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Reconciliation Loops #35
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I'd like to try setting this to a low value like 100ms and see the performance impact. |
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Is your feature request related to a problem? Please describe.
Currently, messages are pushed through gRPC as events occur to services but there is no recovery process. I would like to achieve state recovery and updates with reconciliation loops.
Describe the solution you'd like
I'd like to make a very simple implementation that uses the existing state machine logic with polling to handle updates. Requests made at certain intervals using jitter to avoid multiple requests at the same time.
Describe alternatives you've considered
I've thought about using gRPC streams but avoided for POC.
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