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main.js
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main.js
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var app = require('app'); // Module to control application life.
var BrowserWindow = require('browser-window'); // Module to create native browser window.
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
var mainWindow = null;
// Quit when all windows are closed.
app.on('window-all-closed', function() {
app.quit();
});
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
app.on('ready', function() {
app_mode = process.env.BOOTH_APP_MODE
console.log('app mode:', app_mode)
// Create the browser window.
var height = 480;
var width = 800;
if (process.platform == 'darwin') {
height += 23;
}
if (app_mode === 'forest-monster') {
height = 1200
width = 1920
}
mainWindow = new BrowserWindow({width: width, height: height});
// Hide Menu bar
mainWindow.setMenu(null);
// Load the index.html of the app.
mainWindow.loadURL('file://' + __dirname + '/build' + '/index.html?electron&mode=' + app_mode);
// Emitted when the window is closed.
mainWindow.on('closed', function() {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null;
});
});