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script.js
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script.js
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let boxes=document.querySelectorAll(".box");
let resetbtn=document.querySelector("#reset-btn");
let newgamebtn=document.querySelector("#new-btn");
let msgcontainer=document.querySelector(".msg-container");
let msg=document.querySelector("#msg");
//player x player 0
let turnO=true;
//let count=0;
const winPatterns=[
[0, 1, 2],
[0, 3, 6],
[0, 4, 8],
[1, 4, 7],
[2, 5, 8],
[2, 4, 6],
[3, 4, 5],
[6, 7, 8],
];
/*boxes.array.forEach(element => {
});*/
const resetgame=()=>{
turnO=true;
enableboxes();
msgcontainer.classList.add("hide");
}
boxes.forEach((box) => {
box.addEventListener("click", () => {
if (turnO) {
//playerO
box.innerText = "O";
turnO = false;
//box.style.color="blue";
} else {
//playerX
box.innerText = "X";
turnO = true;
}
box.disabled = true;
//count++;
let isWinner = checkWinner();
});
});
const disableBoxes=()=>{
for(let box of boxes){
box.disabled=true;
}
};
const enableboxes=()=>{
for(let box of boxes){
box.disabled=false;
box.innerText="";
}
};
const showWinner=(winner)=>{
msg.innerText=`Congratulations,Winner is ${winner}`;
msgcontainer.classList.remove("hide");
disableBoxes();
};
const checkWinner=()=>{
for(let pattern of winPatterns ){
let pos1val=boxes[pattern[0]].innerText;
let pos2val=boxes[pattern[1]].innerText;
let pos3val=boxes[pattern[2]].innerText;
if(pos1val!="" && pos2val!="" && pos3val!=""){
if(pos1val==pos2val && pos2val==pos3val){
showWinner(pos1val);
return true;
}
}
}
}
;
newgamebtn.addEventListener("click",resetgame);
resetbtn.addEventListener("click", resetgame);