From b9ef83dd72ffc0e54fde115344e9f8c80b9cb82f Mon Sep 17 00:00:00 2001 From: PyotrIgn <131798882+PyotrIgn@users.noreply.github.com> Date: Sun, 18 Aug 2024 17:19:48 +0400 Subject: [PATCH] =?UTF-8?q?=D0=9E=D0=B4=D0=B5=D0=B6=D0=B4=D0=B0=20=D0=B8?= =?UTF-8?q?=D0=B7=20=D1=81=D1=82=D0=B8=D0=BB=D1=8C=D0=BD=D0=BE=D0=BC=D0=B0?= =?UTF-8?q?=D1=82=D0=B0,=20=D1=87=D0=B0=D1=81=D1=82=D1=8C=201=20(#293)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit ## Описание PR **Медиа** **Проверки** - [ ] PR полностью завершён и мне не нужна помощь чтобы его закончить. - [ ] Я внимательно просмотрел все свои изменения и багов в них не нашёл. - [ ] Я запускал локальный сервер со своими изменениями и всё протестировал. - [ ] Я добавил скриншот/видео демонстрации PR в игре, **или** этот PR этого не требует. **Изменения** :cl: - add: Добавлено веселье! - remove: Убрано веселье! - tweak: Изменено веселье! - fix: Исправлено веселье! --- .../Entities/Clothing/Belt/belt.ftl | 5 - .../Entities/Clothing/Belt/belts.ftl | 12 + .../Entities/Clothing/Eyes/glasses.ftl | 3 + .../Entities/Clothing/Head/hats.ftl | 6 + .../Entities/Clothing/Neck/misc.ftl | 6 +- .../Entities/Clothing/Neck/ties.ftl | 4 + .../Entities/Clothing/OuterClothing/coats.ftl | 8 +- .../Clothing/OuterClothing/wintercoats.ftl | 3 + .../Entities/Clothing/Shoes/misc.ftl | 8 + .../Entities/Clothing/Uniforms/jumpsuits.ftl | 61 +++++ .../Structures/Machines/vending_machines.ftl | 5 +- .../Inventories/prazatclothing.yml | 35 +++ .../ADT/Entities/Clothing/Belt/belts.yml | 29 +++ .../ADT/Entities/Clothing/Eyes/glasses.yml | 13 + .../ADT/Entities/Clothing/Head/hats.yml | 29 ++- .../ADT/Entities/Clothing/Neck/misc.yml | 16 +- .../ADT/Entities/Clothing/Neck/ties.yml | 25 ++ .../Entities/Clothing/OuterClothing/coats.yml | 26 ++ .../Clothing/OuterClothing/wintercoats.yml | 13 + .../ADT/Entities/Clothing/Shoes/misc.yml | 39 +++ .../Entities/Clothing/Uniforms/Jumpsuits.yml | 225 +++++++++++++++++- .../Structures/Machines/vending_machines.yml | 39 ++- .../Catalog/Cargo/cargo_vending.yml | 2 +- .../black_suspenders.rsi/equipped-BELT.png | Bin 0 -> 511 bytes .../Belt/black_suspenders.rsi/icon.png | Bin 0 -> 415 bytes .../Belt/black_suspenders.rsi/meta.json | 18 ++ .../leather_suspenders.rsi/equipped-BELT.png | Bin 0 -> 557 bytes .../Belt/leather_suspenders.rsi/icon.png | Bin 0 -> 438 bytes .../Belt/leather_suspenders.rsi/meta.json | 18 ++ .../equipped-EYES-hamster.png | Bin 0 -> 460 bytes .../pink_glasses.rsi/equipped-EYES.png | Bin 0 -> 431 bytes .../Eyes/Glasses/pink_glasses.rsi/icon.png | Bin 0 -> 309 bytes .../Glasses/pink_glasses.rsi/inhand-left.png | Bin 0 -> 408 bytes .../Glasses/pink_glasses.rsi/inhand-right.png | Bin 0 -> 451 bytes .../Eyes/Glasses/pink_glasses.rsi/meta.json | 30 +++ .../cinnamon_flat_cap.rsi/equipped-HELMET.png | Bin 0 -> 487 bytes .../Head/Hats/cinnamon_flat_cap.rsi/icon.png | Bin 0 -> 394 bytes .../Head/Hats/cinnamon_flat_cap.rsi/meta.json | 18 ++ .../grey_flat_cap.rsi/equipped-HELMET.png | Bin 0 -> 500 bytes .../Head/Hats/grey_flat_cap.rsi/icon.png | Bin 0 -> 350 bytes .../Head/Hats/grey_flat_cap.rsi/meta.json | 18 ++ .../Misc/gold_chain.rsi/equipped-NECK.png | Bin 0 -> 452 bytes .../Neck/Misc/gold_chain.rsi/icon.png | Bin 0 -> 318 bytes .../Neck/Misc/gold_chain.rsi/meta.json | 18 ++ .../Neck/Ties/blue_tie.rsi/equipped-NECK.png | Bin 0 -> 372 bytes .../Clothing/Neck/Ties/blue_tie.rsi/icon.png | Bin 0 -> 450 bytes .../Clothing/Neck/Ties/blue_tie.rsi/meta.json | 18 ++ .../Neck/Ties/gold_tie.rsi/equipped-NECK.png | Bin 0 -> 349 bytes .../Clothing/Neck/Ties/gold_tie.rsi/icon.png | Bin 0 -> 407 bytes .../Clothing/Neck/Ties/gold_tie.rsi/meta.json | 18 ++ .../equipped-OUTERCLOTHING.png | Bin 0 -> 944 bytes .../Coats/black_sweatshirttop.rsi/icon.png | Bin 0 -> 417 bytes .../black_sweatshirttop.rsi/inhand-left.png | Bin 0 -> 589 bytes .../black_sweatshirttop.rsi/inhand-right.png | Bin 0 -> 580 bytes .../Coats/black_sweatshirttop.rsi/meta.json | 26 ++ .../equipped-OUTERCLOTHING.png | Bin 0 -> 959 bytes .../Coats/gray_sweatshirttop.rsi/icon.png | Bin 0 -> 445 bytes .../gray_sweatshirttop.rsi/inhand-left.png | Bin 0 -> 620 bytes .../gray_sweatshirttop.rsi/inhand-right.png | Bin 0 -> 616 bytes .../Coats/gray_sweatshirttop.rsi/meta.json | 26 ++ .../equipped-OUTERCLOTHING.png | Bin 0 -> 1436 bytes .../WinterCoats/russian_coat.rsi/icon.png | Bin 0 -> 597 bytes .../russian_coat.rsi/inhand-left.png | Bin 0 -> 714 bytes .../russian_coat.rsi/inhand-right.png | Bin 0 -> 719 bytes .../WinterCoats/russian_coat.rsi/meta.json | 26 ++ .../Boots/black_boots.rsi/equipped-FEET.png | Bin 0 -> 491 bytes .../Shoes/Boots/black_boots.rsi/icon.png | Bin 0 -> 253 bytes .../Shoes/Boots/black_boots.rsi/meta.json | 18 ++ .../Boots/light_shoes.rsi/equipped-FEET.png | Bin 0 -> 507 bytes .../Shoes/Boots/light_shoes.rsi/icon.png | Bin 0 -> 271 bytes .../Shoes/Boots/light_shoes.rsi/meta.json | 18 ++ .../Boots/white_sandals.rsi/equipped-FEET.png | Bin 0 -> 462 bytes .../Shoes/Boots/white_sandals.rsi/icon.png | Bin 0 -> 214 bytes .../Shoes/Boots/white_sandals.rsi/meta.json | 18 ++ .../equipped-INNERCLOTHING.png | Bin 0 -> 1173 bytes .../Jumpsuit/black_anarchy.rsi/icon.png | Bin 0 -> 404 bytes .../Jumpsuit/black_anarchy.rsi/meta.json | 18 ++ .../equipped-INNERCLOTHING.png | Bin 0 -> 1149 bytes .../Jumpsuit/black_shirt.rsi/icon.png | Bin 0 -> 430 bytes .../Jumpsuit/black_shirt.rsi/meta.json | 18 ++ .../blue_shirt.rsi/equipped-INNERCLOTHING.png | Bin 0 -> 1274 bytes .../Uniforms/Jumpsuit/blue_shirt.rsi/icon.png | Bin 0 -> 490 bytes .../Jumpsuit/blue_shirt.rsi/meta.json | 18 ++ .../camo_suit.rsi/equipped-INNERCLOTHING.png | Bin 0 -> 1761 bytes .../Uniforms/Jumpsuit/camo_suit.rsi/icon.png | Bin 0 -> 642 bytes .../Jumpsuit/camo_suit.rsi/inhand-left.png | Bin 0 -> 615 bytes .../Jumpsuit/camo_suit.rsi/inhand-right.png | Bin 0 -> 623 bytes .../Uniforms/Jumpsuit/camo_suit.rsi/meta.json | 26 ++ .../equipped-INNERCLOTHING.png | Bin 0 -> 1287 bytes .../Jumpsuit/denim_jumpsuit.rsi/icon.png | Bin 0 -> 480 bytes .../Jumpsuit/denim_jumpsuit.rsi/meta.json | 18 ++ .../equipped-INNERCLOTHING.png | Bin 0 -> 734 bytes .../Jumpsuit/denim_pants.rsi/icon.png | Bin 0 -> 304 bytes .../Jumpsuit/denim_pants.rsi/meta.json | 18 ++ .../equipped-INNERCLOTHING.png | Bin 0 -> 1419 bytes .../Jumpsuit/desert_camo_suit.rsi/icon.png | Bin 0 -> 575 bytes .../desert_camo_suit.rsi/inhand-left.png | Bin 0 -> 620 bytes .../desert_camo_suit.rsi/inhand-right.png | Bin 0 -> 628 bytes .../Jumpsuit/desert_camo_suit.rsi/meta.json | 26 ++ .../equipped-INNERCLOTHING.png | Bin 0 -> 1279 bytes .../Jumpsuit/fancy_shirt.rsi/icon.png | Bin 0 -> 490 bytes .../Jumpsuit/fancy_shirt.rsi/meta.json | 18 ++ .../equipped-INNERCLOTHING.png | Bin 0 -> 1324 bytes .../Jumpsuit/gothic_attire.rsi/icon.png | Bin 0 -> 506 bytes .../Jumpsuit/gothic_attire.rsi/meta.json | 18 ++ .../grey_suit.rsi/equipped-INNERCLOTHING.png | Bin 0 -> 1391 bytes .../Uniforms/Jumpsuit/grey_suit.rsi/icon.png | Bin 0 -> 562 bytes .../Uniforms/Jumpsuit/grey_suit.rsi/meta.json | 18 ++ .../equipped-INNERCLOTHING.png | Bin 0 -> 1545 bytes .../Jumpsuit/hawaiian_shirt.rsi/icon.png | Bin 0 -> 542 bytes .../Jumpsuit/hawaiian_shirt.rsi/meta.json | 18 ++ .../equipped-INNERCLOTHING.png | Bin 0 -> 1578 bytes .../Jumpsuit/old_brown_shirt.rsi/icon.png | Bin 0 -> 545 bytes .../Jumpsuit/old_brown_shirt.rsi/meta.json | 18 ++ .../equipped-INNERCLOTHING.png | Bin 0 -> 1245 bytes .../Jumpsuit/purple_shirt.rsi/icon.png | Bin 0 -> 483 bytes .../Jumpsuit/purple_shirt.rsi/meta.json | 18 ++ .../equipped-INNERCLOTHING.png | Bin 0 -> 1460 bytes .../Jumpsuit/red_plaid_shirt.rsi/icon.png | Bin 0 -> 569 bytes .../Jumpsuit/red_plaid_shirt.rsi/meta.json | 18 ++ .../red_shirt.rsi/equipped-INNERCLOTHING.png | Bin 0 -> 1229 bytes .../Uniforms/Jumpsuit/red_shirt.rsi/icon.png | Bin 0 -> 486 bytes .../Uniforms/Jumpsuit/red_shirt.rsi/meta.json | 18 ++ .../equipped-INNERCLOTHING.png | Bin 0 -> 1172 bytes .../Jumpsuit/serious_suit.rsi/icon.png | Bin 0 -> 512 bytes .../Jumpsuit/serious_suit.rsi/inhand-left.png | Bin 0 -> 612 bytes .../serious_suit.rsi/inhand-right.png | Bin 0 -> 632 bytes .../Jumpsuit/serious_suit.rsi/meta.json | 26 ++ .../equipped-INNERCLOTHING.png | Bin 0 -> 1190 bytes .../Jumpsuit/sweatshirt_bright.rsi/icon.png | Bin 0 -> 460 bytes .../Jumpsuit/sweatshirt_bright.rsi/meta.json | 18 ++ .../VendingMachines/prazatomat.rsi/broken.png | Bin 0 -> 956 bytes .../prazatomat.rsi/deny-unshaded.png | Bin 0 -> 554 bytes .../VendingMachines/prazatomat.rsi/meta.json | 52 ++++ .../prazatomat.rsi/normal-unshaded.png | Bin 0 -> 3382 bytes .../VendingMachines/prazatomat.rsi/off.png | Bin 0 -> 602 bytes .../VendingMachines/prazatomat.rsi/panel.png | Bin 0 -> 263 bytes 137 files changed, 1269 insertions(+), 13 deletions(-) delete mode 100644 Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Belt/belt.ftl create mode 100644 Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Neck/ties.ftl create mode 100644 Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Shoes/misc.ftl create mode 100644 Resources/Prototypes/ADT/Catalog/VendingMachines/Inventories/prazatclothing.yml create mode 100644 Resources/Prototypes/ADT/Entities/Clothing/Neck/ties.yml create mode 100644 Resources/Textures/ADT/Clothing/Belt/black_suspenders.rsi/equipped-BELT.png create mode 100644 Resources/Textures/ADT/Clothing/Belt/black_suspenders.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Belt/black_suspenders.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Belt/leather_suspenders.rsi/equipped-BELT.png create mode 100644 Resources/Textures/ADT/Clothing/Belt/leather_suspenders.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Belt/leather_suspenders.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Eyes/Glasses/pink_glasses.rsi/equipped-EYES-hamster.png create mode 100644 Resources/Textures/ADT/Clothing/Eyes/Glasses/pink_glasses.rsi/equipped-EYES.png create mode 100644 Resources/Textures/ADT/Clothing/Eyes/Glasses/pink_glasses.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Eyes/Glasses/pink_glasses.rsi/inhand-left.png create mode 100644 Resources/Textures/ADT/Clothing/Eyes/Glasses/pink_glasses.rsi/inhand-right.png create mode 100644 Resources/Textures/ADT/Clothing/Eyes/Glasses/pink_glasses.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Head/Hats/cinnamon_flat_cap.rsi/equipped-HELMET.png create mode 100644 Resources/Textures/ADT/Clothing/Head/Hats/cinnamon_flat_cap.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Head/Hats/cinnamon_flat_cap.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Head/Hats/grey_flat_cap.rsi/equipped-HELMET.png create mode 100644 Resources/Textures/ADT/Clothing/Head/Hats/grey_flat_cap.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Head/Hats/grey_flat_cap.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Neck/Misc/gold_chain.rsi/equipped-NECK.png create mode 100644 Resources/Textures/ADT/Clothing/Neck/Misc/gold_chain.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Neck/Misc/gold_chain.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Neck/Ties/blue_tie.rsi/equipped-NECK.png create mode 100644 Resources/Textures/ADT/Clothing/Neck/Ties/blue_tie.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Neck/Ties/blue_tie.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Neck/Ties/gold_tie.rsi/equipped-NECK.png create mode 100644 Resources/Textures/ADT/Clothing/Neck/Ties/gold_tie.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Neck/Ties/gold_tie.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/OuterClothing/Coats/black_sweatshirttop.rsi/equipped-OUTERCLOTHING.png create mode 100644 Resources/Textures/ADT/Clothing/OuterClothing/Coats/black_sweatshirttop.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/OuterClothing/Coats/black_sweatshirttop.rsi/inhand-left.png create mode 100644 Resources/Textures/ADT/Clothing/OuterClothing/Coats/black_sweatshirttop.rsi/inhand-right.png create mode 100644 Resources/Textures/ADT/Clothing/OuterClothing/Coats/black_sweatshirttop.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/OuterClothing/Coats/gray_sweatshirttop.rsi/equipped-OUTERCLOTHING.png create mode 100644 Resources/Textures/ADT/Clothing/OuterClothing/Coats/gray_sweatshirttop.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/OuterClothing/Coats/gray_sweatshirttop.rsi/inhand-left.png create mode 100644 Resources/Textures/ADT/Clothing/OuterClothing/Coats/gray_sweatshirttop.rsi/inhand-right.png create mode 100644 Resources/Textures/ADT/Clothing/OuterClothing/Coats/gray_sweatshirttop.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/OuterClothing/WinterCoats/russian_coat.rsi/equipped-OUTERCLOTHING.png create mode 100644 Resources/Textures/ADT/Clothing/OuterClothing/WinterCoats/russian_coat.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/OuterClothing/WinterCoats/russian_coat.rsi/inhand-left.png create mode 100644 Resources/Textures/ADT/Clothing/OuterClothing/WinterCoats/russian_coat.rsi/inhand-right.png create mode 100644 Resources/Textures/ADT/Clothing/OuterClothing/WinterCoats/russian_coat.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Shoes/Boots/black_boots.rsi/equipped-FEET.png create mode 100644 Resources/Textures/ADT/Clothing/Shoes/Boots/black_boots.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Shoes/Boots/black_boots.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Shoes/Boots/light_shoes.rsi/equipped-FEET.png create mode 100644 Resources/Textures/ADT/Clothing/Shoes/Boots/light_shoes.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Shoes/Boots/light_shoes.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Shoes/Boots/white_sandals.rsi/equipped-FEET.png create mode 100644 Resources/Textures/ADT/Clothing/Shoes/Boots/white_sandals.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Shoes/Boots/white_sandals.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/black_anarchy.rsi/equipped-INNERCLOTHING.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/black_anarchy.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/black_anarchy.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/black_shirt.rsi/equipped-INNERCLOTHING.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/black_shirt.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/black_shirt.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/blue_shirt.rsi/equipped-INNERCLOTHING.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/blue_shirt.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/blue_shirt.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/camo_suit.rsi/equipped-INNERCLOTHING.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/camo_suit.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/camo_suit.rsi/inhand-left.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/camo_suit.rsi/inhand-right.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/camo_suit.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/denim_jumpsuit.rsi/equipped-INNERCLOTHING.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/denim_jumpsuit.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/denim_jumpsuit.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/denim_pants.rsi/equipped-INNERCLOTHING.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/denim_pants.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/denim_pants.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/desert_camo_suit.rsi/equipped-INNERCLOTHING.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/desert_camo_suit.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/desert_camo_suit.rsi/inhand-left.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/desert_camo_suit.rsi/inhand-right.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/desert_camo_suit.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/fancy_shirt.rsi/equipped-INNERCLOTHING.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/fancy_shirt.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/fancy_shirt.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/gothic_attire.rsi/equipped-INNERCLOTHING.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/gothic_attire.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/gothic_attire.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/grey_suit.rsi/equipped-INNERCLOTHING.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/grey_suit.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/grey_suit.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/hawaiian_shirt.rsi/equipped-INNERCLOTHING.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/hawaiian_shirt.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/hawaiian_shirt.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/old_brown_shirt.rsi/equipped-INNERCLOTHING.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/old_brown_shirt.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/old_brown_shirt.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/purple_shirt.rsi/equipped-INNERCLOTHING.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/purple_shirt.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/purple_shirt.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/red_plaid_shirt.rsi/equipped-INNERCLOTHING.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/red_plaid_shirt.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/red_plaid_shirt.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/red_shirt.rsi/equipped-INNERCLOTHING.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/red_shirt.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/red_shirt.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/serious_suit.rsi/equipped-INNERCLOTHING.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/serious_suit.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/serious_suit.rsi/inhand-left.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/serious_suit.rsi/inhand-right.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/serious_suit.rsi/meta.json create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/sweatshirt_bright.rsi/equipped-INNERCLOTHING.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/sweatshirt_bright.rsi/icon.png create mode 100644 Resources/Textures/ADT/Clothing/Uniforms/Jumpsuit/sweatshirt_bright.rsi/meta.json create mode 100644 Resources/Textures/ADT/Structures/Machines/VendingMachines/prazatomat.rsi/broken.png create mode 100644 Resources/Textures/ADT/Structures/Machines/VendingMachines/prazatomat.rsi/deny-unshaded.png create mode 100644 Resources/Textures/ADT/Structures/Machines/VendingMachines/prazatomat.rsi/meta.json create mode 100644 Resources/Textures/ADT/Structures/Machines/VendingMachines/prazatomat.rsi/normal-unshaded.png create mode 100644 Resources/Textures/ADT/Structures/Machines/VendingMachines/prazatomat.rsi/off.png create mode 100644 Resources/Textures/ADT/Structures/Machines/VendingMachines/prazatomat.rsi/panel.png diff --git a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Belt/belt.ftl b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Belt/belt.ftl deleted file mode 100644 index 3b424bd449..0000000000 --- a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Belt/belt.ftl +++ /dev/null @@ -1,5 +0,0 @@ -ent-ADTClothingBeltMedicalSecurity = охранно-медицинский пояс - .desc = Довольно тонкий и при этом оснащённый всеми нужными креплениями пояс, для хранения охранного и медицинского арсенала. -ent-ADTClothingBeltMedicalSecurityFilled = охранно-медицинский пояс - .desc = Довольно тонкий и при этом оснащённый всеми нужными креплениями пояс, для хранения охранного и медицинского арсенала. - .suffix = { "Полный" } diff --git a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Belt/belts.ftl b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Belt/belts.ftl index 747095183f..f7c5964835 100644 --- a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Belt/belts.ftl +++ b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Belt/belts.ftl @@ -1,2 +1,14 @@ ent-ADTClothingBeltSheathOCK = сабельные ножны ЦентКом .desc = Это зелёные ножны которые выдают только лучшим из ЦК. Ходят слухи что сабля в них может уменьшать зарплату. + +ent-ADTClothingBeltBlackSuspenders = чёрные подтяжки + .desc = Обычные чёрные подтяжки, сделанные из эластичной ленты, с добавлением резины. Производство компании "Modeling Agency Dar-Vaxed". + +ent-ADTClothingBeltBrownSuspenders = кожанные подтяжки + .desc = Обычные подтяжки из грубой кожи. Производство компании "Modeling Agency Dar-Vaxed". + +ent-ADTClothingBeltMedicalSecurity = охранно-медицинский пояс + .desc = Довольно тонкий и при этом оснащённый всеми нужными креплениями пояс, для хранения охранного и медицинского арсенала. +ent-ADTClothingBeltMedicalSecurityFilled = охранно-медицинский пояс + .desc = Довольно тонкий и при этом оснащённый всеми нужными креплениями пояс, для хранения охранного и медицинского арсенала. + .suffix = { "Полный" } diff --git a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Eyes/glasses.ftl b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Eyes/glasses.ftl index 30e361dd0a..4ad0f88272 100644 --- a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Eyes/glasses.ftl +++ b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Eyes/glasses.ftl @@ -1,2 +1,5 @@ ent-ADTClothingEyesGlassesBlueshield = очки офицера синего щита .desc = Продвинутые охранные очки, оснащённые не только охранным HUD, но и медицинским, давая полные показатели здоровья цели, но и защищая от вспышек. + +ent-ADTClothingEyesGlassesPink = розовые очки + .desc = Не замечай недостатков этого мира. diff --git a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Head/hats.ftl b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Head/hats.ftl index 132534afd8..1883e6ead1 100644 --- a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Head/hats.ftl +++ b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Head/hats.ftl @@ -2,5 +2,11 @@ ent-ADTClothingHeadHatBeretBlueshield = синий берет офицера с .desc = Синий берет, с золотой кокардой подразделения "Синий Щит". ent-ADTClothingHeadHatBeretBlueshieldBlack = чёрный берет офицера синего щита .desc = Чёрный берет, с синей кокардой подразделения "Синий Щит". + +ent-ADTClothingHeadHatCinnamonFlatCap = коричневая плоская кепка + .desc = Кепка с закругленной тульей и короткими полями. Сшита из плотной ткани, что делает её идеальной для прохладной погоды. Производство компании "Modeling Agency Dar-Vaxed" +ent-ADTClothingHeadHatGreyFlatCap = серая плоская кепка + .desc = { ent-ADTClothingHeadHatsCinnamonFlatCap.desc } + ent-ADTClothingHeadHatBeretBlackCivilian = чёрный берет .desc = Этот тёмный берет из мягкой ткани прилегает к голове как уютный оберег от холода. Его простой и классический дизайн делает его универсальным аксессуаром для любого стиля одежды. \ No newline at end of file diff --git a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Neck/misc.ftl b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Neck/misc.ftl index bc32b42f66..d262928d7e 100644 --- a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Neck/misc.ftl +++ b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Neck/misc.ftl @@ -1,2 +1,6 @@ +ent-ADTClothingNeckGoldChain = золотая цепь + .desc = Цепь, сделанные из золота. + ent-ADTSpaceSecToken = жетон сотрудника SPACE SEC - .desc = Жетон показывающий вашу принадлежность к корпорации SPACE SEC. \ No newline at end of file + .desc = Жетон показывающий вашу принадлежность к корпорации SPACE SEC. + diff --git a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Neck/ties.ftl b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Neck/ties.ftl new file mode 100644 index 0000000000..3e2c08c419 --- /dev/null +++ b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Neck/ties.ftl @@ -0,0 +1,4 @@ +ent-ADTClothingNeckBlueTie = синий галстук с зажимом + .desc = Имей CEO MINDSET +ent-ADTClothingNeckGoldTie = золотистый галстук + .desc = Дорого-богато. diff --git a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/OuterClothing/coats.ftl b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/OuterClothing/coats.ftl index 2c0e44ef84..e2dc9c8fa8 100644 --- a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/OuterClothing/coats.ftl +++ b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/OuterClothing/coats.ftl @@ -3,4 +3,10 @@ ent-ADTClothingOuterCoatLabPathologist = халат патологоанатом ent-ADTClothingOuterApronPathologist = фартук патологоанатома .desc = Фартук для работы с трупами. ent-ADTClothingKadet = шинель для Кадетов СБ - .desc = шинель, сшитая для новобранцев службы безопасности. Она очень похожа на шинели младших чинов РИА \ No newline at end of file + .desc = шинель, сшитая для новобранцев службы безопасности. Она очень похожа на шинели младших чинов РИА + +ent-ADTClothingOuterGraySweatshirtTop = серая толстовка-топка + .desc = Стильная белая толстовка-топка. Производства компании "Modeling Agency Dar-Vaxed". + +ent-ADTClothingOuterBlackSweatshirtTop = черная толстовка-топка + .desc = Стильная белая толстовка-топка. Производства компании "Modeling Agency Dar-Vaxed". diff --git a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/OuterClothing/wintercoats.ftl b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/OuterClothing/wintercoats.ftl index 5e316533c8..97b7ce8375 100644 --- a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/OuterClothing/wintercoats.ftl +++ b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/OuterClothing/wintercoats.ftl @@ -1,2 +1,5 @@ ent-ADTClothingOuterWinterBlueshield = куртка офицера синего щита .desc = Зимняя куртка Офицера Синего Щита с вшитыми пластинами, призванная защитить не только от холода, но и от небольших физических повреждений. + +ent-ADTClothingOuterWinterRussianCoat = русский пуховик + .desc = Используется на экстремально холодных фронтах, сделан из натуральный шерсти. Производство компании "Modeling Agency Dar-Vaxed" и Текстильный комбинат СССП, улица Сталинавская. diff --git a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Shoes/misc.ftl b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Shoes/misc.ftl new file mode 100644 index 0000000000..52a6f5a0ff --- /dev/null +++ b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Shoes/misc.ftl @@ -0,0 +1,8 @@ +ent-ADTClothingFootLightShoes = дамские туфли + .desc = Элегантные туфли на высоком каблуке. Производство компании "Modeling Agency Dar-Vaxed" + +ent-ADTClothingFootWhiteSandals = белые сандали + .desc = Для тёплых сезонов станции. + +ent-ADTClothingFootBlackBoots = чёрные сапоги + .desc = В них удобно бегать хулиганам! diff --git a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Uniforms/jumpsuits.ftl b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Uniforms/jumpsuits.ftl index 22df72f866..2332cfc3b1 100644 --- a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Uniforms/jumpsuits.ftl +++ b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Clothing/Uniforms/jumpsuits.ftl @@ -12,6 +12,67 @@ ent-ADTClothingUniformJumpsuitBlueshield = костюм офицера "Сине ent-ADTClothingUniformJumpsuitBlueshieldTurtleneck = водолазка офицера "Синего Щита" .desc = Белая удобная водолазка Офицера"Синего Щита" с пришитыми золотыми погонами и ярким именным бейджиком. К сожалению, если вы её наденете, это не будет значить, что вам дадут отпуск. +ent-ADTClothingUniformJumpsuitAnarchyTshirt = черная футболка с символикой анархизма + .desc = "Анархия-мама сынов своих любит, Анархия-мама не продаст, Свинцовым дождём врага приголубит, Анархия-мама - за нас!" + +ent-ADTClothingUniformJumpsuitDenimPants = джинсовые штаны + .desc = Брюки из джинсовой ткани. + +ent-ADTClothingUniformJumpsuitDenim = джинсовый комбинезон + .desc = Классический джинсовый полукомбинезон на лямках. Производства компании "Modeling Agency Dar-Vaxed". + +ent-ADTClothingUniformJumpsuitCamouflageTshirt = камуфляжная футболка + .desc = Обычные футболка и брюки зеленой камуфляжной расцветки. + +ent-ADTClothingUniformJumpsuitCamouflageTshirtDesert = пустынная камуфляжная футболка + .desc = Обычные футболка и брюки пустынной камуфляжной расцветки. Верните себе 2003 год! + +ent-ADTClothingUniformJumpsuitSerious = серьезная форма + .desc = Серая футболка, черные джинсы - выглядит серьезно, грубо и круто! + +ent-ADTClothingUniformJumpsuitBlackShirt = чёрная рубашка + .desc = Обычная черная повседневная рубашка. Производство компании "Modeling Agency Dar-Vaxed". + .suffix = { "" } + +ent-ADTClothingUniformJumpsuitBlueShirt = синяя рубашка + .desc = Обычная синяя повседневная рубашка. Производство компании "Modeling Agency Dar-Vaxed". + .suffix = { "" } + +ent-ADTClothingUniformJumpsuitPurpleShirt = фиолетовая рубашка + .desc = Обычная фиолетовая повседневная рубашка. Производство компании "Modeling Agency Dar-Vaxed". + .suffix = { "" } + +ent-ADTClothingUniformJumpsuitRedShirt = красная рубашка + .desc = Обычная красная повседневная рубашка. Производство компании "Modeling Agency Dar-Vaxed". + .suffix = { "" } + +ent-ADTClothingUniformJumpsuitFancyShirt = причудливая рубашка + .desc = Не знаю даже, как он сюда попал... + .suffix = { "" } + +ent-ADTClothingUniformJumpsuitRedPlaidShirt = красная рубашка в клетку + .desc = Пахнет барбекю... Производство компании "Modeling Agency Dar-Vaxed" + .suffix = { "" } + +ent-ADTClothingUniformJumpsuitHawaiiShirt = гавайская рубашка + .desc = Идеальный вариант для тех, кто должен выглядеть серьезно, но при этом не хочет скрывать свою жизнерадостную натуру. Производство компании "Modeling Agency Dar-Vaxed". + .suffix = { "" } + +ent-ADTClothingUniformJumpsuitGothicAttire = готический наряд + .desc = Для тех, кто ненавидит яркие цвета. + .suffix = { "" } + +ent-ADTClothingUniformJumpsuitOldGreySuit = старый серый костюм + .desc = Сам костюм новый, но дизайн довольно устаревший, опираясь на текущей стиль компании "Modeling Agency Dar-Vaxed". Удивительно, что этот комплект одежды находится в продаже. + .suffix = { "" } + +ent-ADTClothingUniformJumpsuitOldBrownSuit = старый коричневый костюм + .desc = Тщательно ухоженная белая рубашка с коричневым пиджаком. Возможно он был ярко-коричневым, пока не выцвел. Производство компании "Modeling Agency Dar-Vaxed" + .suffix = { "" } + +ent-ADTClothingUniformJumpsuitSweatshirtBright = свитшот яркой личности + .desc = Для тех, кто любит яркие цвета. + .suffix = { "" } ent-ADTClothingUniformTurleneckAmerc = водолазка Наёмника .desc = Практичная и удобная водолазка оливкового цвета. diff --git a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Structures/Machines/vending_machines.ftl b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Structures/Machines/vending_machines.ftl index 7144dcd51a..af32d03328 100644 --- a/Resources/Locale/ru-RU/ADT/prototypes/Entities/Structures/Machines/vending_machines.ftl +++ b/Resources/Locale/ru-RU/ADT/prototypes/Entities/Structures/Machines/vending_machines.ftl @@ -1,2 +1,5 @@ ent-ADTVendingMachinePatholoDrobe = ПатологоШкаф - .desc = Самая стильная одежда в самом отдалёном месте медицинского отдела. \ No newline at end of file + .desc = Самая стильная одежда в самом отдалёном месте медицинского отдела. + +ent-ADTVendingMachinePrazatClothing = СтильноМат + .desc = Особый вид автомата с одеждой, выдающий нестандартную одежду. Одобрен бюро по контролю за стилем NanoTrasen. diff --git a/Resources/Prototypes/ADT/Catalog/VendingMachines/Inventories/prazatclothing.yml b/Resources/Prototypes/ADT/Catalog/VendingMachines/Inventories/prazatclothing.yml new file mode 100644 index 0000000000..d4320daf47 --- /dev/null +++ b/Resources/Prototypes/ADT/Catalog/VendingMachines/Inventories/prazatclothing.yml @@ -0,0 +1,35 @@ +- type: vendingMachineInventory + id: ADTPrazatClothesMateInventory + startingInventory: + ADTClothingHeadHatCinnamonFlatCap: 5 + ADTClothingHeadHatGreyFlatCap: 5 + ADTClothingEyesGlassesPink: 5 + ADTClothingNeckGoldChain: 5 + ADTClothingNeckBlueTie: 5 + ADTClothingNeckGoldTie: 5 + ADTClothingUniformJumpsuitDenimPants: 5 + ADTClothingUniformJumpsuitDenim: 5 + ADTClothingUniformJumpsuitCamouflageTshirt: 5 + ADTClothingUniformJumpsuitCamouflageTshirtDesert: 5 + ADTClothingUniformJumpsuitSerious: 5 + ADTClothingUniformJumpsuitBlackShirt: 5 + ADTClothingUniformJumpsuitBlueShirt: 5 + ADTClothingUniformJumpsuitPurpleShirt: 5 + ADTClothingUniformJumpsuitRedShirt: 5 + ADTClothingUniformJumpsuitFancyShirt: 5 + ADTClothingUniformJumpsuitRedPlaidShirt: 5 + ADTClothingUniformJumpsuitHawaiiShirt: 5 + ADTClothingUniformJumpsuitGothicAttire: 5 + ADTClothingUniformJumpsuitOldGreySuit: 5 + ADTClothingUniformJumpsuitOldBrownSuit: 5 + ADTClothingUniformJumpsuitSweatshirtBright: 5 + ADTClothingOuterGraySweatshirtTop: 5 + ADTClothingOuterBlackSweatshirtTop: 5 + ADTClothingOuterWinterRussianCoat: 5 + ADTClothingBeltBlackSuspenders: 5 + ADTClothingBeltBrownSuspenders: 5 + ADTClothingFootLightShoes: 5 + ADTClothingFootWhiteSandals: 5 + ADTClothingFootBlackBoots: 5 + contrabandInventory: + ADTClothingUniformJumpsuitAnarchyTshirt: 3 diff --git a/Resources/Prototypes/ADT/Entities/Clothing/Belt/belts.yml b/Resources/Prototypes/ADT/Entities/Clothing/Belt/belts.yml index c3e6da54f5..4e8bb2e532 100644 --- a/Resources/Prototypes/ADT/Entities/Clothing/Belt/belts.yml +++ b/Resources/Prototypes/ADT/Entities/Clothing/Belt/belts.yml @@ -118,3 +118,32 @@ tags: - CaptainSabre - type: Appearance + + #Празатомат +- type: entity + parent: ClothingBeltBase + id: ADTClothingBeltBlackSuspenders + name: black suspenders + description: A suspenders made with elastic ribbon and the addition of rubber. Made by company "Modeling Agency Dar-Vaxed". + components: + - type: Sprite + sprite: ADT/Clothing/Belt/black_suspenders.rsi + - type: Clothing + sprite: ADT/Clothing/Belt/black_suspenders.rsi #спрайты от prazat911 + quickEquip: true + - type: StaticPrice + price: 160 + +- type: entity + parent: ClothingBeltBase + id: ADTClothingBeltBrownSuspenders + name: brown suspenders + description: A suspenders made of rough leather. Made by company "Modeling Agency Dar-Vaxed". + components: + - type: Sprite + sprite: ADT/Clothing/Belt/leather_suspenders.rsi + - type: Clothing + sprite: ADT/Clothing/Belt/leather_suspenders.rsi #спрайты от prazat911 + quickEquip: true + - type: StaticPrice + price: 160 diff --git a/Resources/Prototypes/ADT/Entities/Clothing/Eyes/glasses.yml b/Resources/Prototypes/ADT/Entities/Clothing/Eyes/glasses.yml index 40d18dcd7e..b447348090 100644 --- a/Resources/Prototypes/ADT/Entities/Clothing/Eyes/glasses.yml +++ b/Resources/Prototypes/ADT/Entities/Clothing/Eyes/glasses.yml @@ -14,3 +14,16 @@ - type: ShowHealthIcons damageContainers: - Biological + +- type: entity + parent: ClothingEyesBase + id: ADTClothingEyesGlassesPink + name: pink glasses + description: Don't notice the flaws of this world. + components: + - type: Sprite + sprite: ADT/Clothing/Eyes/Glasses/pink_glasses.rsi + - type: Clothing + sprite: ADT/Clothing/Eyes/Glasses/pink_glasses.rsi #спрайты от dion_clawed + - type: StaticPrice + price: 200 diff --git a/Resources/Prototypes/ADT/Entities/Clothing/Head/hats.yml b/Resources/Prototypes/ADT/Entities/Clothing/Head/hats.yml index 96dc144212..522b0d2145 100644 --- a/Resources/Prototypes/ADT/Entities/Clothing/Head/hats.yml +++ b/Resources/Prototypes/ADT/Entities/Clothing/Head/hats.yml @@ -31,6 +31,33 @@ - type: Clothing sprite: ADT/Clothing/Head/Hats/blueshield_beret.rsi +#Стильномат +- type: entity + parent: ClothingHeadBase + id: ADTClothingHeadHatCinnamonFlatCap + name: sinnamon flat cap + description: A cap with rounded crown and short margins. Sewn from thick fabric, that makes it perfect for cold weather. Made by company "Modeling Agency Dar-Vaxed". + components: + - type: Sprite + sprite: ADT/Clothing/Head/Hats/cinnamon_flat_cap.rsi + - type: Clothing + sprite: ADT/Clothing/Head/Hats/cinnamon_flat_cap.rsi #спрайты от prazat911 + - type: StaticPrice + price: 150 + +- type: entity + parent: ClothingHeadBase + id: ADTClothingHeadHatGreyFlatCap + name: grey flat cap + description: A cap with rounded crown and short margins. Sewn from thick fabric, that makes it perfect for cold weather. Made by company "Modeling Agency Dar-Vaxed". + components: + - type: Sprite + sprite: ADT/Clothing/Head/Hats/grey_flat_cap.rsi + - type: Clothing + sprite: ADT/Clothing/Head/Hats/grey_flat_cap.rsi #спрайты от prazat911 + - type: StaticPrice + price: 150 + - type: entity parent: ClothingHeadBase id: ADTClothingHeadHatBeretBlackCivilian @@ -47,4 +74,4 @@ tags: - ClothMade - HamsterWearable - - WhitelistChameleon \ No newline at end of file + - WhitelistChameleon diff --git a/Resources/Prototypes/ADT/Entities/Clothing/Neck/misc.yml b/Resources/Prototypes/ADT/Entities/Clothing/Neck/misc.yml index b9693252d4..94c98f708a 100644 --- a/Resources/Prototypes/ADT/Entities/Clothing/Neck/misc.yml +++ b/Resources/Prototypes/ADT/Entities/Clothing/Neck/misc.yml @@ -1,3 +1,16 @@ +- type: entity + parent: ClothingNeckBase + id: ADTClothingNeckGoldChain + name: golden chain + description: A chain made of gold. + components: + - type: Sprite + sprite: ADT/Clothing/Neck/Misc/gold_chain.rsi + - type: Clothing + sprite: ADT/Clothing/Neck/Misc/gold_chain.rsi #спрайты от prazat911 + - type: StaticPrice + price: 500 + - type: entity parent: ClothingNeckBase id: ADTSpaceSecToken @@ -5,4 +18,5 @@ description: The standard token of the space sec corporation components: - type: Sprite - sprite: ADT/Clothing/Neck/space_sec_token.rsi \ No newline at end of file + sprite: ADT/Clothing/Neck/space_sec_token.rsi + diff --git a/Resources/Prototypes/ADT/Entities/Clothing/Neck/ties.yml b/Resources/Prototypes/ADT/Entities/Clothing/Neck/ties.yml new file mode 100644 index 0000000000..1dbfbf93dc --- /dev/null +++ b/Resources/Prototypes/ADT/Entities/Clothing/Neck/ties.yml @@ -0,0 +1,25 @@ +- type: entity + parent: ClothingNeckBase + id: ADTClothingNeckBlueTie + name: blue tie + description: Have a CEO MINDSET + components: + - type: Sprite + sprite: ADT/Clothing/Neck/Ties/blue_tie.rsi + - type: Clothing + sprite: ADT/Clothing/Neck/Ties/blue_tie.rsi #спрайты от prazat911 + - type: StaticPrice + price: 150 + +- type: entity + parent: ClothingNeckBase + id: ADTClothingNeckGoldTie + name: golden tie + description: Expencive. + components: + - type: Sprite + sprite: ADT/Clothing/Neck/Ties/gold_tie.rsi + - type: Clothing + sprite: ADT/Clothing/Neck/Ties/gold_tie.rsi #спрайты от prazat911 + - type: StaticPrice + price: 150 diff --git a/Resources/Prototypes/ADT/Entities/Clothing/OuterClothing/coats.yml b/Resources/Prototypes/ADT/Entities/Clothing/OuterClothing/coats.yml index 92b31e4e39..4bcfe60daf 100644 --- a/Resources/Prototypes/ADT/Entities/Clothing/OuterClothing/coats.yml +++ b/Resources/Prototypes/ADT/Entities/Clothing/OuterClothing/coats.yml @@ -34,3 +34,29 @@ Piercing: 0.7 Heat: 0.85 +#толстовки-топки от Празата +- type: entity + parent: ClothingOuterStorageBase + id: ADTClothingOuterGraySweatshirtTop + name: gray sweatshirt-top + description: gray sweatshirt-top + components: + - type: Sprite + sprite: ADT/Clothing/OuterClothing/Coats/gray_sweatshirttop.rsi + - type: Clothing + sprite: ADT/Clothing/OuterClothing/Coats/gray_sweatshirttop.rsi + - type: StaticPrice + price: 800 + +- type: entity + parent: ClothingOuterStorageBase + id: ADTClothingOuterBlackSweatshirtTop + name: black sweatshirt-top + description: black sweatshirt-top + components: + - type: Sprite + sprite: ADT/Clothing/OuterClothing/Coats/black_sweatshirttop.rsi + - type: Clothing + sprite: ADT/Clothing/OuterClothing/Coats/black_sweatshirttop.rsi + - type: StaticPrice + price: 800 diff --git a/Resources/Prototypes/ADT/Entities/Clothing/OuterClothing/wintercoats.yml b/Resources/Prototypes/ADT/Entities/Clothing/OuterClothing/wintercoats.yml index fdcb16288b..4024dc4893 100644 --- a/Resources/Prototypes/ADT/Entities/Clothing/OuterClothing/wintercoats.yml +++ b/Resources/Prototypes/ADT/Entities/Clothing/OuterClothing/wintercoats.yml @@ -13,3 +13,16 @@ Slash: 0.9 Heat: 0.9 Piercing: 0.9 + +- type: entity + parent: ClothingOuterWinterCoat + id: ADTClothingOuterWinterRussianCoat + name: winter russian coat + description: Used on extremely cold fronts. Also made from natural fur. Made by company "Modeling Agency Dar-Vaxed" and textile mill of the USSP. + components: + - type: Sprite + sprite: ADT/Clothing/OuterClothing/WinterCoats/russian_coat.rsi + - type: Clothing + sprite: ADT/Clothing/OuterClothing/WinterCoats/russian_coat.rsi #спрайты от prazat911 + - type: StaticPrice + price: 1000 diff --git a/Resources/Prototypes/ADT/Entities/Clothing/Shoes/misc.yml b/Resources/Prototypes/ADT/Entities/Clothing/Shoes/misc.yml index 21062c47c6..dee9310799 100644 --- a/Resources/Prototypes/ADT/Entities/Clothing/Shoes/misc.yml +++ b/Resources/Prototypes/ADT/Entities/Clothing/Shoes/misc.yml @@ -1,3 +1,42 @@ +- type: entity + parent: ClothingShoesBaseButcherable + id: ADTClothingFootLightShoes + name: light shoes + description: Elegant shoes on a high heels. Made by company "Modeling Agency Dar-Vaxed". + components: + - type: Sprite + sprite: ADT/Clothing/Shoes/Boots/light_shoes.rsi + - type: Clothing + sprite: ADT/Clothing/Shoes/Boots/light_shoes.rsi + - type: StaticPrice + price: 120 + +- type: entity + parent: ClothingShoesBaseButcherable + id: ADTClothingFootWhiteSandals + name: white sandals + description: White sandals. #кто бы мог подумать. + components: + - type: Sprite + sprite: ADT/Clothing/Shoes/Boots/white_sandals.rsi + - type: Clothing + sprite: ADT/Clothing/Shoes/Boots/white_sandals.rsi #спрайты от dion_clawed + - type: StaticPrice + price: 240 + +- type: entity + parent: ClothingShoesBaseButcherable + id: ADTClothingFootBlackBoots + name: black boots + description: Comfortable for bullies! + components: + - type: Sprite + sprite: ADT/Clothing/Shoes/Boots/black_boots.rsi + - type: Clothing + sprite: ADT/Clothing/Shoes/Boots/black_boots.rsi #спрайты от dion_clawed + - type: StaticPrice + price: 240 + - type: entity parent: ClothingShoesBaseButcherable id: ADTClothingSandals diff --git a/Resources/Prototypes/ADT/Entities/Clothing/Uniforms/Jumpsuits.yml b/Resources/Prototypes/ADT/Entities/Clothing/Uniforms/Jumpsuits.yml index b0814e99ea..c56bd182bb 100644 --- a/Resources/Prototypes/ADT/Entities/Clothing/Uniforms/Jumpsuits.yml +++ b/Resources/Prototypes/ADT/Entities/Clothing/Uniforms/Jumpsuits.yml @@ -260,6 +260,229 @@ Piercing: 0.8 Heat: 0.9 +#Стильномат + +- type: entity + parent: ClothingUniformBase + id: ADTClothingUniformJumpsuitAnarchyTshirt + name: black anarchy t-shirt + description: black anarchy t-shirt + components: + - type: Sprite + sprite: ADT/Clothing/Uniforms/Jumpsuit/black_anarchy.rsi + - type: Clothing + sprite: ADT/Clothing/Uniforms/Jumpsuit/black_anarchy.rsi + - type: StaticPrice + price: 2 + +- type: entity + parent: ClothingUniformBase + id: ADTClothingUniformJumpsuitDenimPants + name: denim pants + description: denim pants + components: + - type: Sprite + sprite: ADT/Clothing/Uniforms/Jumpsuit/denim_pants.rsi + - type: Clothing + sprite: ADT/Clothing/Uniforms/Jumpsuit/denim_pants.rsi + - type: StaticPrice + price: 300 + +- type: entity + parent: ClothingUniformBase + id: ADTClothingUniformJumpsuitDenim + name: denim jumpsuit + description: denim jumpsuit + components: + - type: Sprite + sprite: ADT/Clothing/Uniforms/Jumpsuit/denim_jumpsuit.rsi + - type: Clothing + sprite: ADT/Clothing/Uniforms/Jumpsuit/denim_jumpsuit.rsi + - type: StaticPrice + price: 500 + +- type: entity + parent: ClothingUniformBase + id: ADTClothingUniformJumpsuitCamouflageTshirt + name: camouflage suit + description: camouflage suit + components: + - type: Sprite + sprite: ADT/Clothing/Uniforms/Jumpsuit/camo_suit.rsi + - type: Clothing + sprite: ADT/Clothing/Uniforms/Jumpsuit/camo_suit.rsi + - type: StaticPrice + price: 500 + +- type: entity + parent: ClothingUniformBase + id: ADTClothingUniformJumpsuitCamouflageTshirtDesert + name: desert camouflage suit + description: desert camouflage suit + components: + - type: Sprite + sprite: ADT/Clothing/Uniforms/Jumpsuit/desert_camo_suit.rsi + - type: Clothing + sprite: ADT/Clothing/Uniforms/Jumpsuit/desert_camo_suit.rsi + - type: StaticPrice + price: 500 + +- type: entity + parent: ClothingUniformBase + id: ADTClothingUniformJumpsuitSerious + name: serious suit + description: serious suit + components: + - type: Sprite + sprite: ADT/Clothing/Uniforms/Jumpsuit/serious_suit.rsi + - type: Clothing + sprite: ADT/Clothing/Uniforms/Jumpsuit/serious_suit.rsi + - type: StaticPrice + price: 500 + +- type: entity + parent: ClothingUniformBase + id: ADTClothingUniformJumpsuitBlackShirt + name: black shirt + description: An usual black shirt. Made by company "Modeling Agency Dar-Vaxed". + components: + - type: Sprite + sprite: ADT/Clothing/Uniforms/Jumpsuit/black_shirt.rsi + - type: Clothing + sprite: ADT/Clothing/Uniforms/Jumpsuit/black_shirt.rsi #спрайты от prazat911 + - type: StaticPrice + price: 600 + +- type: entity + parent: ClothingUniformBase + id: ADTClothingUniformJumpsuitBlueShirt + name: blue shirt + description: An usual blue shirt with brown pants. Made by company "Modeling Agency Dar-Vaxed". + components: + - type: Sprite + sprite: ADT/Clothing/Uniforms/Jumpsuit/blue_shirt.rsi + - type: Clothing + sprite: ADT/Clothing/Uniforms/Jumpsuit/blue_shirt.rsi #спрайты от prazat911 + - type: StaticPrice + price: 600 + +- type: entity + parent: ClothingUniformBase + id: ADTClothingUniformJumpsuitPurpleShirt + name: purple shirt + description: An usual purple shirt. Made by company "Modeling Agency Dar-Vaxed". + components: + - type: Sprite + sprite: ADT/Clothing/Uniforms/Jumpsuit/purple_shirt.rsi + - type: Clothing + sprite: ADT/Clothing/Uniforms/Jumpsuit/purple_shirt.rsi #спрайты от prazat911 + - type: StaticPrice + price: 600 + +- type: entity + parent: ClothingUniformBase + id: ADTClothingUniformJumpsuitRedShirt + name: red shirt + description: An usual red shirt. Made by company "Modeling Agency Dar-Vaxed". + components: + - type: Sprite + sprite: ADT/Clothing/Uniforms/Jumpsuit/red_shirt.rsi + - type: Clothing + sprite: ADT/Clothing/Uniforms/Jumpsuit/red_shirt.rsi #спрайты от prazat911 + - type: StaticPrice + price: 600 + +- type: entity + parent: ClothingUniformBase + id: ADTClothingUniformJumpsuitFancyShirt + name: fancy shirt + description: I don't know how he got there... + components: + - type: Sprite + sprite: ADT/Clothing/Uniforms/Jumpsuit/fancy_shirt.rsi + - type: Clothing + sprite: ADT/Clothing/Uniforms/Jumpsuit/fancy_shirt.rsi #спрайты от prazat911 + - type: StaticPrice + price: 700 + +- type: entity + parent: ClothingUniformBase + id: ADTClothingUniformJumpsuitRedPlaidShirt + name: red plaid shirt + description: Smells like barbecue... Made by company "Modeling Agency Dar-Vaxed". + components: + - type: Sprite + sprite: ADT/Clothing/Uniforms/Jumpsuit/red_plaid_shirt.rsi + - type: Clothing + sprite: ADT/Clothing/Uniforms/Jumpsuit/red_plaid_shirt.rsi #спрайты от prazat911 + - type: StaticPrice + price: 700 + +- type: entity + parent: ClothingUniformBase + id: ADTClothingUniformJumpsuitHawaiiShirt + name: hawaiian shirt + description: An ideal variant for those, who wants to look serious, but still lively as a cricket. Made by company "Modeling Agency Dar-Vaxed". + components: + - type: Sprite + sprite: ADT/Clothing/Uniforms/Jumpsuit/hawaiian_shirt.rsi + - type: Clothing + sprite: ADT/Clothing/Uniforms/Jumpsuit/hawaiian_shirt.rsi #спрайты от prazat911 + - type: StaticPrice + price: 800 + +- type: entity + parent: ClothingUniformBase + id: ADTClothingUniformJumpsuitGothicAttire + name: gothic attire + description: For those, who don't like bright colors. + components: + - type: Sprite + sprite: ADT/Clothing/Uniforms/Jumpsuit/gothic_attire.rsi + - type: Clothing + sprite: ADT/Clothing/Uniforms/Jumpsuit/gothic_attire.rsi #спрайты от dion_clawed + - type: StaticPrice + price: 700 + +- type: entity + parent: ClothingUniformBase + id: ADTClothingUniformJumpsuitOldGreySuit + name: old grey suit + description: The suit is new, but the design is outdated, considering other clothes of company "Modeling Agency Dar-Vaxed". Pretty suprising, that this suit still on sale. + components: + - type: Sprite + sprite: ADT/Clothing/Uniforms/Jumpsuit/grey_suit.rsi + - type: Clothing + sprite: ADT/Clothing/Uniforms/Jumpsuit/grey_suit.rsi #спрайты от prazat911 + - type: StaticPrice + price: 700 + +- type: entity + parent: ClothingUniformBase + id: ADTClothingUniformJumpsuitOldBrownSuit + name: old brown suit + description: A carefully groomed suit. Maybe it had bright brown colours, until they came out. Made by company "Modeling Agency Dar-Vaxed". + components: + - type: Sprite + sprite: ADT/Clothing/Uniforms/Jumpsuit/old_brown_shirt.rsi + - type: Clothing + sprite: ADT/Clothing/Uniforms/Jumpsuit/old_brown_shirt.rsi #спрайты от prazat911 + - type: StaticPrice + price: 700 + +- type: entity + parent: ClothingUniformBase + id: ADTClothingUniformJumpsuitSweatshirtBright + name: sweatshirt of bright personality + description: For those, who like bright colors. + components: + - type: Sprite + sprite: ADT/Clothing/Uniforms/Jumpsuit/sweatshirt_bright.rsi + - type: Clothing + sprite: ADT/Clothing/Uniforms/Jumpsuit/sweatshirt_bright.rsi #спрайты от dion_clawed + - type: StaticPrice + price: 700 + # SPACE SEC - type: entity parent: ClothingUniformBase @@ -314,4 +537,4 @@ - type: Sprite sprite: ADT/Clothing/Uniforms/Jumpsuit/space_sec_officer.rsi - type: Clothing - sprite: ADT/Clothing/Uniforms/Jumpsuit/space_sec_officer.rsi + sprite: ADT/Clothing/Uniforms/Jumpsuit/space_sec_officer.rsi \ No newline at end of file diff --git a/Resources/Prototypes/ADT/Entities/Structures/Machines/vending_machines.yml b/Resources/Prototypes/ADT/Entities/Structures/Machines/vending_machines.yml index b3e80f7fa1..4aafd374a8 100644 --- a/Resources/Prototypes/ADT/Entities/Structures/Machines/vending_machines.yml +++ b/Resources/Prototypes/ADT/Entities/Structures/Machines/vending_machines.yml @@ -26,4 +26,41 @@ - type: PointLight radius: 1.8 energy: 1.6 - color: "#1ca9d4" \ No newline at end of file + color: "#1ca9d4" + +#СтильноМат + +- type: entity + parent: VendingMachine + id: ADTVendingMachinePrazatClothing + name: StyleMate + description: A vending machine for specific clothing. + components: + - type: VendingMachine + pack: ADTPrazatClothesMateInventory + offState: off + brokenState: broken + normalState: normal-unshaded + denyState: deny-unshaded + - type: Advertise + pack: ClothesMateAds + - type: Speech + - type: Tag + tags: + - WhitelistChameleon + - type: Sprite + sprite: ADT/Structures/Machines/VendingMachines/prazatomat.rsi + layers: + - state: "off" + map: ["enum.VendingMachineVisualLayers.Base"] + - state: "off" + map: ["enum.VendingMachineVisualLayers.BaseUnshaded"] + shader: unshaded + - state: panel + map: ["enum.WiresVisualLayers.MaintenancePanel"] + - type: PointLight + radius: 1.8 + energy: 1.6 + color: "#c2adff" + - type: TTS # Corvax-TTS + voice: bebey diff --git a/Resources/Prototypes/Catalog/Cargo/cargo_vending.yml b/Resources/Prototypes/Catalog/Cargo/cargo_vending.yml index c04f6892ec..ab8584f0b5 100644 --- a/Resources/Prototypes/Catalog/Cargo/cargo_vending.yml +++ b/Resources/Prototypes/Catalog/Cargo/cargo_vending.yml @@ -33,7 +33,7 @@ sprite: Objects/Specific/Service/vending_machine_restock.rsi state: base product: CrateVendingMachineRestockClothesFilled - cost: 2500 #ADT_Tweak + cost: 3000 #ADT_Tweak category: cargoproduct-category-name-service group: market diff --git 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