To guarantee a non-ambiguous way to transport and present the model across different tools, for each parameter we specify in the following table:
- Identifier: its unique identifier string (used in the formal description of the material, and in code).
- Label: a suggested, non-unique UI name, where parameter grouping for UI purposes can be inferred based on the common identifier prefix.
-
Type: one of
float
,boolean
,color3
,vector3
. Acolor3
value is associated with a color space (ACEScg by default), while avector3
value is a raw 3-component vector. -
Range: the allowed value range for scalar parameters (per-channel for color and vector parameters).
- Square brackets
$[]$ indicate a range the value must be within.- Parenthesis
$()$ indicate bounds are excluded from that range.
- Parenthesis
- Curly brackets
{}
indicate a discrete set of possible values.
- Square brackets
-
Norm: when the range of possible values differs from the range of typically useful values, the latter is indicated in this column. For example, a
specular_ior
can take arbitrarily high values, but a refractive index of 3 is considered a very high value already, above that of diamond. - Default: the suggested default value.
-
Unit: where relevant, otherwise assumed to be dimensionless. Note that lengths (other than
thin_film_thickness
) can be assumed to be in the world space units of the scene.
Identifier | Label | Type | Range | Norm | Default | Unit |
---|---|---|---|---|---|---|
Base | ||||||
base_weight |
Weight | float |
$ [0, 1] $ | $ 1 $ | ||
base_color |
Color | color3 |
$ [0, 1]^3 $ | $ (0.8, 0.8, 0.8) $ | ||
base_metalness |
Metalness | float |
$ [0, 1] $ | $ 0 $ | ||
base_diffuse_roughness |
Diffuse Roughness | float |
$ [0, 1] $ | $ 0 $ | ||
Specular | ||||||
specular_weight |
Weight | float |
$ [0, \infty) $ | $ [0, 1] $ | $ 1 $ | |
specular_color |
Color | color3 |
$ [0, 1]^3 $ | $ (1, 1, 1) $ | ||
specular_roughness |
Roughness | float |
$ [0, 1] $ | $ 0.3 $ | ||
specular_roughness_anisotropy |
Anisotropy | float |
$ [0, 1] $ | $ 0 $ | ||
specular_ior |
IOR | float |
$ (0, \infty) $ | $ [1, 3] $ | $ 1.5 $ | |
Transmission | ||||||
transmission_weight |
Weight | float |
$ [0, 1] $ | $ 0 $ | ||
transmission_color |
Color | color3 |
$ [0, 1]^3 $ | $ (1, 1, 1) $ | ||
transmission_depth |
Depth | float |
$ [0, \infty) $ | $ [0, 1] $ | $ 0 $ | length |
transmission_scatter |
Scatter | color3 |
$ [0, 1]^3 $ | $ (0, 0, 0) $ | ||
transmission_scatter_anisotropy |
Anisotropy | float |
$ [-1, 1] $ | $ 0 $ | ||
transmission_dispersion_scale |
Dispersion scale | float |
$ [0, 1] $ | $ 0 $ | ||
transmission_dispersion_abbe_number |
Abbe number | float |
$ (0, \infty) $ | $ [9, 91] $ | $ 20 $ | |
Subsurface | ||||||
subsurface_weight |
Weight | float |
$ [0, 1] $ | $ 0 $ | ||
subsurface_color |
Color | color3 |
$ [0, 1] $ | $ (0.8, 0.8, 0.8) $ | ||
subsurface_radius |
Radius | float |
$ [0, \infty) $ | $ [0, 1] $ | $ 1 $ | length |
subsurface_radius_scale |
Radius scale | color3 |
$ [0, 1]^3 $ | $ (1.0, 0.5, 0.25) $ | ||
subsurface_scatter_anisotropy |
Anisotropy | float |
$ [-1, 1] $ | $ 0 $ | ||
Coat | ||||||
coat_weight |
Weight | float |
$ [0, 1] $ | $ 0 $ | ||
coat_color |
Color | color3 |
$ [0, 1]^3 $ | $ (1, 1, 1) $ | ||
coat_roughness |
Roughness | float |
$ [0, 1] $ | $ 0 $ | ||
coat_roughness_anisotropy |
Anisotropy | float |
$ [0, 1] $ | $ 0 $ | ||
coat_ior |
IOR | float |
$ (0, \infty) $ | $ [1, 3] $ | $ 1.6 $ | |
coat_darkening |
Darkening | float |
$ [0, 1] $ | $ 1 $ | ||
Fuzz | ||||||
fuzz_weight |
Weight | float |
$ [0, 1] $ | $ 0 $ | ||
fuzz_color |
Color | color3 |
$ [0, 1]^3 $ | $ (1, 1, 1) $ | ||
fuzz_roughness |
Roughness | float |
$ [0, 1] $ | $ 0.5 $ | ||
Emission | ||||||
emission_luminance |
Luminance | float |
$ [0, \infty) $ | $ [0, 1000] $ | $ 0 $ | nits |
emission_color |
Color | color3 |
$ [0, 1]^3 $ | $ (1, 1, 1) $ | ||
Thin-film | ||||||
thin_film_weight |
Weight | float |
$ [0, 1] $ | $ 0 $ | ||
thin_film_thickness |
Thickness | float |
$ [0, \infty) $ | $ [0, 1] $ | $ 0.5 $ | |
thin_film_ior |
IOR | float |
$ (0, \infty) $ | $ [1, 3] $ | $ 1.4 $ | |
Geometry | ||||||
geometry_opacity |
Opacity | float |
$ [0, 1] $ | $ 1 $ | ||
geometry_thin_walled |
Thin walled | boolean |
{false, true} | false | ||
geometry_normal |
Normal | vector3 |
N/A | unperturbed normal | ||
geometry_tangent |
Tangent | vector3 |
N/A | unperturbed tangent | ||
geometry_coat_normal |
Coat Normal | vector3 |
N/A | unperturbed normal | ||
geometry_coat_tangent |
Coat Tangent | vector3 |
N/A | unperturbed tangent |