From f2b6a5587aebb4a557f61fe5238830e263d3509b Mon Sep 17 00:00:00 2001 From: Rip_Zoro Date: Sat, 7 Dec 2024 04:57:07 +1200 Subject: [PATCH] =?UTF-8?q?=D0=92=D0=B5=D1=89=D0=B8=20=D0=A6=D0=9A=20?= =?UTF-8?q?=D0=B8=20=D1=81=D1=83=D0=BF=D0=B5=D1=80=D1=81=D0=B8=D0=BD=D1=82?= =?UTF-8?q?=D0=B5=D0=B7=D0=B0=D1=82=D0=BE=D1=80=20=D0=B2=20=D0=BB=D0=BE?= =?UTF-8?q?=D0=B4=D0=B0=D1=83=D1=82=D0=B5=20=D0=BC=D1=83=D0=B7=D1=8B=D0=BA?= =?UTF-8?q?=D0=B0=D0=BD=D1=82=D0=B0.=20(#712)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit ## Описание PR Вещи ЦК и суперсинтезатор в лодауте музыканта. ## Почему / Баланс **Ссылка на публикацию в Discord** - [Предложения](https://discord.com/channels/901772674865455115/1298615051900551198) - [Заказик](https://discord.com/channels/901772674865455115/1300964874012069999) ## Техническая информация ## Медиа ## Требования - [Х] Я прочитал(а) и следую [Руководство по созданию пулл реквестов](https://docs.spacestation14.com/en/general-development/codebase-info/pull-request-guidelines.html). Я понимаю, что в противном случае мой ПР может быть закрыт по усмотрению мейнтейнера. - [Х] Я добавил скриншоты/видео к этому пулл реквесту, демонстрирующие его изменения в игре, **или** этот пулл реквест не требует демонстрации в игре ## Критические изменения **Чейнджлог** :cl: Rip_Zoro - add: Добавлен пальто и сумка ПЦК - add: Вещи ПЦК добавлены в ЦентШкаф - add: Добавлен суперсинтезатор в лодаут музыканта за время --------- Co-authored-by: Jungar <145219878+jungarikjan@users.noreply.github.com> Co-authored-by: Darki255 Co-authored-by: bananchiki <87230164+Darkiich@users.noreply.github.com> Co-authored-by: FaDeOkno <143940725+FaDeOkno@users.noreply.github.com> Co-authored-by: Filo Co-authored-by: Filo <98309485+Filokini@users.noreply.github.com> --- .../Entities/Clothing/Back/satchels.ftl | 7 ++-- .../Entities/Clothing/OuterClothing/coats.ftl | 17 ++++++---- .../ADT/Entities/Clothing/Back/satchel.yml | 10 ++++++ .../Entities/Clothing/OuterClothing/coats.yml | 30 +++++++++++++++++- .../VendingMachines/Inventories/centdrobe.yml | 2 ++ .../Loadouts/Jobs/Civilian/musician.yml | 22 +++++++++++++ .../Prototypes/Loadouts/loadout_groups.yml | 1 + .../centcom_satchel.rsi/equipped-BACKPACK.png | Bin 0 -> 611 bytes .../Back/centcom_satchel.rsi/icon.png | Bin 0 -> 515 bytes .../Back/centcom_satchel.rsi/inhand-left.png | Bin 0 -> 496 bytes .../Back/centcom_satchel.rsi/inhand-right.png | Bin 0 -> 445 bytes .../Back/centcom_satchel.rsi/meta.json | 26 +++++++++++++++ .../equipped-OUTERCLOTHING.png | Bin 0 -> 816 bytes .../Coats/centcom_coat.rsi/icon.png | Bin 0 -> 360 bytes .../Coats/centcom_coat.rsi/inhand-left.png | Bin 0 -> 383 bytes .../Coats/centcom_coat.rsi/inhand-right.png | Bin 0 -> 387 bytes .../Coats/centcom_coat.rsi/meta.json | 26 +++++++++++++++ 17 files changed, 131 insertions(+), 10 deletions(-) create mode 100644 Resources/Textures/ADT/Clothing/Back/centcom_satchel.rsi/equipped-BACKPACK.png create mode 100644 Resources/Textures/ADT/Clothing/Back/centcom_satchel.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Back/centcom_satchel.rsi/inhand-left.png create mode 100644 Resources/Textures/ADT/Clothing/Back/centcom_satchel.rsi/inhand-right.png create mode 100644 Resources/Textures/ADT/Clothing/Back/centcom_satchel.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/OuterClothing/Coats/centcom_coat.rsi/equipped-OUTERCLOTHING.png create mode 100644 Resources/Textures/ADT/Clothing/OuterClothing/Coats/centcom_coat.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/OuterClothing/Coats/centcom_coat.rsi/inhand-left.png create mode 100644 Resources/Textures/ADT/Clothing/OuterClothing/Coats/centcom_coat.rsi/inhand-right.png create mode 100644 Resources/Textures/ADT/Clothing/OuterClothing/Coats/centcom_coat.rsi/meta.json diff --git a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Back/satchels.ftl b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Back/satchels.ftl index 005b78493c2..0b7c0f428d0 100644 --- a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Back/satchels.ftl +++ b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Back/satchels.ftl @@ -1,5 +1,8 @@ -ent-ADTClothingBackpackSatchelBlueshield = сумка офицера синего щита +ent-ADTClothingBackpackSatchelBlueshield = сумка Офицера "Синий щит" .desc = Крайне вместительная черно-синяя сумка с яркими белыми эмблемами щита, предназначенная для хранения охранного и медицинского арсенала Офицеров Синего Щита. -ent-ADTClothingBackpackSatchelParamedic = сумка парамедика +ent-ADTClothingCentComBackpack = сумка Центком + .desc = Зелёная сумка. Пахнет свежестью. + +ent-ADTClothingBackpackSatchelParamedic = сумка Парамедика .desc = Стерильная сумка для экстренных вызовов медицинской помощи. diff --git a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/OuterClothing/coats.ftl b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/OuterClothing/coats.ftl index bdc81150a8d..346b2fdb412 100644 --- a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/OuterClothing/coats.ftl +++ b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/OuterClothing/coats.ftl @@ -1,8 +1,8 @@ -ent-ADTClothingOuterCoatLabPathologist = халат патологоанатома +ent-ADTClothingOuterCoatLabPathologist = халат Патологоанатома .desc = { ent-ClothingOuterCoatLab.desc } -ent-ADTClothingOuterApronPathologist = фартук патологоанатома +ent-ADTClothingOuterApronPathologist = фартук Патологоанатома .desc = Фартук для работы с трупами. -ent-ADTClothingKadet = шинель для Кадетов СБ +ent-ADTClothingKadet = шинель для Кадетов сб .desc = шинель, сшитая для новобранцев службы безопасности. Она очень похожа на шинели младших чинов РИА ent-ADTClothingOuterGraySweatshirtTop = серая толстовка-топка @@ -11,20 +11,23 @@ ent-ADTClothingOuterGraySweatshirtTop = серая толстовка-топка ent-ADTClothingOuterBlackSweatshirtTop = черная толстовка-топка .desc = Стильная белая толстовка-топка. Производства компании "Modeling Agency Dar-Vaxed". -ent-ADTClothingOuterCoatBrigmedicWB = ветровка бригмедика +ent-ADTClothingOuterCoatBrigmedicWB = ветровка Бригмедика .desc = Надежная ветровка врача брига, защита от любого космического ветра. ent-ADTClothingOuterCoatIlisium = плащ Иллизиума .suffix = Иллизиум .desc = Тёмный плащ Иллизиума -ent-ADTClothingOuterCoatInvestigator = бушлат следователя Службы Безопасности +ent-ADTClothingOuterCoatInvestigator = бушлат Следователя Службы безопасности .desc = Один вид этого бушлата повышает вероятность чистосердечного признания подозреваемого на 50%. .suffix = { "" } ent-ClothingOuterAtmosianBomberJacket = куртка-бомбер атмосианина .desc = Плотная, поношенная куртка-бомбер атмосианина. +ent-ADTClothingOuterCoatCentCom = пальто Центком + .desc = Зеленое пальто с золотыми вставками. На спине выгравирована золотая буква N. Такое пальто носят только важные персоны... + ent-ADTClothingOuterCoatCyberSun = лабораторный халат Киберсан .desc = Лабораторный халат Киберсан, предоставляющий минимальную защиту от вредного воздействия. @@ -40,9 +43,9 @@ ent-ADTStudentBomber = университетская куртка-бомбер .suffix = Хеллоуин .desc = Удобная студенческая куртка-бомбер с нашитой на ней большой английской буквой В. Довольно популярна среди студентов различных учебных заведений ТСФ. -ent-ADTClothingOuterCoatLabcoatCMOHike = походный халат главного врача +ent-ADTClothingOuterCoatLabcoatCMOHike = походный халат Главного врача .desc = Частично открытый халат. Не сковывает движения. -ent-ADTClothingOuterCoatLabcoatCMOHikeOpened = походный халат главного врача +ent-ADTClothingOuterCoatLabcoatCMOHikeOpened = походный халат Главного врача .desc = Частично открытый халат. Не сковывает движения. .suffix = {"Раскрытый"} diff --git a/Resources/Prototypes/ADT/Entities/Clothing/Back/satchel.yml b/Resources/Prototypes/ADT/Entities/Clothing/Back/satchel.yml index 25f144dd782..ff5b0b73522 100644 --- a/Resources/Prototypes/ADT/Entities/Clothing/Back/satchel.yml +++ b/Resources/Prototypes/ADT/Entities/Clothing/Back/satchel.yml @@ -17,6 +17,16 @@ - type: Sprite sprite: ADT/Clothing/Back/pathologist_satchel.rsi +# Сумка ЦентКом +- type: entity + parent: ClothingBackpackSatchel + id: ADTClothingCentComSatchel + name: centcom satchel + description: Green satchel. He smells fresh + components: + - type: Sprite + sprite: ADT/Clothing/Back/centcom_satchel.rsi + - type: entity parent: ClothingBackpackSatchelMedical id: ADTClothingBackpackSatchelParamedic diff --git a/Resources/Prototypes/ADT/Entities/Clothing/OuterClothing/coats.yml b/Resources/Prototypes/ADT/Entities/Clothing/OuterClothing/coats.yml index 60765ff88da..6378067a602 100644 --- a/Resources/Prototypes/ADT/Entities/Clothing/OuterClothing/coats.yml +++ b/Resources/Prototypes/ADT/Entities/Clothing/OuterClothing/coats.yml @@ -136,6 +136,35 @@ - type: Clothing sprite: ADT/Clothing/OuterClothing/Coats/atmosian.rsi +#Пальто ЦентКом +- type: entity + parent: ClothingOuterStorageBase + id: ADTClothingOuterCoatCentCom + name: centcom coat + description: A green coat with gold inserts. The golden letter N is emblazoned on the back. Only the big shots wear this coat... + components: + - type: Storage + grid: + - 0,0,2,1 + maxItemSize: Normal + - type: Sprite + sprite: ADT/Clothing/OuterClothing/Coats/centcom_coat.rsi + - type: Clothing + sprite: ADT/Clothing/OuterClothing/Coats/centcom_coat.rsi + - type: StorageFill + contents: + - id: RubberStampCentcom + - id: PenCentcom + - type: Armor + modifiers: + coefficients: + Blunt: 0.7 + Slash: 0.7 + Piercing: 0.6 + Heat: 0.7 + - type: ExplosionResistance + damageCoefficient: 0.75 + - type: entity parent: ClothingOuterStorageBase id: ADTClothingOuterCoatCyberSun @@ -225,4 +254,3 @@ state: icon-open - type: Clothing sprite: ADT/Clothing/OuterClothing/Coats/labcoat_pathologist.rsi - diff --git a/Resources/Prototypes/Catalog/VendingMachines/Inventories/centdrobe.yml b/Resources/Prototypes/Catalog/VendingMachines/Inventories/centdrobe.yml index 68665ae7fcc..e8a863eefa8 100644 --- a/Resources/Prototypes/Catalog/VendingMachines/Inventories/centdrobe.yml +++ b/Resources/Prototypes/Catalog/VendingMachines/Inventories/centdrobe.yml @@ -18,3 +18,5 @@ ClothingOuterCoatExpensive: 1 ClothingNeckScarfStripedCentcom: 3 ClothingNeckCloakCentcom: 3 + ADTClothingOuterCoatCentCom: 3 #ADT-Tweak + ADTClothingCentComSatchel: 3 #ADT-Tweak diff --git a/Resources/Prototypes/Loadouts/Jobs/Civilian/musician.yml b/Resources/Prototypes/Loadouts/Jobs/Civilian/musician.yml index 2d3e6bd0fed..42a260964f4 100644 --- a/Resources/Prototypes/Loadouts/Jobs/Civilian/musician.yml +++ b/Resources/Prototypes/Loadouts/Jobs/Civilian/musician.yml @@ -1,3 +1,25 @@ +# ADT-Tweak-start +# SuperSynthesizerInstrument +- type: loadoutEffectGroup + id: SuperSynthesizerInstrumentWorthy + effects: + - !type:JobRequirementLoadoutEffect + requirement: + !type:RoleTimeRequirement + role: JobMusician + time: 86400 #25 hrs # ADT-RoleTime for a prize (Петр сказал 25) + +# Misc +- type: loadout + id: MusicianSuperSynthesizer + effects: + - !type:GroupLoadoutEffect + proto: SuperSynthesizerInstrumentWorthy + storage: + back: + - SuperSynthesizerInstrument +# ADT-Tweak-end + # Jumpsuit - type: loadout id: MusicianJumpsuit diff --git a/Resources/Prototypes/Loadouts/loadout_groups.yml b/Resources/Prototypes/Loadouts/loadout_groups.yml index 85e0d9978c1..7b9e27c7f8b 100644 --- a/Resources/Prototypes/Loadouts/loadout_groups.yml +++ b/Resources/Prototypes/Loadouts/loadout_groups.yml @@ -592,6 +592,7 @@ minLimit: 0 maxLimit: 2 loadouts: + - MusicianSuperSynthesizer # ADT-Tweak - Glockenspiel - MusicBox - Xylophone diff --git a/Resources/Textures/ADT/Clothing/Back/centcom_satchel.rsi/equipped-BACKPACK.png b/Resources/Textures/ADT/Clothing/Back/centcom_satchel.rsi/equipped-BACKPACK.png new file mode 100644 index 0000000000000000000000000000000000000000..d6772087902460d4441b895ff25c7802159ed1bf GIT binary patch literal 611 zcmeAS@N?(olHy`uVBq!ia0vp^4j|0I3?%1nZ+ru!7>k44ofy`glX(f`u%tWsIx;Y9 z?C1WI$O`0F1o(uwE?v2eL5gAfnZqyMzGCoUXE0}IKfRdIoKZeig3+9TS&E6(oP|k> zk-?0GO^QXf(v2ZPjX{EeNrIU%LXFXk_2Bta4BqSv`V9T+m%n=Vdg=A;40;R_iQ=6b z7qNJ8npbHsc#DYSnlb1yFljTJ_JuL%Ffw_G0xkdfxa%&E(kKb?3;s_WVA!`xPXefi zv%n*=n1O-s2naJy)#j51dep(w#W5tp{q2O?VTTn2TwM=Zv+Z&9y&`b=)Bk!66Jg^6 zGcN4igA{Hje{8SXHDBKAz6Q>N7#VcgLPxZ7eKJU;mYy*O_3n{QfQJgG*Z8 z{17_fmHPF!WQeJBTH~ed0@p7@2{N_*k3BZGlwFWpYo+44g{iI_ccfFeLrVDtIdi@- z)Uj~%MHVQy2C&Ri(qKA&pIc5Y+e7&`*SvZ0PRyzq391j?uHKq|!+|4YCQ zt&CeACUxxcz1x|v@P5%E5pJoh%PgT@YA+JbvT~R0P4j0K`m*=G>ElVfVm}W1rrSNR zP7Qjj{6VzJn5X&X0r7(+)-|Ue2wEQ(Gdg)ga!-(gMT^o8cBX85#%o52-Zr|AcLD>L N!PC{xWt~$(699wi^E?0m literal 0 HcmV?d00001 diff --git a/Resources/Textures/ADT/Clothing/Back/centcom_satchel.rsi/icon.png b/Resources/Textures/ADT/Clothing/Back/centcom_satchel.rsi/icon.png new file mode 100644 index 0000000000000000000000000000000000000000..0034b8730a35acfac67e73bf88f70d95661ca22b GIT binary patch literal 515 zcmeAS@N?(olHy`uVBq!ia0vp^3LwnE3?yBabR7dyjKx9jP7LeL$-D$|SkfJR9T^xl z_H+M9WCijQ0(?STd3_mNs-;zvxEKr=7<|~B`aMf`H7>rrbmrQXPJN!vecp5L&42ju z!RfOXm#*CA(&s(%{;ay~J&L)SO1WB!d78XF3=H1v4EhWVx(p0@462D-d;V^Bsgh>& z=3vle1X?1LbovjFQYZ=X3;vHEFvP@2zXhu0EbxddW?X?_wfUrh9%1lwaSXBW zzdGq<(IEq#mRgO6S==nbN>Q)A*L#Pxd%oCm`TiS~a~{7d*POMuQvYR@LqO$6Zh=J_ zPs4s)cUdJ+)OWB`)#1v@jx685S!>U-I^0d$UAW}h-P^z0OXfH1y~*|DaNurZhr=h| zt`k}HJmnfskMm5|=OUB0Nl(xh7L-}qVX^yuL&01w6B^DDRZGjnVDMl?gXnMHmDp#|XZO$qAEe$ewmv^p_(0ziZqK bTkkPSMJD}GVA$~&7(fi3u6{1-oD!M<;~3Xs literal 0 HcmV?d00001 diff --git a/Resources/Textures/ADT/Clothing/Back/centcom_satchel.rsi/inhand-left.png b/Resources/Textures/ADT/Clothing/Back/centcom_satchel.rsi/inhand-left.png new file mode 100644 index 0000000000000000000000000000000000000000..84341566f1d6c5e9e93d4c5b8c317f000fc804c0 GIT binary patch literal 496 zcmeAS@N?(olHy`uVBq!ia0vp^4j|0I3?%1nZ+ru!7>k44ofy`glX(f`u%tWsIx;Y9 z?C1WI$O`1U2Ka=yGKe!U_=+=x$}_kNGT3o2C@?UDDX_~4HiN%d4#aR1`?QSbAa zgtr!6v6r}PcAwn1p5^()JQ1H`n-lZZW~S>c&zP`_MdqOO^L1wh&y{_4@2L^0JsBdQ z6f|v1(}e9|O&@fVc?F*A-MS#%p{Zc@^Vw7M&lpW}I4Bpgps9r`WI}+W|Anjn?kuff zh~_Ql*`HhHFt=^B{bS|{vH{P91eWMI++;M-V`SuZC}Ze-Gm}?j!5apt=?x9{6Cyul zyL&J)zMH<($oj##XZQd4$3=*id_R4uiy^gHy|nCwOqn%1tKuKVRnLOeTP@e{0z-_! 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