diff --git a/code/game/gamemodes/dynamic/dynamic.dm b/code/game/gamemodes/dynamic/dynamic.dm index 68c209df1b0..53cee61d59c 100644 --- a/code/game/gamemodes/dynamic/dynamic.dm +++ b/code/game/gamemodes/dynamic/dynamic.dm @@ -7,8 +7,8 @@ // Are HIGH_IMPACT_RULESETs allowed to stack? GLOBAL_VAR_INIT(dynamic_no_stacking, TRUE) // If enabled does not accept or execute any rulesets. -GLOBAL_VAR_INIT(dynamic_forced_extended, FALSE) -// How high threat is required for HIGH_IMPACT_RULESETs stacking. +GLOBAL_VAR_INIT(dynamic_forced_extended, TRUE) +// How high threat is required for HIGHLANDER_RULESETs stacking. // This is independent of dynamic_no_stacking. GLOBAL_VAR_INIT(dynamic_stacking_limit, 90) // List of forced roundstart rulesets.