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MaxDepthTree.cpp
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MaxDepthTree.cpp
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#include <iostream>
#include <memory>
#include <algorithm>
// Definition for a binary tree node.
struct TreeNode {
int val;
TreeNode *left;
TreeNode *right;
TreeNode() : val(0), left(nullptr), right(nullptr) {}
TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
};
class Solution {
public:
int maxDepth(TreeNode* root) {
if (root==nullptr)
{
return 0;
}
int depthLeft = maxDepth(root->left);
int depthRight = maxDepth(root->right);
return std::max(depthLeft,depthRight) + 1;
}
};
int main()
{
std::unique_ptr<Solution> sol = std::make_unique<Solution>();
TreeNode* root = new TreeNode(3);
root->left = new TreeNode(9);
root->right = new TreeNode(20);
root->right->left = new TreeNode(15);
root->right->right = new TreeNode(7);
std::cout << sol->maxDepth(root) << std::endl;
return 0;
}