diff --git a/components/gpio_control/README.md b/components/gpio_control/README.md index 73bbbb830..e696f2a1c 100644 --- a/components/gpio_control/README.md +++ b/components/gpio_control/README.md @@ -59,6 +59,11 @@ functionCall: functionCallPlayerPause However, a button has more parameters than these. In the following comprehensive list you can also find the default values which are used automatically if you leave out these settings: * **functionCallArgs**: Arguments for primary function, defaults to `None`. Arguments are ignored, if `functionCall` does not take any. + +> [!IMPORTANT] +> Since v2.8.0 the behavior of `hold_mode` `SecondFunc` and `SecondFuncRepeat` has changed. The secondary function is no longer triggered additionally to the primary function. +> Now its called exclusively if `hold_time` is reached. The primary function will only be triggered if the button is pressed shorter then `hold_time`! +> Existing configurations may need to adapt to this. * **hold_mode**: Specifies what shall happen if the button is held pressed for longer than `hold_time`: * `None` (Default): Nothing special will happen. * `Repeat`: The configured `functionCall` is instantly called and repeatedly after each `hold_time` interval. @@ -66,7 +71,6 @@ However, a button has more parameters than these. In the following comprehensive * `SecondFunc`: Pressing the button (shorter than `hold_time`) will execute the function `functionCall` with `functionCallArgs`. Holding the button for at least `hold_time` will execute the function `functionCall2` with `functionCall2Args`. * `SecondFuncRepeat`: Like SecondFunc, but `functionCall2` is repeated after each `hold_time` interval. - Holding the button even longer than `hold_time` will cause no further action unless you are in the `Repeat` or `SecondFuncRepeat` mode. * **hold_time**: Reference time for this buttons `hold_mode` feature in seconds. Default is `0.3`. This setting is ignored if `hold_mode` is unset or `None`