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dllmain.cpp
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dllmain.cpp
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#include <d3d11.h>
#include <dxgi1_2.h>
#include <stdio.h>
#include "./minhook/minhook/include/MinHook.h"
PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN pOrigD3D11CreateDeviceAndSwapChain = nullptr;
HRESULT WINAPI pNewD3D11CreateDeviceAndSwapChain(
_In_opt_ IDXGIAdapter* pAdapter,
D3D_DRIVER_TYPE DriverType,
HMODULE Software,
UINT Flags,
_In_reads_opt_(FeatureLevels) CONST D3D_FEATURE_LEVEL* pFeatureLevels,
UINT FeatureLevels,
UINT SDKVersion,
_In_opt_ CONST DXGI_SWAP_CHAIN_DESC* pSwapChainDesc,
_COM_Outptr_opt_ IDXGISwapChain** ppSwapChain,
_COM_Outptr_opt_ ID3D11Device** ppDevice,
_Out_opt_ D3D_FEATURE_LEVEL* pFeatureLevel,
_COM_Outptr_opt_ ID3D11DeviceContext** ppImmediateContext)
{
OutputDebugStringW(L"D3D11CreateDeviceAndSwapChain()");
return pOrigD3D11CreateDeviceAndSwapChain(pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, pSwapChainDesc, ppSwapChain, ppDevice, pFeatureLevel, ppImmediateContext);
}
typedef HRESULT(__stdcall* PFNCreateSwapChainForHwnd)(
IDXGIFactory2*,
_In_ IUnknown*,
_In_ HWND,
_In_ const DXGI_SWAP_CHAIN_DESC1*,
_In_opt_ const DXGI_SWAP_CHAIN_FULLSCREEN_DESC*,
_In_opt_ IDXGIOutput*,
_COM_Outptr_ IDXGISwapChain1**);
PFNCreateSwapChainForHwnd pOrigCreateSwapChainForHwnd = nullptr;
HRESULT WINAPI pNewCreateSwapChainForHwnd(
IDXGIFactory2* This,
_In_ IUnknown* pDevice,
_In_ HWND hWnd,
_In_ const DXGI_SWAP_CHAIN_DESC1* pDesc,
_In_opt_ const DXGI_SWAP_CHAIN_FULLSCREEN_DESC* pFullscreenDesc,
_In_opt_ IDXGIOutput* pRestrictToOutput,
_COM_Outptr_ IDXGISwapChain1** ppSwapChain)
{
OutputDebugStringW(L"CreateSwapChainForHwnd()");
return pOrigCreateSwapChainForHwnd(This, pDevice, hWnd, pDesc, pFullscreenDesc, pRestrictToOutput, ppSwapChain);
}
typedef HRESULT(__stdcall* PFNVideoProcessorBlt)(
ID3D11VideoContext*,
_In_ ID3D11VideoProcessor*,
_In_ ID3D11VideoProcessorOutputView*,
_In_ UINT,
_In_ UINT StreamCount,
_In_reads_(StreamCount) const D3D11_VIDEO_PROCESSOR_STREAM*);
PFNVideoProcessorBlt pOrigVideoProcessorBlt = nullptr;
HRESULT WINAPI pNewVideoProcessorBlt(
ID3D11VideoContext* This,
_In_ ID3D11VideoProcessor* pVideoProcessor,
_In_ ID3D11VideoProcessorOutputView* pView,
_In_ UINT OutputFrame,
_In_ UINT StreamCount,
_In_reads_(StreamCount) const D3D11_VIDEO_PROCESSOR_STREAM* pStreams)
{
#ifdef _DEBUG
wchar_t buf[256] = {};
swprintf_s(buf, _countof(buf), L"VideoProcessorBlt(): OutputFrame - %u, StreamCount - %u, InputFrameOrField - %u, OutputIndex - %u, FutureFrames - %u, PastFrames - %u\n",
OutputFrame, StreamCount, pStreams->InputFrameOrField, pStreams->OutputIndex, pStreams->FutureFrames, pStreams->PastFrames);
OutputDebugStringW(buf);
#endif
return pOrigVideoProcessorBlt(This, pVideoProcessor, pView, OutputFrame, StreamCount, pStreams);
}
typedef HRESULT(__stdcall* PFNPresent)(
IDXGISwapChain*,
/* [in] */ UINT,
/* [in] */ UINT);
PFNPresent POrigPresent = nullptr;
HRESULT WINAPI PNewPresent(
IDXGISwapChain* This,
/* [in] */ UINT SyncInterval,
/* [in] */ UINT Flags)
{
#ifdef _DEBUG
wchar_t buf[64] = {};
swprintf_s(buf, _countof(buf), L"Present(): SyncInterval - %u, Flags - %u\n",
SyncInterval, Flags);
OutputDebugStringW(buf);
#endif
return POrigPresent(This, SyncInterval, Flags);
}
typedef HRESULT(__stdcall* PFNPresent1)(
IDXGISwapChain1*,
/* [in] */ UINT,
/* [in] */ UINT,
_In_ const DXGI_PRESENT_PARAMETERS*);
PFNPresent1 POrigPresent1 = nullptr;
HRESULT WINAPI PNewPresent1(
IDXGISwapChain1* This,
/* [in] */ UINT SyncInterval,
/* [in] */ UINT Flags,
_In_ const DXGI_PRESENT_PARAMETERS *pPresentParameters)
{
#ifdef _DEBUG
wchar_t buf[64] = {};
swprintf_s(buf, _countof(buf), L"Present1(): SyncInterval - %u, Flags - %u\n",
SyncInterval, Flags);
OutputDebugStringW(buf);
#endif
return POrigPresent1(This, SyncInterval, Flags, pPresentParameters);
}
template <typename T>
inline bool HookFunc(T** ppSystemFunction, PVOID pHookFunction)
{
return (MH_CreateHook(*ppSystemFunction, pHookFunction, reinterpret_cast<LPVOID*>(ppSystemFunction)) == MH_OK && MH_EnableHook(MH_ALL_HOOKS) == MH_OK);
}
DWORD __stdcall SetHookThread(LPVOID)
{
HMODULE hD3D11 = GetModuleHandle(L"d3d11.dll");
while (!hD3D11) {
Sleep(50);
hD3D11 = GetModuleHandle(L"d3d11.dll");
}
OutputDebugStringW(L"SetHookThread() - d3d11.dll loaded\n");
const auto hWnd = GetForegroundWindow();
if (hWnd) {
PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN pD3D11CreateDeviceAndSwapChain = (PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN)GetProcAddress(hD3D11, "D3D11CreateDeviceAndSwapChain");
if (pD3D11CreateDeviceAndSwapChain) {
ID3D11Device* pDevice = nullptr;
ID3D11DeviceContext* pContext = nullptr;
IDXGISwapChain* pSwapChain = nullptr;
D3D_FEATURE_LEVEL featureLevels[] = {
D3D_FEATURE_LEVEL_11_1, D3D_FEATURE_LEVEL_11_0,
D3D_FEATURE_LEVEL_10_1, D3D_FEATURE_LEVEL_10_0
};
DXGI_SWAP_CHAIN_DESC swapChainDesc;
ZeroMemory(&swapChainDesc, sizeof(swapChainDesc));
swapChainDesc.BufferCount = 1;
swapChainDesc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
swapChainDesc.OutputWindow = hWnd;
swapChainDesc.SampleDesc.Count = 1;
swapChainDesc.Windowed = TRUE;
swapChainDesc.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;
swapChainDesc.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED;
swapChainDesc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
if (SUCCEEDED(pD3D11CreateDeviceAndSwapChain(nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr, 0, featureLevels, _countof(featureLevels), D3D11_SDK_VERSION, &swapChainDesc, &pSwapChain, &pDevice, nullptr, &pContext))) {
pOrigD3D11CreateDeviceAndSwapChain = pD3D11CreateDeviceAndSwapChain;
auto ret = HookFunc(&pOrigD3D11CreateDeviceAndSwapChain, pNewD3D11CreateDeviceAndSwapChain);
if (ret) {
OutputDebugStringW(L"SetHookThread() - hook for D3D11CreateDeviceAndSwapChain() set\n");
} else {
OutputDebugStringW(L"SetHookThread() - hook for D3D11CreateDeviceAndSwapChain() fail\n");
}
DWORD_PTR* pSwapChainVtable = (DWORD_PTR*)pSwapChain;
pSwapChainVtable = (DWORD_PTR*)pSwapChainVtable[0];
POrigPresent = (PFNPresent)(pSwapChainVtable[8]);
ret = HookFunc(&POrigPresent, PNewPresent);
if (ret) {
OutputDebugStringW(L"SetHookThread() - hook for Present() set\n");
} else {
OutputDebugStringW(L"SetHookThread() - hook for Present() fail\n");
}
IDXGIDevice* pDXGIDevice = nullptr;
pDevice->QueryInterface(__uuidof(IDXGIDevice), (void**)&pDXGIDevice);
if (pDXGIDevice) {
IDXGIAdapter* pDXGIAdapter = nullptr;
pDXGIDevice->GetAdapter(&pDXGIAdapter);
if (pDXGIAdapter) {
IDXGIFactory1* pDXGIFactory1 = nullptr;
pDXGIAdapter->GetParent(__uuidof(IDXGIFactory1), (void**)&pDXGIFactory1);
if (pDXGIFactory1) {
IDXGIFactory2* pDXGIFactory2 = nullptr;
pDXGIFactory1->QueryInterface(__uuidof(IDXGIFactory2), (void**)&pDXGIFactory2);
if (pDXGIFactory2) {
IDXGISwapChain1* pSwapChain1 = nullptr;
DXGI_SWAP_CHAIN_DESC1 desc = {};
desc.Width = 320;
desc.Height = 200;
desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
desc.SampleDesc.Count = 1;
desc.SampleDesc.Quality = 0;
desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
desc.BufferCount = 1;
desc.SwapEffect = DXGI_SWAP_EFFECT_DISCARD;
desc.AlphaMode = DXGI_ALPHA_MODE_IGNORE;
pDXGIFactory2->CreateSwapChainForHwnd(pDevice, hWnd, &desc, nullptr, nullptr, &pSwapChain1);
if (pSwapChain1) {
DWORD_PTR* pSwapChain1Vtable = (DWORD_PTR*)pSwapChain1;
pSwapChain1Vtable = (DWORD_PTR*)pSwapChain1Vtable[0];
POrigPresent1 = (PFNPresent1)(pSwapChain1Vtable[22]);
ret = HookFunc(&POrigPresent1, PNewPresent1);
if (ret) {
OutputDebugStringW(L"SetHookThread() - hook for Present1() set\n");
} else {
OutputDebugStringW(L"SetHookThread() - hook for Present1() fail\n");
}
pSwapChain1->Release();
}
DWORD_PTR* pDXGIFactory2Vtable = (DWORD_PTR*)pDXGIFactory2;
pDXGIFactory2Vtable = (DWORD_PTR*)pDXGIFactory2Vtable[0];
pOrigCreateSwapChainForHwnd = (PFNCreateSwapChainForHwnd)(pDXGIFactory2Vtable[15]);
ret = HookFunc(&pOrigCreateSwapChainForHwnd, pNewCreateSwapChainForHwnd);
if (ret) {
OutputDebugStringW(L"SetHookThread() - hook for CreateSwapChainForHwnd() set\n");
} else {
OutputDebugStringW(L"SetHookThread() - hook for CreateSwapChainForHwnd() fail\n");
}
pDXGIFactory2->Release();
}
pDXGIFactory1->Release();
}
pDXGIAdapter->Release();
}
pDXGIDevice->Release();
}
ID3D11VideoContext* pVideoContext = nullptr;
pContext->QueryInterface(__uuidof(ID3D11VideoContext), (void**)&pVideoContext);
if (pVideoContext) {
DWORD_PTR* pVideoContextVtable = (DWORD_PTR*)pVideoContext;
pVideoContextVtable = (DWORD_PTR*)pVideoContextVtable[0];
pOrigVideoProcessorBlt = (PFNVideoProcessorBlt)(pVideoContextVtable[53]);
ret = HookFunc(&pOrigVideoProcessorBlt, pNewVideoProcessorBlt);
if (ret) {
OutputDebugStringW(L"SetHookThread() - hook for VideoProcessorBlt() set\n");
} else {
OutputDebugStringW(L"SetHookThread() - hook for VideoProcessorBlt() fail\n");
}
pVideoContext->Release();
}
pContext->Release();
pSwapChain->Release();
pDevice->Release();
}
}
}
return 0;
}
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
{
switch (ul_reason_for_call) {
case DLL_PROCESS_ATTACH:
MH_Initialize();
CreateThread(nullptr, 0, SetHookThread, nullptr, 0, nullptr);
break;
case DLL_PROCESS_DETACH:
MH_Uninitialize();
break;
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
break;
}
return TRUE;
}