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Not working on wow retail #38
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I released a version with a potential fix for this. Would you mind trying it and letting me know if it's resolved? |
ok So it's still not auto equipping anything, but the scan command works now at least. |
There's an option to auto-equip gear in the options menu, which is the first option. Is that option enabled? This is not meant to be condescending; just covering all bases. Thanks for the report! |
lol yes it's enabled. I also tried turning it off and then on again. ;) I made a macro to scan, I'm using that for now without issue. I just am perplexed with why it's not auto equipping! So odd! |
It could be a difference in loot chat output between mainline and wotlk classic. Recently, I implemented chat-scanning to see when looting gear vs. non-gear to prevent scanning for upgrades every time you loot an item, instead of just when looting gear. I have only tested that on wotlk classic, so I don't know if it works on mainline. It may not. That might be the issue. To test whether that is the issue, would you mind commenting out line 2378, which should look like this? -- if it's not gear, return early to avoid scanning for upgrades
if link and (C_Item.GetItemInventoryTypeByID(link) == Enum.InventoryType.IndexNonEquipType) then return end Just prepend |
That didn't change anything. Still have to click my scan macro to equip gear. |
If this is happening to anyone else who sees this thread, please let me know. I'd like some more information before I do more guesswork. |
I've committed some changes related to Dragonflight compatibility this week with the help of some other contributors, so this may be resolved. Would you mind testing it and letting me know? |
Sure! Fingers crossed!
…On Jan 27, 2023 at 9:06 AM -0500, Alex Folland ***@***.***>, wrote:
I've committed some changes related to Dragonflight compatibility this week with the help of some other contributors, so this may be resolved. Would you mind testing it and letting me know?
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It seems there are tooltip errors in that release, so I've undone it for now. Sorry about this confusion. I'll try to solve the errors some day soon, but I'm busy for the rest of today and all of this weekend at least, so I'm not sure when I'll have time to do it. |
Ok no problem at all! Looking forward to helping.
…On Jan 27, 2023 at 10:00 AM -0500, Alex Folland ***@***.***>, wrote:
It seems there are tooltip errors in that release, so I've undone it for now. Sorry about this confusion. I'll try to solve the errors some day soon, but I'm busy for the rest of today and all of this weekend at least, so I'm not sure when I'll have time to do it.
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Update on the current status of AutoGear, especially it not working in WoW Dragonflight, from the AutoGear maintainer perspective:
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/ag scan doesn't work, clicking the scan button in the options doesn't work either.
After downloading bug sack, the command and the button both pop up errors.
2x Interface/AddOns/AutoGear/AutoGear.lua:2632: attempt to index field '?' (a nil value)
[string "@Interface/AddOns/AutoGear/AutoGear.lua"]:2632: in function
AutoGearConsiderAllItems' [string "@Interface/AddOns/AutoGear/AutoGear.lua"]:3791: in function
AutoGearScan'[string "@Interface/AddOns/AutoGear/AutoGear.lua"]:2069: in function <Interface/AddOns/AutoGear/AutoGear.lua:2057>
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
...
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: in function
?' [string "@Interface/FrameXML/ChatFrame.lua"]:5219: in function
ChatEdit_ParseText'[string "@Interface/FrameXML/ChatFrame.lua"]:4883: in function
ChatEdit_SendText' [string "@Interface/FrameXML/ChatFrame.lua"]:4919: in function
ChatEdit_OnEnterPressed'[string "*ChatFrame.xml:127_OnEnterPressed"]:1: in function <[string "*ChatFrame.xml:127_OnEnterPressed"]:1>
Locals:
{lootRollItemID = nil
questRewardID = nil
arbitraryItemInfo = nil
noActions = nil
anythingBetter = nil
info =
empty = 1
item =
}
name = "nothing"
}
(for index) = 31
(for limit) = 34
(for step) = 1
invSlot = 31
(*temporary) = nil
(*temporary) =
empty = 1
item =
}
name = "nothing"
}
(*temporary) = 0
(*temporary) = 1
(*temporary) = 30
(*temporary) = defined @Interface/AddOns/AutoGear/AutoGear.lua:2816
(*temporary) =
empty = 1
item =
}
name = "nothing"
}
(*temporary) = 4
(*temporary) = 30
(*temporary) = nil
(*temporary) = nil
(*temporary) = 1
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) =
Clear = defined @Interface/FrameXML/ObjectAPI/ItemLocation.lua:29
IsEquipmentSlot = defined @Interface/FrameXML/ObjectAPI/ItemLocation.lua:56
IsEqualToBagAndSlot = defined @Interface/FrameXML/ObjectAPI/ItemLocation.lua:72
SetBagAndSlot = defined @Interface/FrameXML/ObjectAPI/ItemLocation.lua:35
IsBagAndSlot = defined @Interface/FrameXML/ObjectAPI/ItemLocation.lua:60
SetEquipmentSlot = defined @Interface/FrameXML/ObjectAPI/ItemLocation.lua:46
slotIndex = 30
HasAnyLocation = defined @Interface/FrameXML/ObjectAPI/ItemLocation.lua:64
bagID = 4
GetEquipmentSlot = defined @Interface/FrameXML/ObjectAPI/ItemLocation.lua:52
IsEqualToEquipmentSlot = defined @Interface/FrameXML/ObjectAPI/ItemLocation.lua:80
GetBagAndSlot = defined @Interface/FrameXML/ObjectAPI/ItemLocation.lua:42
IsValid = defined @Interface/FrameXML/ObjectAPI/ItemLocation.lua:68
IsEqualTo = defined @Interface/FrameXML/ObjectAPI/ItemLocation.lua:88
}
(*temporary) = defined @Interface/FrameXML/ObjectAPI/ItemLocation.lua:35
(*temporary) = "attempt to index field '?' (a nil value)"
futureAction =
}
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