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Level 10, moveToward() has issue in some cases where the leftDist (xor) upDist is negative. E.g. downmost Defender with moveToward(me,'exit') moves 'up', as the abs() is missing while checking which of the perpendicular directions is the greater "distance".
[I haven't checked the same function on other levels, main thing I passed them:)]
The text was updated successfully, but these errors were encountered:
Congratulations, you've outsmarted the programmers of the Machine Continuum (in a more serious tone of voice, I see no reason why this should be fixed)
Level 10, moveToward() has issue in some cases where the leftDist (xor) upDist is negative. E.g. downmost Defender with moveToward(me,'exit') moves 'up', as the abs() is missing while checking which of the perpendicular directions is the greater "distance".
[I haven't checked the same function on other levels, main thing I passed them:)]
The text was updated successfully, but these errors were encountered: