From f00b91350fe45dcd849829e1fa2bf1dd7c780cd2 Mon Sep 17 00:00:00 2001
From: AmirHosseinAghajari <30867537+Aghajari@users.noreply.github.com>
Date: Tue, 5 Jan 2021 21:34:07 +0330
Subject: [PATCH] Update README.md
---
README.md | 72 ++++++++++++++++++++++++++++++++++++++++++++-----------
1 file changed, 58 insertions(+), 14 deletions(-)
diff --git a/README.md b/README.md
index 0feb738..6ccd501 100644
--- a/README.md
+++ b/README.md
@@ -5,7 +5,7 @@
## Screenshot
-
+
## Table of Contents
- [Installation](#installation)
@@ -13,20 +13,22 @@
- [Install AXrLottie](#install-axrlottie)
- [Basic Usage](#basic-usage)
- [LayerProperty](#layerproperty)
- - [AnimationLayers](#animatedsticker---axemojiview)
+ - [KeyPath](#keypath)
+ - [Properties](#properties)
+ - [Layers](#layers)
+ - [Markers](#markers)
- [Lottie2Gif](#lottie2gif)
- [Listeners](#listeners)
-- [AnimatedSticker (AXEmojiView)](#animatedsticker)
+- [AnimatedSticker (AXEmojiView)](#animatedsticker---axemojiview)
- [Author](#author)
- [License](#license)
## Installation
-
AXrLottie is available in the JCenter, so you just need to add it as a dependency (Module gradle)
Gradle
```gradle
-implementation 'com.aghajari.rlottie:AXrLottie:1.0.0'
+implementation 'com.aghajari.rlottie:AXrLottie:1.0.2'
```
Maven
@@ -34,11 +36,21 @@ Maven
com.aghajari.rlottie
AXrLottie
- 1.0.0
+ 1.0.2
pom
```
+## Changelogs
+
+**1.0.2 :**
+- Updated to the latest version of [rlottie](https://github.com/Samsung/rlottie)
+- [AXrLottieMarker](#markers) added.
+- StrokeColor added to AXrLottieProperty.
+- configureModelCacheSize added to AXrLottie.
+- Now AXrLottieLayerInfo contains the type of layer.
+- Some improvements & Bugs fixed
+
# Usage
First you should know what is lottie?
> Lottie loads and renders animations and vectors exported in the bodymovin JSON format. Bodymovin JSON can be created and exported from After Effects with bodymovin, Sketch with Lottie Sketch Export, and from Haiku.
@@ -90,13 +102,34 @@ you can disable cache in AXrLottieDrawable Builder
## LayerProperty
+To update a property at runtime, you need 3 things:
+1. KeyPath
+2. AXrLottieProperty
+3. setLayerProperty(KeyPath, AXrLottieProperty)
+
```java
-lottieView.setLayerProperty("layer_name.**", AXrLottieProperty.colorProperty(color));
+lottieView.setLayerProperty("KeyPath", AXrLottieProperty.colorProperty(color));
```
+### Output
+
-Properties :
-- Color
+### KeyPath
+
+A KeyPath is used to target a specific content or a set of contents that will be updated. A KeyPath is specified by a list of strings that correspond to the hierarchy of After Effects contents in the original animation.
+KeyPaths can include the specific name of the contents or wildcards:
+- Wildcard *
+ - Wildcards match any single content name in its position in the keypath.
+- Globstar **
+ - Globstars match zero or more layers.
+
+Keypath should contains object names separated by (.) and can handle globe(`**`) or wildchar(`*`).
+ - To change fillcolor property of fill1 object in the layer1->group1->fill1 hirarchy to RED color, KeyPath = `layer1.group1.fill1`
+- if all the color property inside group1 needs to be changed to GREEN color, KeyPath = `**.group1.**`
+
+### Properties
+- FillColor
- FillOpacity
+- StrokeColor
- StrokeOpacity
- StrokeWidth
- TrAnchor
@@ -105,14 +138,25 @@ Properties :
- TrRotation
- TrScale
-### Output
-
-
-### AnimationLayers
+## Layers
+AXrLottieLayerInfo contains Layer's name,type,startFrame and endFrame.
```java
for (AXrLottieLayerInfo layerInfo : lottieDrawable.getLayers()) {
- Log.i("AXrLottie", "layerName: " + layerInfo.getName());
+ Log.i("AXrLottie", layerInfo.toString());
+}
+```
+
+## Markers
+Markers exported form AE are used to describe a segment of an animation {comment/tag , startFrame, endFrame}
+Marker can be use to divide a resource in to separate animations by tagging the segment with comment string ,
+start frame and duration of that segment.
+
+[More...](https://helpx.adobe.com/after-effects/using/layer-markers-composition-markers.html)
+
+```java
+for (AXrLottieMarker marker : lottieDrawable.getMarkers()) {
+ Log.i("AXrLottie", marker.toString());
}
```