum.getConfig(configParam)) a.className = 'option off';
else a.className = 'option';
a.id = `crustulum-${configParam}`;
a.onclick = ()=>Crustulum.toggleConfig(configParam);
a.textContent = text;
label.textContent = description;
div.className = 'listing';
div.appendChild(a);
div.appendChild(label);
return div;
},
actionButton: (configParam, text, description, action) => {
let div = document.createElement('div'), a = document.createElement('a'), label = document.createElement('label');
a.className = 'option';
a.id = `crustulum-${configParam}`;
a.onclick = action;
a.textContent = text;
label.textContent = description;
div.className = 'listing';
div.appendChild(a);
div.appendChild(label);
return div;
},
heading: (text) => {
let heading = document.createElement('div');
heading.className = 'title';
heading.textContent = text;
return heading;
},
subheading: (text) => {
let subheading = Crustulum.Menu.heading(text);
subheading.style.fontSize = '17px';
return subheading;
},
},
saveConfig: () => {
localStorage.setItem('Crustulum', JSON.stringify(Crustulum.Config));
},
loadConfig: () => {
let config = localStorage.getItem('Crustulum');
if (config) {
config = JSON.parse(config);
Object.keys(config).forEach((key) => {
Crustulum.setConfig(key, config[key]);
});
}
},
getConfig: (configParam) => {
if (typeof Crustulum.Config[configParam] === 'undefined')
return Crustulum.ConfigDefaults[configParam];
else return Crustulum.Config[configParam];
},
setConfig: (configParam, configValue) => {
if (configValue === Crustulum.ConfigDefaults[configParam])
delete Crustulum.Config[configParam];
else Crustulum.Config[configParam] = configValue;
Crustulum.saveConfig();
return Crustulum.getConfig(configParam);
},
toggleConfig: (configParam) => {
let val = Crustulum.setConfig(configParam, !Crustulum.getConfig(configParam));
Crustulum.updateMenuView(configParam);
return val;
},
updateMenuView: (configParam) => {
if (!Crustulum.getConfig(configParam))
l(`crustulum-${configParam}`).className = 'option off';
else
l(`crustulum-${configParam}`).className = 'option';
},
Liberate: {
Game: () => {
if (Crustulum.OG.UpdateMenu) Game.UpdateMenu = Crustulum.OG.UpdateMenu;
if (Crustulum.OG.shimmerPrototypeInit) Game.shimmer.prototype.init = function() {
Game.shimmerTypes[this.type].initFunc(this);
};
if (Game.hasGod) Crustulum.Liberate.hasGod();
Crustulum.Liberate.miniGames();
},
miniGames: () => {
if(Game.Objects['Farm'].minigameLoaded && Game.Objects['Farm'].minigame.plants && Game.Objects['Farm'].minigame.soils) {
if (Crustulum.OG.gardenPlantsMortality) Object.keys(Game.Objects['Farm'].minigame.plants).forEach((plantName) => {
let plant = Game.Objects['Farm'].minigame.plants[plantName];
if (!plant.weed && !plant.fungus) Object.defineProperty(plant, 'immortal', {value:Crustulum.OG.gardenPlantsMortality[plantName],configurable: true});
});
if (Crustulum.OG.gardenSoilWeed) Object.keys(Game.Objects['Farm'].minigame.soils).forEach((soilName) => {
let soil = Game.Objects['Farm'].minigame.soils[soilName];
Object.defineProperty(soil, 'weedMult', {value:Crustulum.OG.gardenSoilWeed[soilName],configurable: true});
});
}
if(Game.Objects['Wizard tower'].minigameLoaded && Game.Objects['Wizard tower'].minigame.getFailChance) {
if (Crustulum.OG.grimoireFailChance) Game.Objects['Wizard tower'].minigame.getFailChance = Crustulum.OG.grimoireFailChance;
}
},
hasGod: () => {
if(Game.Objects['Temple'].minigameLoaded && Game.Objects['Temple'].minigame.gods && Crustulum.OG.hasGod && Game.hasGod) Game.hasGod = Crustulum.OG.hasGod;
else delete Game.hasGod;
},
},
Hijack: {
Game: () => {
if (!Crustulum.OG.UpdateMenu) {
Crustulum.OG.UpdateMenu = Game.UpdateMenu;
Game.UpdateMenu = Crustulum.Game.UpdateMenu;
}
if (!Crustulum.OG.shimmerPrototypeInit) {
Crustulum.OG.shimmerPrototypeInit = true;
Game.shimmer.prototype.init = function() {
if (Crustulum.getConfig('blockWrath')) {
this.forceObj = {'noWrath':true};
Game.shimmerTypes[this.type].initFunc(this);
} else {
Game.shimmerTypes[this.type].initFunc(this);
}
}
}
if (!Crustulum.OG.hasGod) Crustulum.Hijack.hasGod();
Crustulum.Hijack.miniGames();
},
miniGames: () => {
if (!Crustulum) return;
retry = false;
if(!Game.Objects['Farm'].minigameLoaded || !Game.Objects['Farm'].minigame.plants || !Game.Objects['Farm'].minigame.soils) {
retry = true;
} else {
if (!Crustulum.OG.gardenPlantsMortality) {
Crustulum.OG.gardenPlantsMortality = {};
Object.keys(Game.Objects['Farm'].minigame.plants).forEach((plantName) => {
let plant = Game.Objects['Farm'].minigame.plants[plantName];
if (!plant.weed && !plant.fungus) {
Crustulum.OG.gardenPlantsMortality[plantName] = plant.immortal;
Object.defineProperty(plant, 'immortal', {get:()=>{return (Crustulum.getConfig('immortalPlants')?true:Crustulum.OG.gardenPlantsMortality[plantName])},configurable: true});
}
});
}
if (!Crustulum.OG.gardenSoilWeed) {
Crustulum.OG.gardenSoilWeed = {};
Object.keys(Game.Objects['Farm'].minigame.soils).forEach((soilName) => {
let soil = Game.Objects['Farm'].minigame.soils[soilName];
Crustulum.OG.gardenSoilWeed[soilName] = soil.weedMult;
Object.defineProperty(soil, 'weedMult',{get:()=>{return (Crustulum.getConfig('neverWeeds')?0:Crustulum.OG.gardenSoilWeed[soilName])},configurable: true});
});
}
}
if(!Game.Objects['Wizard tower'].minigameLoaded || !Game.Objects['Wizard tower'].minigame.getFailChance) {
retry = true;
} else {
if (!Crustulum.OG.grimoireFailChance) {
Crustulum.OG.grimoireFailChance = Game.Objects['Wizard tower'].minigame.getFailChance;
Game.Objects['Wizard tower'].minigame.getFailChance = (spell)=>(Crustulum.getConfig('miracleSpells')?0:Crustulum.OG.grimoireFailChance(spell));
}
}
if (retry) setTimeout(Crustulum.Hijack.miniGames, 1000);
},
hasGod: () => {
if (!Crustulum) return;
if(!Game.Objects['Temple'].minigameLoaded || !Game.Objects['Temple'].minigame.gods) {
setTimeout(Crustulum.Hijack.hasGod, 1000); // We keep running this until we get the real Game.hasGod()
} else if (!Crustulum.OG.hasGod && Game.hasGod) {
Crustulum.OG.hasGod = Game.hasGod;
}
Game.hasGod = function(what) {
if (Crustulum.getConfig('allGodsActive')) {
if (['ages'].includes(what)) return false; // Add gods to this if you want to skip them
return 1;
} else if (Crustulum.getConfig('allGodsSlotOne')) {
if(!Game.Objects['Temple'].minigameLoaded || !Game.Objects['Temple'].minigame.gods) return false; // Don't run if minigame isn't loaded (errors otherwise)
let god = Game.Objects['Temple'].minigame.gods[what];
for (let i=0;i<3;i++)
if (Game.Objects['Temple'].minigame.slot[i]==god.id) return 1;
return false;
} else {
if (Crustulum.OG.hasGod) return Crustulum.OG.hasGod(what);
else return false;
}
}
},
},
initTicks: () => {
Object.keys(Crustulum.ticks).forEach((tickThis) => {
let tick = Crustulum.ticks[tickThis];
if (!tick.intervalId) tick.intervalId = setInterval(tick.onTick, tick.rate);
});
},
ticks: {
'autoClicker': {
'intervalId': null,
'rate': 50,
'onTick': ()=>{
if (!Crustulum.getConfig('autoClicker')) return;
Game.ClickCookie();
},
},
'autoGolden': {
'intervalId': null,
'rate': 500,
'onTick': ()=>{
if (!Crustulum.getConfig('autoGolden')) return;
Game.shimmers.forEach(function(shimmer) {
if (shimmer.type == "golden") { shimmer.pop() }
})
},
},
'autoReindeer': {
'intervalId': null,
'rate': 500,
'onTick': ()=>{
if (!Crustulum.getConfig('autoReindeer')) return;
Game.shimmers.forEach(function(shimmer) {
if (shimmer.type == 'reindeer') { shimmer.pop() }
})
},
},
'autoNews': {
'intervalId': null,
'rate': 3000,
'onTick': ()=>{
if (!Crustulum.getConfig('autoNews')) return;
if (Game.TickerEffect && Game.TickerEffect.type == 'fortune') Game.tickerL.click();
},
},
'infiniteCookies': {
'intervalId': null,
'rate': 100,
'onTick': ()=>{
if (!Crustulum.getConfig('infiniteCookies')) return;
Game.cookies = Game.cookiesEarned;
},
},
'infiniteMagic': {
'intervalId': null,
'rate': 1000,
'onTick': ()=>{
if (!Crustulum.getConfig('infiniteMagic')) return;
if (Game.Objects['Wizard tower'].minigameLoaded && Game.Objects['Wizard tower'].minigame.magicM)
Game.Objects['Wizard tower'].minigame.magic = Game.Objects['Wizard tower'].minigame.magicM;
},
},
'infiniteSwaps': {
'intervalId': null,
'rate': 1000,
'onTick': ()=>{
if (!Crustulum.getConfig('infiniteSwaps')) return;
if(!Game.Objects['Temple'].minigameLoaded || !Game.Objects['Temple'].minigame.gods) return;
Game.Objects['Temple'].minigame.swaps=3;
Game.Objects['Temple'].minigame.swapT=Date.now();
Game.Objects['Temple'].minigame.lastSwapT=0;
},
},
},
PluginHooks: {
Init: () => {
Object.keys(Crustulum.Plugins).forEach((key) => {
let plugin = Crustulum.Plugins[key];
if (typeof plugin['Init'] === 'function') plugin['Init']();
});
},
UnloadPlugins: () => {
Object.keys(Crustulum.Plugins).forEach((key) => {
let plugin = Crustulum.Plugins[key];
if (typeof plugin['Unload'] === 'function') plugin['Unload']();
});
},
UpdateMenu: (fragment) => {
Object.keys(Crustulum.Plugins).forEach((key) => {
let plugin = Crustulum.Plugins[key];
if (typeof plugin['Game'] === 'object' && typeof plugin['Game']['UpdateMenu'] === 'function') plugin['Game']['UpdateMenu'](fragment);
});
},
},
Plugins: {}, // Plugins
};
// You can setup `CrustulumPlugins` (object) with your custom plugins before loading this script
if (typeof CrustulumPlugins === 'object') {
Object.keys(CrustulumPlugins).forEach((key) => {
let plugin = CrustulumPlugins[key];
if (typeof plugin === 'object') {
Crustulum.Plugins[key] = plugin;
if (typeof Crustulum.Plugins[key]['Loaded'] === 'function') Crustulum.Plugins[key].Loaded();
} else if (typeof plugin === 'function') {
Crustulum.Plugins[key] = plugin;
Crustulum.Plugins[key]();
}
});
}
// Alternatively, you can set CrustulumInit to false to prevent the Init and set up your plugins after loading the script, remember to call `Crustulum.Init()` afterwards.
if (typeof CrustulumInit === 'undefined' || CrustulumInit) Crustulum.Init();
/* cSpell:ignore Crustulum, Toggleables, prefs, minigame, Mult, grimoire, grimoire's, grimoire\'s, Cyclius, dragonflight, Achiev, jscolor */