-
Notifications
You must be signed in to change notification settings - Fork 0
/
3Dgo.cbp
102 lines (102 loc) · 3.45 KB
/
3Dgo.cbp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="3Dgo" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/3Dgo" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
<Linker>
<Add library="C:\Program Files (x86)\CodeBlocks\MinGW\lib\libglu32.a" />
<Add library="C:\Program Files (x86)\CodeBlocks\MinGW\lib\libopengl32.a" />
<Add library="C:\Program Files (x86)\CodeBlocks\MinGW\lib\libSDL.dll.a" />
<Add library="C:\Program Files (x86)\CodeBlocks\MinGW\lib\SDL_mixer.lib" />
<Add library="C:\Program Files (x86)\CodeBlocks\MinGW\lib\libglaux.a" />
<Add library="C:\Program Files (x86)\CodeBlocks\MinGW\lib\libpng.lib" />
<Add library="C:\Program Files (x86)\CodeBlocks\MinGW\lib\zlib.lib" />
</Linker>
</Target>
<Target title="Release">
<Option output="bin/Release/3Dgo" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
<Add library="C:\Program Files (x86)\CodeBlocks\MinGW\lib\libglu32.a" />
<Add library="C:\Program Files (x86)\CodeBlocks\MinGW\lib\libopengl32.a" />
<Add library="C:\Program Files (x86)\CodeBlocks\MinGW\lib\libSDL.dll.a" />
<Add library="C:\Program Files (x86)\CodeBlocks\MinGW\lib\SDL_mixer.lib" />
<Add library="C:\Program Files (x86)\CodeBlocks\MinGW\lib\libglaux.a" />
<Add library="C:\Program Files (x86)\CodeBlocks\MinGW\lib\libpng.lib" />
<Add library="C:\Program Files (x86)\CodeBlocks\MinGW\lib\zlib.lib" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add directory="C:/Program Files (x86)/CodeBlocks/MinGW/include" />
</Compiler>
<Linker>
<Add library="mingw32" />
<Add library="SDLmain" />
<Add library="SDL.dll" />
<Add library="user32" />
<Add library="gdi32" />
<Add library="winmm" />
<Add library="dxguid" />
<Add directory="C:/Program Files (x86)/CodeBlocks/MinGW/lib" />
</Linker>
<Unit filename="OBS.wav" />
<Unit filename="SDL_OGL.cpp" />
<Unit filename="SDL_OGL.h" />
<Unit filename="SoundManager.cpp" />
<Unit filename="SoundManager.h" />
<Unit filename="UNREAL.S3M" />
<Unit filename="algebra.cpp" />
<Unit filename="algebra.hpp" />
<Unit filename="card.wav" />
<Unit filename="cb.bmp" />
<Unit filename="ghost.wav" />
<Unit filename="glew.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="main.cpp" />
<Unit filename="material.cpp" />
<Unit filename="material.hpp" />
<Unit filename="mesh.cpp" />
<Unit filename="mesh.hpp" />
<Unit filename="particles.cpp" />
<Unit filename="particles.h" />
<Unit filename="primitive.cpp" />
<Unit filename="primitive.hpp" />
<Unit filename="shader.frag" />
<Unit filename="shader.vert" />
<Unit filename="tm.wav" />
<Extensions>
<code_completion />
<envvars />
<debugger />
<DoxyBlocks>
<comment_style block="0" line="0" />
<doxyfile_project />
<doxyfile_build />
<doxyfile_warnings />
<doxyfile_output />
<doxyfile_dot />
<general />
</DoxyBlocks>
</Extensions>
</Project>
</CodeBlocks_project_file>